Player Matchup

Sun Wukong
Sun Wukong
EXPLOSIV2M
Sun Wukong
Level 48
God Stats
0W - 2L
1,629 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Fenrir
Fenrir
KaniXj
Fenrir
Level 154
God Stats
0W - 1L
1,468 SR
Queue Stats
56W - 59L
1,468 Elo+
Party 2
Ra
Ra
NaokoMiano
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
SilentMo86
Cupid
Level 85
God Stats
26W - 21L
1,596 SR
Queue Stats
367W - 326L
1,541 Elo+
Party 1
Geb
Geb
Sonnenjusta
Geb
Level 25
God Stats
10W - 16L
1,458 SR
Queue Stats
48W - 45L
1,552 Elo+
Party 1
Team Averages
Level 64
1,530 SR
1,470 Elo+

VS

Team Averages
Level 68
1,537 SR
1,537 Elo+
Ravana
Ravana
DLongy_96
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 142L
1,421 Elo+
Party 3
Nike
Nike
EGCN TU3A
Nike
Level 21
God Stats
2W - 1L
1,488 SR
Queue Stats
32W - 14L
1,624 Elo+
Party 3
Bacchus
Bacchus
KillerWillyWorm
Bacchus
Level 109
God Stats
2W - 5L
1,431 SR
Queue Stats
608W - 508L
1,626 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
paddyinit
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,709 SR
Queue Stats
393W - 387L
1,554 Elo+
Party 3
Heimdallr
Heimdallr
syoz999
Heimdallr
Level 42
God Stats
3W - 0L
1,558 SR
Queue Stats
48W - 40L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EXPLOSIV2M
Sun Wukong
17
1 / 4 / 0
10,539
479
6,675
19,137
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
KaniXj
Fenrir
17
4 / 8 / 2
10,294
468
11,582
19,526
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 14 / 0
7,077
322
1,137
13,039
2,666
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
16
2 / 3 / 5
9,664
439
9,663
15,232
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 3
9,992
454
6,061
15,103
12,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DLongy_96
Ravana
17
6 / 2 / 7
10,657
484
6,999
12,455
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
19
3 / 2 / 4
12,191
554
14,964
14,086
11,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 2 / 3
10,493
477
7,047
20,620
29,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
paddyinit
Morgan Le Fay
20
18 / 0 / 8
13,874
631
23,298
8,694
4,066
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
syoz999
Heimdallr
17
1 / 4 / 4
10,011
455
11,349
16,004
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
31
31
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
DLongy_96
Ravana
6
2
7
4.75
W
Nike
3
2
4
2.5
L
Sun Wukong
EXPLOSIV2M
Sun Wukong
1
4
0
0.25
L
Fenrir
KaniXj
Fenrir
4
8
2
0.63
W
3
2
3
2.25
L
0
14
0
0
L
Cupid
2
3
5
1.5
L
3
2
3
2.25
W
Morgan Le Fay
paddyinit
Morgan Le Fay
18
0
8
22
W
Heimdallr
syoz999
Heimdallr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,118
Damage
63,657
82,037
Taken
71,859
41,723
Mitigated
57,545
24,480
Healing
22,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DLongy_96
Ravana
6,999
1,948
0
3,691
12,455
5,862
0
1,244
11,211
0
57,806
W
Nike
14,964
2,722
0
4,181
14,086
11,615
192
0
13,288
11,479
76,420
L
Sun Wukong
EXPLOSIV2M
Sun Wukong
6,675
1,468
0
8,502
19,137
12,743
501
4,159
13,375
0
72,435
L
Fenrir
KaniXj
Fenrir
11,582
2,551
0
4,318
19,526
8,393
0
11,576
7,544
0
70,772
W
7,047
617
393
5,822
20,620
29,321
0
3,005
17,615
43,537
0
L
1,137
58
0
334
13,039
2,666
102
5,520
7,202
20,600
0
L
Cupid
9,663
5,654
0
5,167
15,232
4,946
0
4,758
10,331
0
77,927
L
6,061
585
2,799
3,360
15,103
12,975
124
5,497
9,441
20,300
0
W
Morgan Le Fay
paddyinit
Morgan Le Fay
23,298
1,809
0
1,896
8,694
4,066
322
43
8,567
114,546
0
W
Heimdallr
syoz999
Heimdallr
11,349
5,342
0
6,716
16,004
6,681
1,201
3,345
12,659
0
88,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
57,226
497
Minions Killed
663
0
Camps Cleared
0
1,894,565
Distance Traveled
2,178,207
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,657
484
97
4
0
473,285
4
W
Nike
12,191
554
182
8
0
443,289
3
L
Sun Wukong
10,539
479
164
7
0
423,614
2
L
Fenrir
10,294
468
117
5
0
374,702
4
W
Bacchus
10,493
477
67
3
0
431,407
5
L
Ra
7,077
322
36
2
0
276,988
0
L
Cupid
9,664
439
137
6
0
390,592
8
L
Geb
9,992
454
43
2
0
428,669
5
W
Morgan Le Fay
13,874
631
187
9
0
469,007
10
W
Heimdallr
10,011
455
130
6
0
361,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role