Player Matchup

Fenrir
Fenrir
Wallker
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,309 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
atomickrider
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,523 SR
Queue Stats
38W - 49L
1,322 Elo+
Solo
Geb
Geb
bigschmeat69420
Geb
Level 65
God Stats
0W - 1L
1,573 SR
Queue Stats
65W - 71L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
c3phole
Ah Muzen Cab
Level 43
God Stats
0W - 4L
1,125 SR
Queue Stats
153W - 208L
1,362 Elo+
Solo
Tiamat
Tiamat
我有一个美丽的梦想
Tiamat
Level 45
God Stats
0W - 1L
1,287 SR
Queue Stats
5W - 12L
1,184 Elo+
Solo
Team Averages
Level 64
1,402 SR
1,315 Elo+

VS

Team Averages
Level 122
1,552 SR
1,334 Elo+
Bacchus
Bacchus
Chakismart93
Bacchus
Level 128
God Stats
5W - 1L
1,650 SR
Queue Stats
151W - 149L
1,339 Elo+
Solo
Medusa
Medusa
DarcKhaos808
Medusa
Level 105
God Stats
3W - 0L
1,648 SR
Queue Stats
54W - 64L
1,325 Elo+
Solo
Odin
Odin
MrTinkTink93
Odin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
PEGASUSxPing
Zhong Kui
Level 128
God Stats
2W - 1L
1,491 SR
Queue Stats
68W - 66L
1,366 Elo+
Solo
Sol
Sol
Yuldin
Sol
Level 109
God Stats
4W - 0L
1,470 SR
Queue Stats
69W - 63L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Wallker
Fenrir
17
4 / 5 / 11
9,984
713
10,553
22,749
13,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
atomickrider
Morgan Le Fay
18
3 / 6 / 10
10,904
779
13,227
14,958
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 7 / 11
10,593
757
16,872
19,789
13,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
c3phole
Ah Muzen Cab
13
5 / 7 / 3
9,010
644
14,015
12,246
4,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 10
9,995
714
12,796
12,897
6,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chakismart93
Bacchus
17
6 / 4 / 16
11,175
798
12,836
25,793
27,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
17
3 / 4 / 12
10,870
776
10,542
11,966
5,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 13
10,823
773
7,424
12,380
14,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
PEGASUSxPing
Zhong Kui
19
8 / 4 / 17
12,170
869
27,780
25,174
17,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Yuldin
Sol
19
9 / 5 / 11
11,952
854
15,193
13,615
5,872
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
99
22
Kills
30
30
Deaths
22
45
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chakismart93
Bacchus
6
4
16
3.5
W
Medusa
3
4
12
2.25
W
4
5
13
2.1
W
Zhong Kui
PEGASUSxPing
Zhong Kui
8
4
17
4.13
L
Fenrir
Wallker
Fenrir
4
5
11
1.9
W
Sol
Yuldin
Sol
9
5
11
2.9
L
Morgan Le Fay
atomickrider
Morgan Le Fay
3
6
10
1.33
L
7
7
11
1.79
L
Ah Muzen Cab
c3phole
Ah Muzen Cab
5
7
3
0.93
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,463
Damage
73,775
82,639
Taken
88,928
43,276
Mitigated
70,484
27,329
Healing
37,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chakismart93
Bacchus
12,836
286
909
9,966
25,793
27,242
0
7,562
17,856
16,868
0
W
Medusa
10,542
4,418
957
3,745
11,966
5,354
1,339
6,932
4,813
0
25,010
W
7,424
947
645
885
12,380
14,050
716
6,459
5,718
0
14,637
W
Zhong Kui
PEGASUSxPing
Zhong Kui
27,780
2,464
1,535
13,064
25,174
17,966
0
12,312
12,531
45,665
0
L
Fenrir
Wallker
Fenrir
10,553
3,393
254
6,262
22,749
13,114
302
13,554
9,195
0
17,588
W
Sol
Yuldin
Sol
15,193
4,389
1,150
4,656
13,615
5,872
3,919
8,404
5,115
35,728
0
L
Morgan Le Fay
atomickrider
Morgan Le Fay
13,227
1,211
638
3,736
14,958
5,452
640
10,875
4,083
32,250
0
L
16,872
1,885
1,965
5,138
19,789
13,799
224
13,250
6,539
28,347
0
L
Ah Muzen Cab
c3phole
Ah Muzen Cab
14,015
6,347
2,089
2,409
12,246
4,241
30
9,222
3,024
0
19,525
L
12,796
658
520
4,318
12,897
6,670
464
8,908
3,989
24,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,486
Gold Earned
56,990
114
Minions Killed
143
0
Camps Cleared
0
1,160,959
Distance Traveled
1,250,190
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,175
798
8
1
0
278,812
3
W
Medusa
10,870
776
39
3
0
247,109
0
W
Odin
10,823
773
13
1
0
246,645
0
W
Zhong Kui
12,170
869
43
3
0
239,843
0
L
Fenrir
9,984
713
11
1
0
264,139
0
W
Sol
11,952
854
40
3
0
237,781
1
L
Morgan Le Fay
10,904
779
37
3
0
240,874
1
L
Geb
10,593
757
25
2
0
218,253
1
L
Ah Muzen Cab
9,010
644
18
1
0
199,404
0
L
Tiamat
9,995
714
23
2
0
238,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role