Player Matchup

Nu Wa
Nu Wa
DaveMcWave
Nu Wa
Level 143
God Stats
1W - 0L
1,616 SR
Queue Stats
32W - 26L
1,579 Elo+
Party 2
Xbalanque
Xbalanque
Fuor
Xbalanque
Level 141
God Stats
1W - 0L
1,851 SR
Queue Stats
47W - 27L
1,616 Elo+
Party 2
Zeus
Zeus
ReeferParty420
Zeus
Level 159
God Stats
1W - 0L
1,825 SR
Queue Stats
55W - 34L
1,624 Elo+
Party 2
Mercury
Mercury
jpcoii
Mercury
Level 78
God Stats
1W - 0L
1,646 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 2
Team Averages
Level 130
1,734 SR
1,626 Elo+

VS

Team Averages
Level 64
1,571 SR
1,496 Elo+
Hel
Hel
BustyBionicles
Hel
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 13L
1,529 Elo+
Party 1
Eset
Eset
OiHoko
Eset
Level 66
God Stats
5W - 4L
1,659 SR
Queue Stats
9W - 12L
1,506 Elo+
Party 1
Neith
Neith
SadDie42069
Neith
Level 28
God Stats
5W - 12L
1,530 SR
Queue Stats
5W - 12L
1,330 Elo+
Party 1
Hou Yi
Hou Yi
ZombieGxT
Hou Yi
Level 115
God Stats
0W - 1L
1,596 SR
Queue Stats
7W - 6L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
4 / 8 / 10
13,578
754
14,303
16,273
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Fuor
Xbalanque
20
7 / 4 / 6
14,354
797
24,234
17,341
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 12
14,036
780
17,026
8,457
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
jpcoii
Mercury
20
7 / 5 / 9
14,340
797
10,241
16,807
6,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 6
13,165
731
10,122
23,435
10,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
OiHoko
Eset
19
6 / 6 / 8
13,332
741
13,387
18,921
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 6 / 7
11,814
656
4,050
14,206
5,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
ZombieGxT
Hou Yi
20
9 / 4 / 7
14,645
814
17,149
21,010
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
23
Kills
21
21
Deaths
23
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Nu Wa
4
8
10
1.13
W
Xbalanque
Fuor
Xbalanque
7
4
6
2.5
L
Eset
OiHoko
Eset
6
6
8
1.67
W
5
4
12
2.75
L
0
6
7
0.58
L
Hou Yi
ZombieGxT
Hou Yi
9
4
7
3.13
W
Mercury
jpcoii
Mercury
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,804
Damage
44,708
58,878
Taken
77,572
19,444
Mitigated
34,869
8,910
Healing
25,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,122
221
7,795
10,433
23,435
10,536
268
11,207
12,228
50,905
0
W
Nu Wa
14,303
2,777
741
1,654
16,273
4,263
1,970
7,303
8,248
41,693
0
W
Xbalanque
Fuor
Xbalanque
24,234
9,351
0
2,591
17,341
5,969
3,406
6,440
10,474
0
78,367
L
Eset
OiHoko
Eset
13,387
609
906
4,824
18,921
7,555
498
6,095
12,826
42,737
0
W
17,026
1,503
0
1,657
8,457
3,017
1,638
2,524
5,600
69,715
2,211
L
4,050
955
0
896
14,206
5,855
1,638
6,289
7,917
0
35,767
L
Hou Yi
ZombieGxT
Hou Yi
17,149
5,919
0
1,122
21,010
10,923
1,650
7,868
13,142
0
71,740
W
Mercury
jpcoii
Mercury
10,241
1,760
0
2,267
16,807
6,195
284
6,960
9,436
0
43,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
52,956
328
Minions Killed
307
21
Camps Cleared
9
1,315,979
Distance Traveled
1,175,845
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,165
731
88
5
3
310,097
2
W
Nu Wa
13,578
754
56
3
3
279,355
0
W
Xbalanque
14,354
797
117
7
5
319,256
3
L
Eset
13,332
741
54
3
2
308,777
6
W
Zeus
14,036
780
99
6
6
307,697
3
L
Neith
11,814
656
57
3
0
228,911
0
L
Hou Yi
14,645
814
108
6
4
328,060
1
W
Mercury
14,340
797
56
3
7
409,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role