Player Matchup

Achilles
Achilles
Hagosha
Achilles
Level 60
God Stats
1W - 7L
1,188 SR
Queue Stats
121W - 146L
1,368 Elo+
Party 1
Geb
Geb
Mpainter1
Geb
Level 157
God Stats
3W - 5L
1,454 SR
Queue Stats
345W - 383L
1,450 Elo+
Solo
Sol
Sol
Narticus
Sol
Level 78
God Stats
1W - 2L
1,448 SR
Queue Stats
173W - 196L
1,355 Elo+
Party 1
Bacchus
Bacchus
Talzan
Bacchus
Level 59
God Stats
4W - 6L
1,379 SR
Queue Stats
109W - 91L
1,432 Elo+
Party 1
Izanami
Izanami
Xenrakul
Izanami
Level 78
God Stats
2W - 2L
1,579 SR
Queue Stats
178W - 212L
1,361 Elo+
Party 1
Team Averages
Level 86
1,410 SR
1,393 Elo+

VS

Team Averages
Level 93
1,400 SR
1,443 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GumBear69
Ne Zha
Level 135
God Stats
11W - 9L
1,305 SR
Queue Stats
530W - 553L
1,396 Elo+
Solo
Nu Wa
Nu Wa
longshotcube
Nu Wa
Level 63
God Stats
1W - 1L
1,195 SR
Queue Stats
45W - 65L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hagosha
Achilles
18
5 / 3 / 4
11,026
689
7,046
20,147
19,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 8 / 7
9,768
611
9,900
20,019
22,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 5 / 5
10,193
637
13,424
13,942
4,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Talzan
Bacchus
19
2 / 2 / 9
11,328
708
14,949
30,295
32,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Xenrakul
Izanami
16
2 / 8 / 5
9,782
611
9,696
15,950
5,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
7 / 4 / 16
11,569
723
14,626
19,825
13,018
Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
 
Chiron
18
6 / 2 / 16
11,400
713
14,358
13,492
5,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
 
Hachiman
17
1 / 2 / 15
10,567
660
16,256
10,269
4,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
GumBear69
Ne Zha
19
9 / 3 / 15
12,197
762
21,808
13,812
6,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 19
11,477
717
22,095
8,672
3,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
107
12
Kills
26
26
Deaths
12
30
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
4
16
3.75
W
Chiron
 
Chiron
6
2
16
7
W
Hachiman
 
Hachiman
1
2
15
4.25
W
Ne Zha
GumBear69
Ne Zha
9
3
15
5.5
L
Achilles
Hagosha
Achilles
5
3
4
2.33
L
0
8
7
0.44
L
3
5
5
1.1
L
Bacchus
Talzan
Bacchus
2
2
9
3.25
L
Izanami
Xenrakul
Izanami
2
8
5
0.56
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,015
Damage
89,143
100,353
Taken
66,070
84,110
Mitigated
32,980
42,546
Healing
33,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,626
1,573
1,765
2,626
19,825
13,018
212
11,049
8,776
0
28,560
W
Chiron
 
Chiron
14,358
3,343
7,112
5,965
13,492
5,482
1,269
8,090
5,402
0
25,763
W
Hachiman
 
Hachiman
16,256
5,740
1,198
1,675
10,269
4,072
1,125
6,775
3,494
0
37,545
W
Ne Zha
GumBear69
Ne Zha
21,808
2,483
2,707
4,459
13,812
6,615
1,586
6,750
7,062
0
35,286
L
Achilles
Hagosha
Achilles
7,046
1,497
2,806
7,008
20,147
19,749
140
3,926
16,221
0
20,980
L
9,900
396
801
4,346
20,019
22,373
0
6,112
13,907
29,005
0
L
13,424
761
3,203
4,445
13,942
4,154
367
2,932
11,010
41,663
0
L
Bacchus
Talzan
Bacchus
14,949
1,074
2,474
13,486
30,295
32,664
86
7,068
23,227
29,938
0
L
Izanami
Xenrakul
Izanami
9,696
3,542
2,590
1,387
15,950
5,170
487
2,057
13,893
0
33,888
W
22,095
6,161
3,216
2,441
8,672
3,793
672
5,609
3,063
43,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
57,210
198
Minions Killed
164
0
Camps Cleared
0
1,432,677
Distance Traveled
1,499,363
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,569
723
38
2
0
288,029
3
W
Chiron
11,400
713
28
2
0
313,408
1
W
Hachiman
10,567
660
52
3
0
291,668
1
W
Ne Zha
12,197
762
14
1
0
315,563
1
L
Achilles
11,026
689
24
2
0
313,455
0
L
Geb
9,768
611
21
1
0
281,143
0
L
Sol
10,193
637
63
4
0
272,279
0
L
Bacchus
11,328
708
26
2
0
327,347
0
L
Izanami
9,782
611
64
4
0
238,453
0
W
Nu Wa
11,477
717
32
2
0
290,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role