Player Matchup

Jing Wei
Jing Wei
BasiliskFangHP
Jing Wei
Level 143
God Stats
2W - 5L
1,413 SR
Queue Stats
261W - 307L
1,348 Elo+
Party 1
Raijin
Raijin
BellCranel74
Raijin
Level 56
God Stats
0W - 4L
1,118 SR
Queue Stats
102W - 164L
1,222 Elo+
Party 1
Fenrir
Fenrir
Toskr-
Fenrir
Level 103
God Stats
15W - 23L
1,448 SR
Queue Stats
222W - 310L
1,489 Elo+
Solo
Geb
Geb
XaneIV
Geb
Level 44
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Mulan
Mulan
vClueless
Mulan
Level 143
God Stats
2W - 4L
1,490 SR
Queue Stats
266W - 316L
1,385 Elo+
Party 1
Team Averages
Level 98
1,387 SR
1,350 Elo+

VS

Team Averages
Level 93
1,566 SR
1,405 Elo+
Mulan
Mulan
ArSlicker
Mulan
Level 69
God Stats
7W - 4L
1,607 SR
Queue Stats
237W - 379L
1,394 Elo+
Party 2
Izanami
Izanami
Bradshaw244
Izanami
Level 69
God Stats
12W - 12L
1,503 SR
Queue Stats
232W - 338L
1,406 Elo+
Party 2
Cliodhna
Cliodhna
Killerman2511
Cliodhna
Level 121
God Stats
18W - 20L
1,526 SR
Queue Stats
302W - 461L
1,419 Elo+
Party 2
Agni
Agni
NibbaTree
Agni
Level 107
God Stats
6W - 8L
1,483 SR
Queue Stats
305W - 453L
1,406 Elo+
Party 2
Khepri
Khepri
xDSloppyMeat
Khepri
Level 101
God Stats
1W - 2L
1,710 SR
Queue Stats
264W - 377L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 2 / 4
9,422
523
8,435
10,971
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
12
1 / 7 / 4
7,416
412
2,713
12,771
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Toskr-
Fenrir
16
6 / 5 / 2
9,600
533
6,217
13,984
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
XaneIV
Geb
12
1 / 7 / 6
7,699
428
4,709
18,061
13,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
vClueless
Mulan
14
2 / 6 / 4
9,195
511
14,609
20,578
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ArSlicker
Mulan
19
6 / 2 / 9
11,408
634
13,387
16,773
13,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Bradshaw244
Izanami
19
5 / 1 / 6
11,937
663
14,065
12,900
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Killerman2511
Cliodhna
18
7 / 4 / 3
10,704
595
12,360
12,557
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
17
8 / 2 / 8
11,073
615
18,311
8,748
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
15
1 / 3 / 10
9,812
545
4,245
10,718
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
12
Kills
27
27
Deaths
12
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
ArSlicker
Mulan
6
2
9
5.25
L
Jing Wei
2
2
4
2
L
Raijin
1
7
4
0.43
W
Izanami
Bradshaw244
Izanami
5
1
6
8
W
Cliodhna
Killerman2511
Cliodhna
7
4
3
2.13
W
Agni
8
2
8
6
L
Fenrir
Toskr-
Fenrir
6
5
2
1.4
L
Geb
XaneIV
Geb
1
7
6
0.57
L
Mulan
vClueless
Mulan
2
6
4
0.67
W
Khepri
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,683
Damage
62,368
76,365
Taken
61,696
40,221
Mitigated
43,207
17,088
Healing
25,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ArSlicker
Mulan
13,387
2,004
324
9,719
16,773
13,718
535
1,192
14,835
5,434
65,893
L
Jing Wei
8,435
4,986
0
2,816
10,971
2,589
0
486
10,429
0
60,353
L
Raijin
2,713
426
0
1,536
12,771
4,290
0
7,316
5,162
25,922
0
W
Izanami
Bradshaw244
Izanami
14,065
9,621
0
5,956
12,900
6,118
983
678
12,134
0
121,685
W
Cliodhna
Killerman2511
Cliodhna
12,360
573
0
5,274
12,557
5,717
308
1,398
10,936
0
75,395
W
Agni
18,311
1,101
0
2,569
8,748
3,704
1,119
3,344
5,022
91,506
0
L
Fenrir
Toskr-
Fenrir
6,217
947
0
3,614
13,984
5,159
0
4,437
9,410
0
53,282
L
Geb
XaneIV
Geb
4,709
1,053
1,515
1,976
18,061
13,455
0
6,421
11,315
17,218
0
L
Mulan
vClueless
Mulan
14,609
1,663
205
5,426
20,578
14,728
0
3,997
15,825
4,628
50,943
W
Khepri
4,245
355
0
1,774
10,718
13,950
128
1,711
8,765
24,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,332
Gold Earned
54,934
390
Minions Killed
677
0
Camps Cleared
0
1,589,792
Distance Traveled
1,806,553
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,408
634
136
8
0
371,624
4
L
Jing Wei
9,422
523
115
6
0
336,611
2
L
Raijin
7,416
412
66
4
0
238,122
1
W
Izanami
11,937
663
227
13
0
335,299
4
W
Cliodhna
10,704
595
125
7
0
396,766
2
W
Agni
11,073
615
149
8
0
357,537
7
L
Fenrir
9,600
533
92
5
0
349,273
3
L
Geb
7,699
428
15
1
0
327,015
2
L
Mulan
9,195
511
102
6
0
338,771
3
W
Khepri
9,812
545
40
2
0
345,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role