Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Coryofthe419
Sylvanus
Level 149
God Stats
1W - 0L
1,856 SR
Queue Stats
50W - 30L
1,586 Elo+
Party 1
Vulcan
Vulcan
ImperialAiecho
Vulcan
Level 68
God Stats
2W - 0L
1,303 SR
Queue Stats
69W - 49L
1,602 Elo+
Party 1
Apollo
Apollo
YouTubeYokaiBB
Apollo
Level 67
God Stats
4W - 2L
1,703 SR
Queue Stats
67W - 33L
1,624 Elo+
Party 1
Guan Yu
Guan Yu
iHaveSmallPeePee
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 5L
2,009 Elo+
Party 1
Team Averages
Level 99
1,573 SR
1,664 Elo+

VS

Team Averages
Level 42
1,444 SR
1,190 Elo+
Cerberus
Cerberus
BigBoarski
Cerberus
Level 17
God Stats
0W - 2L
1,376 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Sun Wukong
Sun Wukong
DaCucch
Sun Wukong
Level 53
God Stats
4W - 15L
1,500 SR
Queue Stats
5W - 28L
1,193 Elo+
Party 2
Danzaburou
Danzaburou
GhostBunnii
Danzaburou
Level 28
God Stats
0W - 6L
1,098 SR
Queue Stats
0W - 10L
1,027 Elo+
Party 2
Discordia
Discordia
James1230
Discordia
Level 67
God Stats
0W - 1L
1,897 SR
Queue Stats
8W - 17L
1,339 Elo+
Party 2
Rama
Rama
L3gionaires
Rama
Level 43
God Stats
1W - 9L
1,351 SR
Queue Stats
2W - 18L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
8 / 2 / 23
14,316
622
13,998
20,680
11,966
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Coryofthe419
Sylvanus
18
13 / 1 / 16
12,977
564
12,435
17,723
8,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 3 / 12
13,810
600
17,603
11,809
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 4 / 17
14,029
610
23,662
21,195
8,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
22 / 1 / 9
15,738
684
26,463
22,481
16,456
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBoarski
Cerberus
11
1 / 16 / 3
7,956
346
9,339
31,477
21,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
DaCucch
Sun Wukong
14
2 / 9 / 6
9,596
417
11,078
21,294
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
GhostBunnii
Danzaburou
12
1 / 13 / 0
8,175
355
4,340
14,663
5,826
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
James1230
Discordia
15
3 / 13 / 4
10,020
436
9,738
20,433
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 14 / 0
9,501
413
8,350
19,164
3,496
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
24
65
Kills
11
11
Deaths
65
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
2
23
9.75
L
Cerberus
BigBoarski
Cerberus
1
16
3
0.16
W
Sylvanus
Coryofthe419
Sylvanus
13
1
16
21
L
Sun Wukong
DaCucch
Sun Wukong
2
9
6
0.56
L
Danzaburou
GhostBunnii
Danzaburou
1
13
0
0.08
W
10
3
12
5.33
L
Discordia
James1230
Discordia
3
13
4
0.38
L
4
14
0
0.29
W
12
4
17
5.13
W
22
1
9
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,161
Damage
42,845
93,888
Taken
107,031
50,734
Mitigated
42,630
48,180
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,998
3,461
0
8,196
20,680
11,966
51
6,166
14,514
131,096
0
L
Cerberus
BigBoarski
Cerberus
9,339
880
494
5,486
31,477
21,046
35
13,249
17,962
30,132
0
W
Sylvanus
Coryofthe419
Sylvanus
12,435
3,800
4,890
5,821
17,723
8,535
1,829
7,044
10,679
51,468
0
L
Sun Wukong
DaCucch
Sun Wukong
11,078
3,206
0
2,236
21,294
8,068
212
11,744
9,363
0
46,132
L
Danzaburou
GhostBunnii
Danzaburou
4,340
2,112
0
304
14,663
5,826
480
6,275
8,188
0
25,732
W
17,603
7,416
0
1,375
11,809
5,040
3,653
4,865
6,944
107,762
0
L
Discordia
James1230
Discordia
9,738
575
0
1,221
20,433
4,194
0
5,828
14,265
47,719
0
L
8,350
7,265
0
372
19,164
3,496
0
7,301
11,812
0
33,661
W
23,662
14,549
0
8,894
21,195
8,737
4,945
2,212
18,983
0
106,501
W
26,463
6,299
5,184
13,820
22,481
16,456
399
5,029
17,452
0
131,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,870
Gold Earned
45,248
753
Minions Killed
329
0
Camps Cleared
0
2,228,303
Distance Traveled
1,764,684
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,316
622
221
10
0
485,712
3
L
Cerberus
7,956
346
55
2
0
363,490
0
W
Sylvanus
12,977
564
78
3
0
415,057
1
L
Sun Wukong
9,596
417
86
4
0
392,862
0
L
Danzaburou
8,175
355
50
2
0
298,351
0
W
Vulcan
13,810
600
142
6
0
410,784
1
L
Discordia
10,020
436
81
4
0
369,433
0
L
Rama
9,501
413
57
2
0
340,548
0
W
Apollo
14,029
610
139
6
0
403,175
1
W
Guan Yu
15,738
684
173
8
0
513,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role