Player Matchup

Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aigle4
Ah Muzen Cab
Level 121
God Stats
3W - 3L
1,491 SR
Queue Stats
43W - 56L
1,388 Elo+
Solo
Hades
Hades
MainAccBanYediAQ
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,394 Elo+
Solo
Chaac
Chaac
TEDDY_LE-TEDDY
Chaac
Level 103
God Stats
10W - 4L
1,504 SR
Queue Stats
334W - 322L
1,434 Elo+
Solo
King Arthur
King Arthur
xl Nekoloid lx
King Arthur
Level 130
God Stats
2W - 1L
1,537 SR
Queue Stats
134W - 143L
1,374 Elo+
Solo
Team Averages
Level 86
1,506 SR
1,418 Elo+

VS

Team Averages
Level 78
1,470 SR
1,457 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
PricelessPuma76
Discordia
Level 89
God Stats
3W - 6L
1,380 SR
Queue Stats
317W - 330L
1,406 Elo+
Solo
Hera
Hera
SA1NT39
Hera
Level 76
God Stats
0W - 2L
1,272 SR
Queue Stats
151W - 157L
1,414 Elo+
Solo
Raijin
Raijin
Shdov
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
diablux
Khepri
Level 82
God Stats
2W - 1L
1,698 SR
Queue Stats
32W - 34L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 3 / 10
9,320
932
10,703
7,716
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Aigle4
Ah Muzen Cab
14
3 / 0 / 11
8,283
828
5,363
6,999
2,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 10
7,850
785
4,083
11,599
15,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 1 / 7
9,441
944
10,931
15,550
11,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
xl Nekoloid lx
King Arthur
12
3 / 3 / 8
7,838
784
4,258
12,926
15,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 3 / 6
7,515
752
13,421
8,685
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
PricelessPuma76
Discordia
15
4 / 2 / 5
8,128
813
12,231
5,202
2,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
SA1NT39
Hera
13
1 / 4 / 8
7,321
732
9,098
6,208
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Shdov
Raijin
11
3 / 8 / 2
7,200
720
5,513
9,708
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
diablux
Khepri
14
1 / 1 / 6
7,663
766
3,748
7,983
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
18
Kills
10
10
Deaths
18
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
10
2.67
L
Ah Puch
 
Ah Puch
1
3
6
1.33
W
Ah Muzen Cab
Aigle4
Ah Muzen Cab
3
0
11
8.5
W
1
3
10
2
L
Discordia
PricelessPuma76
Discordia
4
2
5
3.25
L
Hera
SA1NT39
Hera
1
4
8
1.25
L
Raijin
Shdov
Raijin
3
8
2
0.5
W
8
1
7
11.5
L
Khepri
diablux
Khepri
1
1
6
4
W
King Arthur
xl Nekoloid lx
King Arthur
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,338
Damage
44,011
54,790
Taken
37,786
48,423
Mitigated
19,765
25,495
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,703
265
1,406
411
7,716
3,064
536
5,985
1,709
28,463
0
L
Ah Puch
 
Ah Puch
13,421
476
1,008
3,334
8,685
3,673
0
3,808
4,610
27,016
0
W
Ah Muzen Cab
Aigle4
Ah Muzen Cab
5,363
1,402
1,621
2,810
6,999
2,517
1,188
5,893
960
0
15,176
W
4,083
428
4,689
3,604
11,599
15,683
607
7,229
4,114
13,113
0
L
Discordia
PricelessPuma76
Discordia
12,231
705
1,035
1,404
5,202
2,225
52
2,240
2,750
25,973
0
L
Hera
SA1NT39
Hera
9,098
2,699
0
198
6,208
2,597
0
2,401
3,608
16,059
0
L
Raijin
Shdov
Raijin
5,513
320
931
838
9,708
3,957
0
2,293
7,226
8,393
0
W
10,931
1,042
2,761
6,049
15,550
11,634
875
13,956
1,360
0
22,766
L
Khepri
diablux
Khepri
3,748
197
953
2,637
7,983
7,313
0
3,453
4,317
8,335
0
W
King Arthur
xl Nekoloid lx
King Arthur
4,258
189
763
1,381
12,926
15,525
274
10,031
2,636
0
6,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
37,827
122
Minions Killed
122
0
Camps Cleared
0
995,199
Distance Traveled
927,559
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,320
932
49
5
0
187,334
3
L
Ah Puch
7,515
752
32
3
0
190,444
4
W
Ah Muzen Cab
8,283
828
23
2
0
183,708
0
W
Hades
7,850
785
15
2
0
192,539
4
L
Discordia
8,128
813
42
4
0
196,001
0
L
Hera
7,321
732
19
2
0
189,986
1
L
Raijin
7,200
720
23
2
0
166,354
0
W
Chaac
9,441
944
28
3
0
225,606
0
L
Khepri
7,663
766
6
1
0
184,774
0
W
King Arthur
7,838
784
7
1
0
206,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role