Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Masters
Boïngo
Chronos
Masters
Level 107
God Stats
5W - 2L
1,720 SR
Queue Stats
426W - 393L
2,687 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Sentö
Gilgamesh
Diamond III
Level 73
God Stats
2W - 1L
1,301 SR
Queue Stats
195W - 176L
2,203 MMR
Party 1
Apollo
Apollo
Masters
Underworlgps
Apollo
Masters
Level 125
God Stats
13W - 15L
1,585 SR
Queue Stats
331W - 320L
2,285 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,521 SR
2,035 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,602 SR
1,945 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond II
ItzKitsune
Kali
Diamond II
Level 159
God Stats
2W - 1L
1,699 SR
Queue Stats
208W - 200L
2,264 MMR
Solo
Loki
Loki
Masters
Taerithroen
Loki
Masters
Level 155
God Stats
12W - 11L
1,710 SR
Queue Stats
722W - 701L
2,265 MMR
Solo
Chiron
Chiron
Diamond III
m8plsnoh8
Chiron
Diamond III
Level 73
God Stats
7W - 4L
1,602 SR
Queue Stats
132W - 114L
2,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 1 / 3
8,844
680
9,000
12,707
6,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
 
Yemoja
11
1 / 3 / 7
7,357
566
2,979
10,852
5,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Boïngo
Chronos
12
2 / 3 / 3
7,454
573
6,354
6,740
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Sentö
Gilgamesh
13
5 / 3 / 4
8,119
625
9,521
12,707
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
15
5 / 0 / 2
8,989
691
5,722
8,463
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
UllrSolAh Muzen CabGeb

VS

Bans
OdinFenrirCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 3 / 3
8,114
624
12,056
6,263
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
 
Achilles
11
1 / 4 / 1
6,374
490
5,253
11,810
6,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 0
6,997
538
8,185
11,391
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 3 / 6
6,252
481
5,715
10,573
6,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
m8plsnoh8
Chiron
12
0 / 7 / 2
6,793
523
2,250
11,404
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
19
Kills
10
10
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
3
7.5
W
Yemoja
 
Yemoja
1
3
7
1.5
L
Poseidon
 
Poseidon
4
3
3
1.83
L
Achilles
 
Achilles
1
4
1
0.38
W
Chronos
Boïngo
Chronos
2
3
3
1.17
L
3
3
0
1
W
Gilgamesh
Sentö
Gilgamesh
5
3
4
2.33
L
2
3
6
1.67
W
Apollo
5
0
2
6
L
Chiron
m8plsnoh8
Chiron
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
33,459
51,469
Taken
51,441
21,426
Mitigated
21,593
18,351
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,000
1,455
0
5,962
12,707
6,694
0
2,514
10,135
0
48,390
W
Yemoja
 
Yemoja
2,979
687
2,556
1,776
10,852
5,512
0
2,988
7,672
15,474
0
L
Poseidon
 
Poseidon
12,056
1,780
0
433
6,263
1,953
270
2,382
3,881
56,921
0
L
Achilles
 
Achilles
5,253
1,609
51
4,246
11,810
6,488
0
2,054
9,756
0
33,335
W
Chronos
Boïngo
Chronos
6,354
1,763
0
2,295
6,740
2,446
0
1,460
5,056
45,150
3,395
L
8,185
2,657
0
3,836
11,391
3,655
0
1,326
10,065
0
41,797
W
Gilgamesh
Sentö
Gilgamesh
9,521
3,575
0
1,964
12,707
4,301
0
3,985
8,484
0
53,265
L
5,715
783
97
1,917
10,573
6,370
0
2,917
7,656
0
19,647
W
Apollo
5,722
3,264
0
3,798
8,463
2,473
3,523
359
8,066
0
67,335
L
Chiron
m8plsnoh8
Chiron
2,250
1,237
125
3,296
11,404
3,127
0
483
10,921
0
51,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
34,530
414
Minions Killed
402
0
Camps Cleared
0
1,363,797
Distance Traveled
1,298,695
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,844
680
94
7
0
297,459
3
W
Yemoja
7,357
566
25
2
0
252,851
3
L
Poseidon
8,114
624
124
10
0
257,046
8
L
Achilles
6,374
490
70
5
0
252,138
0
W
Chronos
7,454
573
85
7
0
278,250
5
L
Kali
6,997
538
87
7
0
294,147
2
W
Gilgamesh
8,119
625
80
6
0
270,248
3
L
Loki
6,252
481
29
2
0
277,587
3
W
Apollo
8,989
691
130
10
0
264,989
4
L
Chiron
6,793
523
92
7
0
217,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role