Player Matchup

Neith
Neith
C70W
Neith
Level 138
God Stats
351W - 312L
1,480 SR
Queue Stats
581W - 601L
1,420 Elo+
Solo
Chaac
Chaac
DontHitMeDaddy-
Chaac
Level 58
God Stats
3W - 10L
1,246 SR
Queue Stats
176W - 211L
1,509 Elo+
Solo
Jormungandr
Jormungandr
MaxDaddySimpson
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 70L
1,489 Elo+
Solo
Ra
Ra
SirLust
Ra
Level 145
God Stats
9W - 9L
1,523 SR
Queue Stats
193W - 192L
1,567 Elo+
Solo
Nu Wa
Nu Wa
rafapscampos
Nu Wa
Level 144
God Stats
80W - 40L
1,653 SR
Queue Stats
133W - 125L
1,517 Elo+
Solo
Team Averages
Level 119
1,480 SR
1,500 Elo+

VS

Team Averages
Level 126
1,388 SR
1,439 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GScrappy213
Guan Yu
Level 138
God Stats
2W - 3L
1,366 SR
Queue Stats
255W - 265L
1,447 Elo+
Solo
Scylla
Scylla
Sylocate
Scylla
Level 104
God Stats
2W - 4L
1,296 SR
Queue Stats
108W - 108L
1,387 Elo+
Solo
Ne Zha
Ne Zha
YUNGKANYEWEST
Ne Zha
Level 68
God Stats
18W - 18L
1,496 SR
Queue Stats
367W - 427L
1,429 Elo+
Solo
Janus
Janus
nil3001
Janus
Level 160
God Stats
3W - 8L
1,284 SR
Queue Stats
161W - 169L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C70W
Neith
17
7 / 0 / 4
11,191
1,119
16,502
4,498
1,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 7
9,147
915
7,670
11,749
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
MaxDaddySimpson
Jormungandr
17
1 / 0 / 14
9,668
967
8,218
10,648
11,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 7
10,677
1,068
11,162
7,660
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 8
9,922
992
19,978
6,358
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 0
7,810
781
0
1,137
358
Guan Yu
GScrappy213
Guan Yu
15
3 / 3 / 1
9,666
967
11,271
26,006
20,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Sylocate
Scylla
15
1 / 5 / 1
8,886
889
10,179
14,906
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 3
8,729
873
5,680
14,207
4,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
nil3001
Janus
15
0 / 4 / 2
9,368
937
8,825
12,318
2,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
16
Kills
4
4
Deaths
16
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Neith
C70W
Neith
7
0
4
9
W
1
2
7
2.25
L
Guan Yu
GScrappy213
Guan Yu
3
3
1
1.17
W
Jormungandr
MaxDaddySimpson
Jormungandr
1
0
14
8
W
3
1
7
6.5
L
Scylla
Sylocate
Scylla
1
5
1
0.3
L
0
4
3
0.38
L
Janus
nil3001
Janus
0
4
2
0.25
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,530
Damage
35,955
40,913
Taken
68,574
28,313
Mitigated
32,830
12,401
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
1,137
358
0
1,007
0
0
0
W
Neith
C70W
Neith
16,502
8,819
0
1,580
4,498
1,455
0
1,835
2,582
0
38,279
W
7,670
1,659
0
4,663
11,749
10,808
0
6,394
5,146
0
13,578
L
Guan Yu
GScrappy213
Guan Yu
11,271
1,996
1,510
5,060
26,006
20,967
0
13,778
10,922
0
33,898
W
Jormungandr
MaxDaddySimpson
Jormungandr
8,218
2,169
234
991
10,648
11,042
0
5,317
4,935
14,253
0
W
11,162
654
1,639
2,487
7,660
2,849
0
3,771
3,720
43,917
0
L
Scylla
Sylocate
Scylla
10,179
822
982
388
14,906
4,584
0
7,854
6,428
20,865
0
L
5,680
1,094
0
232
14,207
4,015
0
6,775
6,871
0
17,602
L
Janus
nil3001
Janus
8,825
1,196
802
302
12,318
2,906
0
7,752
4,153
61,065
0
W
19,978
5,977
228
579
6,358
2,159
0
1,687
4,502
37,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,605
Gold Earned
44,459
209
Minions Killed
203
13
Camps Cleared
4
1,021,121
Distance Traveled
752,738
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,810
781
0
0
0
0
0
W
Neith
11,191
1,119
46
5
7
184,465
2
W
Chaac
9,147
915
16
2
0
214,154
0
L
Guan Yu
9,666
967
42
4
2
208,626
1
W
Jormungandr
9,668
967
14
1
1
207,805
0
W
Ra
10,677
1,068
95
10
4
220,195
3
L
Scylla
8,886
889
22
2
0
188,193
0
L
Ne Zha
8,729
873
17
2
1
175,221
0
L
Janus
9,368
937
122
12
1
180,698
3
W
Nu Wa
9,922
992
38
4
1
194,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role