Player Matchup

Chaac
Chaac
CGUJerrico
Chaac
Level 67
God Stats
2W - 1L
1,346 SR
Queue Stats
35W - 34L
1,555 Elo+
Party 2
Charybdis
Charybdis
DeTHydRa
Charybdis
Level 122
God Stats
1W - 0L
1,775 SR
Queue Stats
122W - 127L
1,510 Elo+
Party 2
Hades
Hades
RboLatino
Hades
Level 65
God Stats
33W - 27L
1,531 SR
Queue Stats
106W - 130L
1,410 Elo+
Solo
Team Averages
Level 85
1,551 SR
1,492 Elo+

VS

Team Averages
Level 91
1,685 SR
1,450 Elo+
Jing Wei
Jing Wei
Bisectamore
Jing Wei
Level 109
God Stats
11W - 9L
1,686 SR
Queue Stats
288W - 253L
1,517 Elo+
Solo
Artemis
Artemis
ThyArtIsMozaiK
Artemis
Level 63
God Stats
20W - 15L
1,568 SR
Queue Stats
50W - 56L
1,419 Elo+
Party 1
Zeus
Zeus
XeVo_Toten
Zeus
Level 101
God Stats
10W - 3L
1,799 SR
Queue Stats
181W - 242L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
7 / 4 / 9
11,051
737
15,269
20,239
18,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DeTHydRa
Charybdis
15
8 / 4 / 7
11,211
747
11,814
13,481
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
RboLatino
Hades
16
5 / 3 / 8
10,661
711
4,890
12,378
5,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bisectamore
Jing Wei
13
2 / 5 / 7
9,652
643
7,675
13,332
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 9 / 6
9,861
657
11,313
12,446
3,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 6 / 4
10,149
677
14,197
10,466
3,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
20
Kills
11
11
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bisectamore
Jing Wei
2
5
7
1.1
W
Chaac
7
4
9
2.88
W
Charybdis
DeTHydRa
Charybdis
8
4
7
2.88
W
Hades
RboLatino
Hades
5
3
8
3
L
4
9
6
0.78
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
33,185
46,098
Taken
36,244
29,471
Mitigated
12,250
11,631
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bisectamore
Jing Wei
7,675
4,942
0
3,242
13,332
5,215
63
1,822
11,014
0
23,287
W
Chaac
15,269
1,551
0
5,409
20,239
18,081
640
6,926
13,313
0
28,809
W
Charybdis
DeTHydRa
Charybdis
11,814
4,695
0
2,921
13,481
5,834
1,201
2,444
11,037
155
52,734
W
Hades
RboLatino
Hades
4,890
128
572
2,729
12,378
5,556
981
5,523
6,855
28,513
0
L
11,313
4,088
0
0
12,446
3,994
0
1,868
10,201
0
19,383
L
14,197
1,963
102
983
10,466
3,041
0
1,895
8,332
46,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
29,662
171
Minions Killed
124
7
Camps Cleared
6
763,963
Distance Traveled
706,242
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,652
643
32
2
2
262,822
1
W
Chaac
11,051
737
28
2
0
287,123
1
W
Charybdis
11,211
747
81
5
6
246,089
1
W
Hades
10,661
711
62
4
1
230,751
0
L
Artemis
9,861
657
20
1
1
222,687
2
L
Zeus
10,149
677
72
5
3
220,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role