Player Matchup

Janus
Janus
BlackGeminis122
Janus
Level 37
God Stats
1W - 2L
1,663 SR
Queue Stats
36W - 44L
1,448 Elo+
Solo
Guan Yu
Guan Yu
G3arthWorm
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,382 Elo+
Solo
Rama
Rama
Smurf troll1
Rama
Level 46
God Stats
1W - 8L
1,361 SR
Queue Stats
70W - 62L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
SosaHerez
Kuzenbo
Level 34
God Stats
1W - 5L
1,217 SR
Queue Stats
9W - 21L
1,274 Elo+
Solo
Nemesis
Nemesis
larcman
Nemesis
Level 30
God Stats
7W - 5L
1,465 SR
Queue Stats
45W - 38L
1,556 Elo+
Solo
Team Averages
Level 39
1,441 SR
1,439 Elo+

VS

Team Averages
Level 113
1,575 SR
1,482 Elo+
Hades
Hades
CraftiestCone8
Hades
Level 124
God Stats
17W - 12L
1,591 SR
Queue Stats
339W - 300L
1,553 Elo+
Party 1
Bastet
Bastet
Fallen Hero 360
Bastet
Level 127
God Stats
11W - 6L
1,692 SR
Queue Stats
413W - 382L
1,536 Elo+
Party 1
Skadi
Skadi
FootlongMcLovin
Skadi
Level 160
God Stats
2W - 1L
1,695 SR
Queue Stats
53W - 72L
1,328 Elo+
Solo
Heimdallr
Heimdallr
IIIS4TURNIII
Heimdallr
Level 148
God Stats
4W - 0L
1,396 SR
Queue Stats
537W - 510L
1,482 Elo+
Solo
Ymir
Ymir
Rope7712
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,708
441
13,923
15,283
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
G3arthWorm
Guan Yu
14
1 / 8 / 6
9,444
429
2,057
16,524
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 6 / 1
11,596
527
11,884
22,334
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SosaHerez
Kuzenbo
15
3 / 4 / 5
9,948
452
7,968
24,748
37,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
larcman
Nemesis
16
4 / 8 / 4
10,117
460
14,588
21,508
7,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 8
12,690
577
28,332
19,140
9,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 2 / 10
11,927
542
12,877
16,655
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 3
13,739
625
14,239
14,559
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
IIIS4TURNIII
Heimdallr
17
2 / 5 / 7
11,419
519
10,119
15,864
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
3 / 4 / 7
10,509
478
15,129
18,341
11,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
17
Kills
30
31
Deaths
17
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
9
3
8
4.33
W
7
2
10
6
W
9
3
3
3.5
L
Guan Yu
G3arthWorm
Guan Yu
1
8
6
0.5
W
Heimdallr
IIIS4TURNIII
Heimdallr
2
5
7
1.1
W
Ymir
3
4
7
1.63
L
6
6
1
1.08
L
Kuzenbo
SosaHerez
Kuzenbo
3
4
5
1.38
L
Nemesis
larcman
Nemesis
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,420
Damage
80,696
100,397
Taken
84,559
78,669
Mitigated
38,955
17,736
Healing
28,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,923
419
0
500
15,283
6,055
0
7,833
7,384
70,686
0
W
28,332
4,436
640
9,766
19,140
9,610
1,446
8,168
10,520
84,584
0
W
12,877
2,974
0
7,145
16,655
6,502
332
4,250
12,219
0
71,047
W
14,239
6,146
0
4,624
14,559
5,949
7,557
1,708
12,789
0
111,779
L
Guan Yu
G3arthWorm
Guan Yu
2,057
245
627
1,373
16,524
20,139
79
5,878
10,500
0
35,625
W
Heimdallr
IIIS4TURNIII
Heimdallr
10,119
2,663
0
2,829
15,864
5,283
2,548
1,584
14,232
0
78,727
W
Ymir
15,129
3,728
256
2,989
18,341
11,611
0
5,353
12,908
61,883
0
L
11,884
9,865
0
8,226
22,334
7,982
0
10,545
11,389
0
89,687
L
Kuzenbo
SosaHerez
Kuzenbo
7,968
2,999
0
4,459
24,748
37,009
84
12,947
11,174
32,989
0
L
Nemesis
larcman
Nemesis
14,588
5,273
0
2,551
21,508
7,484
0
5,079
16,421
0
53,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
60,284
472
Minions Killed
706
0
Camps Cleared
0
1,992,283
Distance Traveled
1,996,576
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,708
441
137
6
0
386,462
3
W
Hades
12,690
577
141
6
0
390,055
2
W
Bastet
11,927
542
118
5
0
483,129
0
W
Skadi
13,739
625
199
9
0
382,645
1
L
Guan Yu
9,444
429
55
3
0
333,727
0
W
Heimdallr
11,419
519
142
6
0
362,464
8
W
Ymir
10,509
478
106
5
0
378,283
5
L
Rama
11,596
527
165
8
0
382,605
0
L
Kuzenbo
9,948
452
47
2
0
429,953
3
L
Nemesis
10,117
460
68
3
0
459,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role