Player Matchup

Khepri
Khepri
Crowboy10
Khepri
Level 125
God Stats
11W - 2L
1,622 SR
Queue Stats
837W - 857L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
Ethealoner
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 1
Thor
Thor
HowlingImp
Thor
Level 121
God Stats
1W - 0L
1,184 SR
Queue Stats
80W - 79L
1,422 Elo+
Solo
Hun Batz
Hun Batz
Iam_Bune
Hun Batz
Level 109
God Stats
4W - 1L
1,668 SR
Queue Stats
452W - 442L
1,503 Elo+
Solo
Serqet
Serqet
Satella01
Serqet
Level 155
God Stats
1W - 0L
1,563 SR
Queue Stats
31W - 31L
1,518 Elo+
Party 1
Team Averages
Level 107
1,507 SR
1,492 Elo+

VS

Team Averages
Level 65
1,532 SR
1,492 Elo+
Pele
Pele
Don Bob
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 160L
1,402 Elo+
Solo
Xbalanque
Xbalanque
Hunterng1989
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,405 Elo+
Solo
Bellona
Bellona
Monsterbrutzler
Bellona
Level 28
God Stats
0W - 1L
1,713 SR
Queue Stats
5W - 4L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retoxicated
Tsukuyomi
Level 129
God Stats
3W - 5L
1,445 SR
Queue Stats
205W - 231L
1,532 Elo+
Solo
Jormungandr
Jormungandr
skljbrd123
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crowboy10
Khepri
17
1 / 2 / 29
10,213
851
8,534
15,712
21,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Ethealoner
Zhong Kui
18
6 / 1 / 17
9,990
833
11,332
10,411
9,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 22
9,788
816
14,349
9,575
7,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hun Batz
Iam_Bune
Hun Batz
17
10 / 3 / 17
10,438
870
16,915
12,038
10,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Satella01
Serqet
17
13 / 2 / 14
11,006
917
15,077
11,204
7,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Don Bob
Pele
15
2 / 7 / 2
8,643
720
7,576
13,622
5,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Hunterng1989
Xbalanque
14
1 / 9 / 4
8,468
706
8,699
12,121
5,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 8 / 7
8,739
728
6,103
17,831
14,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Retoxicated
Tsukuyomi
12
2 / 6 / 4
7,632
636
8,735
10,538
4,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
skljbrd123
Jormungandr
16
2 / 6 / 7
9,797
816
11,477
19,371
20,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
33
36
Kills
9
10
Deaths
36
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
Crowboy10
Khepri
1
2
29
7.75
L
Pele
Don Bob
Pele
2
7
2
0.43
W
Zhong Kui
Ethealoner
Zhong Kui
6
1
17
14.5
W
6
2
22
8.5
L
Xbalanque
Hunterng1989
Xbalanque
1
9
4
0.33
W
Hun Batz
Iam_Bune
Hun Batz
10
3
17
6.17
L
2
8
7
0.69
L
Tsukuyomi
Retoxicated
Tsukuyomi
2
6
4
0.67
W
Serqet
Satella01
Serqet
13
2
14
10
L
Jormungandr
skljbrd123
Jormungandr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,207
Damage
42,590
58,940
Taken
73,483
55,524
Mitigated
49,398
18,147
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Crowboy10
Khepri
8,534
724
2,526
4,053
15,712
21,742
625
3,062
12,650
25,001
0
L
Pele
Don Bob
Pele
7,576
1,480
764
1,897
13,622
5,527
0
4,001
9,471
0
18,252
W
Zhong Kui
Ethealoner
Zhong Kui
11,332
778
107
3,036
10,411
9,129
1,236
2,419
7,992
17,164
0
W
14,349
1,466
1,561
1,256
9,575
7,295
1,192
2,528
7,047
0
19,324
L
Xbalanque
Hunterng1989
Xbalanque
8,699
3,008
366
8
12,121
5,005
0
3,041
9,080
0
21,356
W
Hun Batz
Iam_Bune
Hun Batz
16,915
4,291
1,749
1,369
12,038
10,147
944
1,037
11,001
0
35,266
L
6,103
759
2,527
1,679
17,831
14,015
0
4,191
12,046
0
12,961
L
Tsukuyomi
Retoxicated
Tsukuyomi
8,735
2,906
800
1,248
10,538
4,231
0
2,268
8,120
0
14,710
W
Serqet
Satella01
Serqet
15,077
2,138
1,074
1,416
11,204
7,211
728
2,431
8,773
54
19,477
L
Jormungandr
skljbrd123
Jormungandr
11,477
1,204
270
3,180
19,371
20,620
0
6,419
12,883
23,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
43,279
107
Minions Killed
84
0
Camps Cleared
0
1,210,482
Distance Traveled
1,025,708
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,213
851
25
2
0
241,006
4
L
Pele
8,643
720
29
2
0
203,398
0
W
Zhong Kui
9,990
833
11
1
0
240,275
0
W
Thor
9,788
816
14
1
0
229,071
1
L
Xbalanque
8,468
706
27
2
0
197,826
0
W
Hun Batz
10,438
870
35
3
0
218,406
1
L
Bellona
8,739
728
10
1
0
212,420
2
L
Tsukuyomi
7,632
636
5
0
0
212,572
0
W
Serqet
11,006
917
22
2
0
281,724
0
L
Jormungandr
9,797
816
13
1
0
199,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role