Player Matchup

Eset
Eset
RA2K90
Eset
Level 61
God Stats
3W - 2L
1,723 SR
Queue Stats
202W - 220L
1,524 Elo+
Party 1
Neith
Neith
SantaSalami
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,582 Elo+
Party 1
Sobek
Sobek
Viskas89
Sobek
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
37W - 30L
1,561 Elo+
Party 1
Ares
Ares
asmaja1997
Ares
Level 46
God Stats
7W - 4L
1,679 SR
Queue Stats
101W - 109L
1,476 Elo+
Solo
Serqet
Serqet
哈根达斯小惠
Serqet
Level 32
God Stats
2W - 7L
1,195 SR
Queue Stats
66W - 83L
1,495 Elo+
Solo
Team Averages
Level 37
1,565 SR
1,528 Elo+

VS

Team Averages
Level 53
1,511 SR
1,517 Elo+
Neith
Neith
BuzzIsBoss
Neith
Level 46
God Stats
25W - 26L
1,473 SR
Queue Stats
147W - 163L
1,490 Elo+
Solo
Scylla
Scylla
ItsAurora
Scylla
Level 64
God Stats
35W - 39L
1,510 SR
Queue Stats
132W - 143L
1,544 Elo+
Party 2
Fenrir
Fenrir
KingDefinitive
Fenrir
Level 37
God Stats
1W - 0L
1,706 SR
Queue Stats
106W - 76L
1,564 Elo+
Party 2
Cernunnos
Cernunnos
MountainDewMe16
Cernunnos
Level 87
God Stats
2W - 0L
1,716 SR
Queue Stats
336W - 315L
1,556 Elo+
Party 2
Ymir
Ymir
Vorgmær
Ymir
Level 30
God Stats
2W - 4L
1,148 SR
Queue Stats
19W - 22L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
RA2K90
Eset
9
0 / 4 / 3
5,606
510
2,484
6,058
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
6,197
563
710
3,577
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Viskas89
Sobek
7
1 / 3 / 1
5,213
474
1,807
8,939
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
6,070
552
4,611
8,138
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 1
6,408
583
3,937
7,758
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 2 / 2
6,005
546
2,298
4,253
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ItsAurora
Scylla
11
2 / 1 / 7
6,604
600
5,996
2,600
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 1 / 2
7,170
652
5,247
6,383
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
MountainDewMe16
Cernunnos
12
1 / 0 / 1
7,016
638
5,067
8,129
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
2 / 0 / 5
5,888
535
2,566
4,002
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
0
2
2
0.5
W
Scylla
ItsAurora
Scylla
2
1
7
5.5
W
7
1
2
8
W
Cernunnos
MountainDewMe16
Cernunnos
1
0
1
1.5
L
Eset
RA2K90
Eset
0
4
3
0.38
L
1
1
1
1.5
L
Sobek
Viskas89
Sobek
1
3
1
0.5
W
Ymir
2
0
5
4.5
L
0
2
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,549
Damage
21,174
34,470
Taken
25,367
15,388
Mitigated
8,993
8,999
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,298
1,124
0
944
4,253
1,452
0
736
3,343
0
37,041
W
Scylla
ItsAurora
Scylla
5,996
168
0
595
2,600
572
339
571
1,874
35,350
0
W
5,247
1,030
0
2,794
6,383
1,960
525
514
5,719
0
26,602
W
Cernunnos
MountainDewMe16
Cernunnos
5,067
2,898
0
5,479
8,129
2,635
208
4,108
3,518
0
44,918
L
Eset
RA2K90
Eset
2,484
192
308
865
6,058
1,462
0
2,310
3,672
26,176
0
L
710
65
0
1,665
3,577
1,252
720
131
3,418
0
38,254
L
Sobek
Viskas89
Sobek
1,807
116
0
2,407
8,939
4,575
0
3,634
5,163
9,057
0
W
Ymir
2,566
543
0
1,450
4,002
2,374
0
2,210
1,614
19,992
0
L
4,611
419
0
3,354
8,138
5,772
0
0
8,138
31,615
0
L
3,937
684
0
400
7,758
2,327
0
2,204
5,517
0
39,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
32,683
332
Minions Killed
326
0
Camps Cleared
0
1,128,104
Distance Traveled
1,039,976
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,005
546
71
6
0
193,622
1
W
Scylla
6,604
600
65
6
0
229,723
5
W
Fenrir
7,170
652
51
5
0
252,085
6
W
Cernunnos
7,016
638
107
10
0
199,329
5
L
Eset
5,606
510
67
6
0
224,857
2
L
Neith
6,197
563
92
8
0
212,941
2
L
Sobek
5,213
474
9
1
0
228,515
6
W
Ymir
5,888
535
32
3
0
165,217
3
L
Ares
6,070
552
74
7
0
200,781
0
L
Serqet
6,408
583
90
8
0
261,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role