Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Adrii126YT
Anhur
Level 156
God Stats
0W - 1L
1,741 SR
Queue Stats
6W - 6L
1,680 Elo+
Solo
Guan Yu
Guan Yu
Darkarmaxuwu
Guan Yu
Level 68
God Stats
0W - 1L
1,803 SR
Queue Stats
2W - 7L
1,412 Elo+
Party 2
Ra
Ra
Edukarma
Ra
Level 85
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 7L
1,412 Elo+
Party 2
Team Averages
Level 104
1,663 SR
1,501 Elo+

VS

Team Averages
Level 105
1,656 SR
1,601 Elo+
Achilles
Achilles
MakeItNastyy
Achilles
Level 144
God Stats
4W - 4L
1,675 SR
Queue Stats
89W - 69L
1,586 Elo+
Party 3
Cernunnos
Cernunnos
SamoanBigTree
Cernunnos
Level 96
God Stats
11W - 9L
1,625 SR
Queue Stats
101W - 83L
1,618 Elo+
Party 1
Kuzenbo
Kuzenbo
Stormgorge
Kuzenbo
Level 157
God Stats
9W - 3L
1,639 SR
Queue Stats
155W - 148L
1,647 Elo+
Party 1
Agni
Agni
herpefreesince02
Agni
Level 22
God Stats
1W - 0L
1,687 SR
Queue Stats
9W - 7L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 1
7,723
772
5,546
7,363
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
1 / 3 / 0
7,612
761
6,717
10,045
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Darkarmaxuwu
Guan Yu
11
0 / 4 / 0
6,694
669
3,747
11,420
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 1
7,670
767
4,500
8,322
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MakeItNastyy
Achilles
14
4 / 1 / 6
8,803
880
5,878
10,026
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
SamoanBigTree
Cernunnos
14
4 / 2 / 7
9,296
930
6,447
6,510
2,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Stormgorge
Kuzenbo
14
2 / 1 / 8
8,851
885
6,925
10,632
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 3
9,381
938
11,764
6,103
1,849
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
16
16
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
1
0.63
L
Anhur
1
3
0
0.33
L
Guan Yu
Darkarmaxuwu
Guan Yu
0
4
0
0
L
1
5
1
0.3
W
Achilles
MakeItNastyy
Achilles
4
1
6
7
W
Cernunnos
SamoanBigTree
Cernunnos
4
2
7
3.75
W
Kuzenbo
Stormgorge
Kuzenbo
2
1
8
6
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
31,014
37,150
Taken
33,271
18,052
Mitigated
23,015
8,220
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,546
374
388
425
7,363
2,328
0
2,164
5,012
24,292
0
L
Anhur
6,717
3,155
0
300
10,045
2,812
463
5,740
3,972
0
26,606
L
Guan Yu
Darkarmaxuwu
Guan Yu
3,747
373
854
3,165
11,420
10,092
0
5,804
5,153
0
13,404
L
4,500
485
935
2,153
8,322
2,820
0
4,634
3,308
30,855
0
W
Achilles
MakeItNastyy
Achilles
5,878
1,827
0
1,803
10,026
7,057
1,313
3,373
6,452
0
19,206
W
Cernunnos
SamoanBigTree
Cernunnos
6,447
2,719
0
1,598
6,510
2,295
3,525
2,110
4,360
0
32,873
W
Kuzenbo
Stormgorge
Kuzenbo
6,925
1,663
0
919
10,632
11,814
302
3,281
7,351
19,475
0
W
11,764
802
0
1,701
6,103
1,849
1,400
1,754
4,124
34,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
36,331
181
Minions Killed
193
7
Camps Cleared
8
672,500
Distance Traveled
829,918
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,723
772
37
4
1
154,038
3
L
Anhur
7,612
761
64
6
3
167,843
1
L
Guan Yu
6,694
669
27
3
2
179,149
0
L
Ra
7,670
767
53
5
1
171,470
2
W
Achilles
8,803
880
28
3
3
226,943
2
W
Cernunnos
9,296
930
66
7
3
170,168
1
W
Kuzenbo
8,851
885
31
3
1
217,834
2
W
Agni
9,381
938
68
7
1
214,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role