Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BigBadBoulton
Athena
Level 83
God Stats
0W - 2L
1,569 SR
Queue Stats
174W - 184L
1,455 Elo+
Solo
Anhur
Anhur
CANNAB1NO1D36
Anhur
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
239W - 237L
1,506 Elo+
Solo
Anubis
Anubis
MrLonely0908
Anubis
Level 61
God Stats
1W - 1L
1,675 SR
Queue Stats
21W - 28L
1,425 Elo+
Solo
Arachne
Arachne
tomcat29g
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,404 Elo+
Solo
Team Averages
Level 91
1,549 SR
1,458 Elo+

VS

Team Averages
Level 104
1,389 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
Abdi_w
Morgan Le Fay
Level 104
God Stats
3W - 6L
1,119 SR
Queue Stats
285W - 289L
1,489 Elo+
Solo
Pele
Pele
Cathail-
Pele
Level 141
God Stats
4W - 6L
1,423 SR
Queue Stats
121W - 136L
1,497 Elo+
Solo
Persephone
Persephone
ChakaL-006
Persephone
Level 147
God Stats
1W - 2L
1,469 SR
Queue Stats
130W - 123L
1,495 Elo+
Solo
Kukulkan
Kukulkan
annunaki_ghost
Kukulkan
Level 86
God Stats
323W - 316L
1,498 SR
Queue Stats
582W - 613L
1,493 Elo+
Solo
Tyr
Tyr
gareth251
Tyr
Level 41
God Stats
4W - 3L
1,435 SR
Queue Stats
113W - 100L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 1 / 2
8,511
532
12,319
14,054
10,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
6,619
414
4,434
14,574
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 2
8,096
506
3,233
10,097
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
2 / 2 / 0
7,370
461
5,724
9,966
4,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
tomcat29g
Arachne
11
0 / 3 / 0
6,861
429
1,302
11,541
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abdi_w
Morgan Le Fay
14
3 / 0 / 4
7,656
479
7,767
6,801
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
3 / 2 / 6
8,134
508
8,425
11,532
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ChakaL-006
Persephone
12
2 / 1 / 4
7,415
463
6,528
9,359
6,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
14
1 / 0 / 2
8,125
508
8,296
3,886
1,113
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 3 / 0
8,721
545
9,080
13,938
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
12
12
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
2
4
W
Morgan Le Fay
Abdi_w
Morgan Le Fay
3
0
4
5
L
1
3
1
0.5
L
0
3
2
0.33
W
Pele
3
2
6
3
W
Persephone
ChakaL-006
Persephone
2
1
4
4
L
Anubis
2
2
0
1
W
Kukulkan
1
0
2
2
W
3
3
0
1
L
Arachne
tomcat29g
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
40,096
60,232
Taken
45,516
34,108
Mitigated
21,409
23,155
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,319
4,307
0
5,193
14,054
10,390
0
1,856
11,208
0
54,147
W
Morgan Le Fay
Abdi_w
Morgan Le Fay
7,767
967
0
1,056
6,801
1,766
0
1,450
5,351
34,679
0
L
4,434
1,021
0
1,917
14,574
12,290
0
8,643
5,535
17,063
0
L
3,233
1,945
0
4,493
10,097
3,112
0
4,043
5,675
0
55,390
W
Pele
8,425
1,721
0
5,970
11,532
3,103
0
3,295
8,237
0
66,052
W
Persephone
ChakaL-006
Persephone
6,528
1,394
1,215
2,630
9,359
6,204
19
2,985
6,373
29,830
0
L
Anubis
5,724
237
0
4,746
9,966
4,457
0
6,005
3,859
48,444
0
W
Kukulkan
8,296
1,054
0
1,060
3,886
1,113
0
2,327
1,559
69,659
0
W
9,080
822
0
4,870
13,938
9,223
0
100
13,838
4,714
53,409
L
Arachne
tomcat29g
Arachne
1,302
483
0
6,806
11,541
3,859
0
2,059
9,398
0
33,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
40,051
429
Minions Killed
508
0
Camps Cleared
0
1,465,834
Distance Traveled
1,536,471
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,511
532
113
7
0
294,229
5
W
Morgan Le Fay
7,656
479
76
5
0
307,062
4
L
Athena
6,619
414
38
2
0
292,056
1
L
Anhur
8,096
506
118
7
0
272,950
4
W
Pele
8,134
508
113
7
0
338,566
6
W
Persephone
7,415
463
42
3
0
272,846
5
L
Anubis
7,370
461
83
5
0
282,121
4
W
Kukulkan
8,125
508
142
9
0
313,689
3
W
Tyr
8,721
545
135
8
0
304,308
3
L
Arachne
6,861
429
77
5
0
324,478
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role