Player Matchup

Yemoja
Yemoja
Bigboy9596
Yemoja
Level 64
God Stats
5W - 1L
1,883 SR
Queue Stats
52W - 60L
1,364 Elo+
Solo
Cabrakan
Cabrakan
DrunkDirts
Cabrakan
Level 80
God Stats
4W - 2L
1,456 SR
Queue Stats
223W - 222L
1,399 Elo+
Solo
Ares
Ares
TheLuckyDucky59
Ares
Level 88
God Stats
9W - 0L
1,837 SR
Queue Stats
34W - 31L
1,493 Elo+
Party 2
Nike
Nike
WhiteBoyTheGoat
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 134L
1,301 Elo+
Solo
Cthulhu
Cthulhu
imanut12
Cthulhu
Level 109
God Stats
1W - 0L
1,614 SR
Queue Stats
37W - 36L
1,493 Elo+
Party 2
Team Averages
Level 90
1,658 SR
1,410 Elo+

VS

Team Averages
Level 120
1,479 SR
1,379 Elo+
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Alpha male3241
Thor
Level 108
God Stats
1W - 2L
1,308 SR
Queue Stats
74W - 98L
1,332 Elo+
Party 1
Pele
Pele
MrTinkTink93
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
RARE TAHA
Gilgamesh
Level 118
God Stats
0W - 1L
1,600 SR
Queue Stats
53W - 63L
1,399 Elo+
Party 1
Janus
Janus
Yuldin
Janus
Level 109
God Stats
2W - 1L
1,486 SR
Queue Stats
69W - 63L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bigboy9596
Yemoja
15
4 / 1 / 21
9,420
942
3,450
10,513
11,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cabrakan
DrunkDirts
Cabrakan
16
7 / 1 / 20
10,060
1,006
15,014
12,886
15,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 15
8,763
876
9,285
12,404
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 3 / 16
8,834
883
11,349
12,733
10,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
imanut12
Cthulhu
15
10 / 3 / 19
9,772
977
23,034
15,109
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 6 / 7
7,690
769
5,307
16,453
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 1
7,814
781
4,707
10,447
4,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 8 / 4
6,143
614
3,960
13,843
5,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
RARE TAHA
Gilgamesh
16
5 / 4 / 1
8,454
845
9,566
17,740
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
Yuldin
Janus
12
0 / 7 / 6
6,695
670
11,041
9,698
3,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
30
Kills
9
10
Deaths
30
91
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
7
0.75
L
3
5
1
0.7
W
Yemoja
Bigboy9596
Yemoja
4
1
21
14.5
W
Cabrakan
DrunkDirts
Cabrakan
7
1
20
17
L
0
8
4
0.25
L
Gilgamesh
RARE TAHA
Gilgamesh
5
4
1
1.38
W
2
2
15
4.75
W
7
3
16
5
L
Janus
Yuldin
Janus
0
7
6
0.43
W
Cthulhu
imanut12
Cthulhu
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,132
Damage
34,581
63,645
Taken
68,181
65,284
Mitigated
38,417
23,457
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,307
921
5,128
3,968
16,453
15,366
0
13,208
3,042
9,217
0
L
4,707
1,245
0
1,071
10,447
4,065
0
7,288
3,067
0
8,531
W
Yemoja
Bigboy9596
Yemoja
3,450
1,773
6,705
2,355
10,513
11,051
1,363
4,417
5,844
9,115
0
W
Cabrakan
DrunkDirts
Cabrakan
15,014
1,705
992
1,656
12,886
15,905
1,396
3,193
9,483
27,105
0
L
3,960
1,369
266
1,506
13,843
5,111
0
10,045
3,433
0
7,444
L
Gilgamesh
RARE TAHA
Gilgamesh
9,566
2,259
472
5,607
17,740
10,352
215
11,690
5,698
0
21,206
W
9,285
479
0
1,770
12,404
15,087
469
2,742
9,511
16,513
0
W
11,349
2,358
2,450
1,663
12,733
10,545
1,240
2,385
10,142
0
14,754
L
Janus
Yuldin
Janus
11,041
849
540
694
9,698
3,523
0
7,255
2,158
19,850
0
W
Cthulhu
imanut12
Cthulhu
23,034
2,293
2,076
3,790
15,109
12,696
762
3,611
11,428
40,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
36,796
95
Minions Killed
63
0
Camps Cleared
0
863,547
Distance Traveled
733,425
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,690
769
10
1
0
148,212
1
L
Thor
7,814
781
12
1
0
131,663
0
W
Yemoja
9,420
942
9
1
0
150,370
0
W
Cabrakan
10,060
1,006
20
2
0
153,934
0
L
Pele
6,143
614
5
1
0
132,660
0
L
Gilgamesh
8,454
845
16
2
0
182,157
2
W
Ares
8,763
876
14
1
0
190,185
0
W
Nike
8,834
883
10
1
0
187,957
1
L
Janus
6,695
670
20
2
0
138,733
0
W
Cthulhu
9,772
977
42
4
0
181,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role