Player Matchup

Achilles
Achilles
Boy_BoyWestcoast
Achilles
Level 126
God Stats
15W - 4L
1,844 SR
Queue Stats
484W - 67L
1,922 Elo+
Party 2
Chronos
Chronos
TheimmortalTurle
Chronos
Level 158
God Stats
4W - 1L
1,750 SR
Queue Stats
532W - 67L
1,957 Elo+
Party 2
Geb
Geb
ponsati14
Geb
Level 155
God Stats
1W - 0L
1,414 SR
Queue Stats
140W - 94L
1,597 Elo+
Solo
Team Averages
Level 146
1,669 SR
1,825 Elo+

VS

Team Averages
Level 144
1,380 SR
1,612 Elo+
King Arthur
King Arthur
CARLOS20032007
King Arthur
Level 127
God Stats
1W - 2L
1,384 SR
Queue Stats
106W - 80L
1,616 Elo+
Party 1
Zhong Kui
Zhong Kui
imPetuosoo---
Zhong Kui
Level 148
God Stats
4W - 5L
1,519 SR
Queue Stats
323W - 237L
1,625 Elo+
Party 1
Osiris
Osiris
torrenty17
Osiris
Level 157
God Stats
0W - 4L
1,239 SR
Queue Stats
155W - 116L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,976
698
7,876
9,386
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 4
6,814
681
9,377
6,020
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 5
7,194
719
5,154
8,588
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CARLOS20032007
King Arthur
10
1 / 3 / 3
6,537
654
6,604
9,431
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
imPetuosoo---
Zhong Kui
9
1 / 2 / 3
6,330
633
6,874
9,493
6,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
torrenty17
Osiris
10
2 / 1 / 2
6,433
643
6,631
7,240
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
4
4
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
King Arthur
CARLOS20032007
King Arthur
1
3
3
0.83
W
2
1
4
4
L
Zhong Kui
imPetuosoo---
Zhong Kui
1
2
3
1.25
W
1
1
5
3.5
L
Osiris
torrenty17
Osiris
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
20,109
23,994
Taken
26,164
15,373
Mitigated
19,206
8,802
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,876
1,959
0
2,721
9,386
5,860
299
3,753
4,945
0
13,075
L
King Arthur
CARLOS20032007
King Arthur
6,604
995
619
1,952
9,431
6,877
0
5,419
3,787
3,537
18,205
W
9,377
3,551
0
2,702
6,020
2,477
1,010
1,712
3,883
34,769
3,764
L
Zhong Kui
imPetuosoo---
Zhong Kui
6,874
654
0
4,442
9,493
6,194
0
4,948
4,266
23,237
0
W
5,154
847
0
3,379
8,588
7,036
25
3,001
5,258
15,477
0
L
Osiris
torrenty17
Osiris
6,631
1,420
730
1,738
7,240
6,135
0
3,380
3,756
0
12,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,984
Gold Earned
19,300
119
Minions Killed
110
4
Camps Cleared
5
574,831
Distance Traveled
522,958
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,976
698
23
2
1
199,325
0
L
King Arthur
6,537
654
47
5
2
174,720
3
W
Chronos
6,814
681
62
6
3
189,521
3
L
Zhong Kui
6,330
633
54
5
2
163,621
2
W
Geb
7,194
719
34
3
0
185,985
2
L
Osiris
6,433
643
9
1
1
184,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role