Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Abyss0Walker
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,368 Elo+
Party 2
Hun Batz
Hun Batz
MrTouchBalls
Hun Batz
Level 95
God Stats
2W - 8L
998 SR
Queue Stats
351W - 478L
1,339 Elo+
Party 3
Izanami
Izanami
OYaJ1x
Izanami
Level 60
God Stats
6W - 4L
1,682 SR
Queue Stats
119W - 133L
1,390 Elo+
Party 2
Ymir
Ymir
SK_Aizen0
Ymir
Level 44
God Stats
13W - 19L
1,370 SR
Queue Stats
34W - 46L
1,334 Elo+
Party 2
Team Averages
Level 97
1,410 SR
1,386 Elo+

VS

Team Averages
Level 77
1,556 SR
1,433 Elo+
Guan Yu
Guan Yu
ARRO-GUNZ
Guan Yu
Level 122
God Stats
6W - 3L
1,616 SR
Queue Stats
91W - 83L
1,571 Elo+
Party 4
Ymir
Ymir
Arouf_le_beau
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 65L
1,341 Elo+
Party 1
Neith
Neith
LuPinLuPinLuPin
Neith
Level 48
God Stats
25W - 15L
1,611 SR
Queue Stats
166W - 189L
1,318 Elo+
Solo
Merlin
Merlin
SalzigerSpeed
Merlin
Level 122
God Stats
7W - 8L
1,554 SR
Queue Stats
177W - 160L
1,588 Elo+
Party 4
Awilix
Awilix
jEsUiS1PiGeOnOk
Awilix
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 150L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 2 / 2
8,885
523
10,495
11,141
7,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 7 / 0
8,754
515
7,297
12,346
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
MrTouchBalls
Hun Batz
16
5 / 4 / 2
9,714
571
10,426
12,531
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
OYaJ1x
Izanami
12
1 / 5 / 4
7,770
457
7,881
13,330
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
11
0 / 3 / 4
7,148
420
2,769
13,328
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARRO-GUNZ
Guan Yu
15
5 / 2 / 6
9,167
539
7,976
15,485
14,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 3 / 3
8,511
501
4,205
15,710
9,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 6
8,821
519
9,112
8,689
2,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 4 / 1
10,697
629
17,101
11,272
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 1
9,562
562
6,949
10,901
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
21
21
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
2
2
2
W
Guan Yu
ARRO-GUNZ
Guan Yu
5
2
6
4
L
4
7
0
0.57
W
0
3
3
0.5
W
2
2
6
2.5
L
Hun Batz
MrTouchBalls
Hun Batz
5
4
2
1.5
L
Izanami
OYaJ1x
Izanami
1
5
4
0.6
L
Ymir
0
3
4
0.67
W
11
4
1
2.88
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
45,343
62,676
Taken
62,057
28,694
Mitigated
34,852
18,862
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,495
778
262
5,163
11,141
7,600
226
5,543
5,598
49,509
0
W
Guan Yu
ARRO-GUNZ
Guan Yu
7,976
1,138
1,361
4,777
15,485
14,301
231
3,073
12,236
12,200
36,404
L
7,297
69
420
2,129
12,346
3,630
391
6,072
6,274
43,220
0
W
4,205
1,506
0
1,962
15,710
9,787
410
7,304
8,366
34,379
0
W
9,112
4,980
0
2,632
8,689
2,879
1,830
1,885
6,764
0
56,090
L
Hun Batz
MrTouchBalls
Hun Batz
10,426
4,361
0
3,824
12,531
4,855
0
2,440
10,091
0
56,042
L
Izanami
OYaJ1x
Izanami
7,881
4,978
0
3,810
13,330
3,184
172
4,288
9,042
0
46,848
L
Ymir
2,769
455
287
2,967
13,328
9,425
0
5,448
7,880
20,650
0
W
17,101
1,313
0
1,779
11,272
4,313
176
4,939
5,883
83,586
0
W
6,949
3,798
173
393
10,901
3,572
0
2,654
8,247
0
74,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
46,758
431
Minions Killed
534
0
Camps Cleared
0
1,488,270
Distance Traveled
1,603,325
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,885
523
111
7
0
272,154
2
W
Guan Yu
9,167
539
92
5
0
351,700
5
L
Eset
8,754
515
92
5
0
292,366
0
W
Ymir
8,511
501
75
4
0
291,923
0
W
Neith
8,821
519
97
6
0
293,015
7
L
Hun Batz
9,714
571
107
6
0
355,169
1
L
Izanami
7,770
457
87
5
0
290,114
4
L
Ymir
7,148
420
34
2
0
278,467
4
W
Merlin
10,697
629
144
8
0
311,605
2
W
Awilix
9,562
562
126
7
0
355,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role