Player Matchup

Horus
Horus
 
Horus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
CankutEfe
Persephone
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Delta2998
Danzaburou
Level 79
God Stats
85W - 78L
1,568 SR
Queue Stats
361W - 408L
1,396 Elo+
Party 3
Bellona
Bellona
FoxN3ws69
Bellona
Level 89
God Stats
4W - 7L
1,275 SR
Queue Stats
130W - 161L
1,397 Elo+
Party 1
Loki
Loki
zXLxveKillz420
Loki
Level 98
God Stats
11W - 10L
1,549 SR
Queue Stats
214W - 235L
1,431 Elo+
Party 1
Team Averages
Level 71
1,478 SR
1,448 Elo+

VS

Team Averages
Level 75
1,470 SR
1,434 Elo+
Cthulhu
Cthulhu
PV_Bubek_04
Cthulhu
Level 21
God Stats
3W - 2L
1,387 SR
Queue Stats
5W - 5L
1,375 Elo+
Party 2
Thanatos
Thanatos
Piotr-_-PL
Thanatos
Level 85
God Stats
36W - 42L
1,436 SR
Queue Stats
87W - 116L
1,394 Elo+
Party 2
Vamana
Vamana
racsodix
Vamana
Level 68
God Stats
17W - 8L
1,646 SR
Queue Stats
239W - 275L
1,432 Elo+
Solo
Anubis
Anubis
szajmusthc
Anubis
Level 60
God Stats
35W - 37L
1,458 SR
Queue Stats
147W - 161L
1,489 Elo+
Party 2
Cupid
Cupid
woykas
Cupid
Level 141
God Stats
7W - 8L
1,424 SR
Queue Stats
150W - 162L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 4 / 1
7,331
458
3,671
13,236
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
CankutEfe
Persephone
13
0 / 2 / 1
8,094
506
3,708
6,112
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Delta2998
Danzaburou
12
1 / 5 / 1
7,104
444
9,173
11,864
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
FoxN3ws69
Bellona
14
2 / 7 / 2
8,257
516
8,072
11,477
5,912
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 3 / 0
9,087
568
5,720
9,833
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PV_Bubek_04
Cthulhu
12
3 / 1 / 7
7,808
488
5,347
8,428
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Piotr-_-PL
Thanatos
16
9 / 1 / 4
9,770
611
8,199
7,896
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
racsodix
Vamana
14
3 / 5 / 2
8,664
542
7,420
12,043
10,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
szajmusthc
Anubis
16
6 / 2 / 5
9,794
612
9,104
9,368
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
woykas
Cupid
13
1 / 1 / 9
7,710
482
8,681
8,377
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
10
Kills
22
21
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
1
0.38
L
Persephone
CankutEfe
Persephone
0
2
1
0.25
L
Danzaburou
Delta2998
Danzaburou
1
5
1
0.3
L
Bellona
FoxN3ws69
Bellona
2
7
2
0.43
W
Cthulhu
PV_Bubek_04
Cthulhu
3
1
7
6.5
W
Thanatos
Piotr-_-PL
Thanatos
9
1
4
11
W
Vamana
racsodix
Vamana
3
5
2
0.8
W
Anubis
szajmusthc
Anubis
6
2
5
4.25
W
Cupid
woykas
Cupid
1
1
9
5.5
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
38,751
52,522
Taken
46,112
19,052
Mitigated
25,519
15,523
Healing
22,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,671
2,278
1,390
4,586
13,236
6,034
0
5,674
7,562
0
21,250
L
Persephone
CankutEfe
Persephone
3,708
367
0
1,639
6,112
1,454
0
2,246
3,864
51,538
0
L
Danzaburou
Delta2998
Danzaburou
9,173
4,215
0
2,732
11,864
2,966
0
4,346
7,518
0
54,874
L
Bellona
FoxN3ws69
Bellona
8,072
4,041
30
1,632
11,477
5,912
385
1,131
10,346
0
49,010
W
Cthulhu
PV_Bubek_04
Cthulhu
5,347
222
229
1,023
8,428
5,201
87
245
8,183
26,135
0
W
Thanatos
Piotr-_-PL
Thanatos
8,199
2,643
0
9,744
7,896
3,549
514
1,050
6,846
0
65,474
W
Vamana
racsodix
Vamana
7,420
3,036
0
2,223
12,043
10,517
970
0
11,859
7,014
40,561
W
Anubis
szajmusthc
Anubis
9,104
473
0
4,904
9,368
4,074
592
2,049
7,319
73,012
0
W
Cupid
woykas
Cupid
8,681
4,859
48
4,460
8,377
2,178
469
364
8,013
0
47,503
L
5,720
1,659
0
3,514
9,833
2,686
0
2,255
7,578
0
51,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
43,746
444
Minions Killed
496
0
Camps Cleared
0
1,536,848
Distance Traveled
1,589,979
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,331
458
49
3
0
312,601
4
L
Persephone
8,094
506
97
6
0
285,737
1
L
Danzaburou
7,104
444
90
6
0
282,527
2
L
Bellona
8,257
516
107
7
0
304,378
3
W
Cthulhu
7,808
488
37
2
0
327,597
2
W
Thanatos
9,770
611
115
7
0
370,582
5
W
Vamana
8,664
542
104
7
0
281,303
2
W
Anubis
9,794
612
130
8
0
295,986
1
W
Cupid
7,710
482
110
7
0
314,511
4
L
Loki
9,087
568
101
6
0
351,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role