Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Hasoon110
Terra
Level 84
God Stats
0W - 2L
1,246 SR
Queue Stats
374W - 375L
1,518 Elo+
Solo
Awilix
Awilix
Helatrix
Awilix
Level 122
God Stats
9W - 9L
1,495 SR
Queue Stats
461W - 457L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Robertto25
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,432 Elo+
Solo
Izanami
Izanami
jumox77
Izanami
Level 154
God Stats
15W - 16L
1,474 SR
Queue Stats
1,031W - 1,018L
1,529 Elo+
Solo
Team Averages
Level 101
1,443 SR
1,489 Elo+

VS

Team Averages
Level 112
1,479 SR
1,504 Elo+
Rama
Rama
 
Rama
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Jamborius
Hera
Level 109
God Stats
2W - 0L
1,313 SR
Queue Stats
35W - 32L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Slava4801
Sun Wukong
Level 144
God Stats
9W - 4L
1,575 SR
Queue Stats
364W - 360L
1,557 Elo+
Party 1
Ymir
Ymir
zagar4e
Ymir
Level 122
God Stats
7W - 8L
1,508 SR
Queue Stats
1,031W - 1,043L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 4 / 10
9,559
735
13,027
26,002
34,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
Hasoon110
Terra
15
1 / 3 / 10
9,918
763
12,918
20,871
22,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Helatrix
Awilix
18
6 / 2 / 6
10,319
794
17,689
14,731
9,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Robertto25
Amaterasu
14
0 / 5 / 8
9,032
695
6,670
24,873
25,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
jumox77
Izanami
18
5 / 3 / 7
10,134
780
22,187
14,594
8,346
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 4 / 9
10,478
806
14,947
14,187
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
 
Terra
17
2 / 1 / 15
9,785
753
21,052
20,225
13,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
15
1 / 2 / 9
8,997
692
18,661
10,836
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Slava4801
Sun Wukong
16
3 / 3 / 13
9,815
755
20,565
23,978
20,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
zagar4e
Ymir
17
4 / 3 / 12
10,033
772
12,854
22,551
22,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
13
Kills
17
17
Deaths
13
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
10
1.5
W
Rama
 
Rama
7
4
9
2.88
W
Terra
 
Terra
2
1
15
9.5
L
Terra
Hasoon110
Terra
1
3
10
2
L
Awilix
Helatrix
Awilix
6
2
6
4.5
W
Hera
1
2
9
2.75
L
Amaterasu
Robertto25
Amaterasu
0
5
8
0.8
W
Sun Wukong
Slava4801
Sun Wukong
3
3
13
3.17
L
Izanami
jumox77
Izanami
5
3
7
2.83
W
Ymir
zagar4e
Ymir
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,491
Damage
88,079
101,071
Taken
91,777
99,545
Mitigated
69,440
43,144
Healing
41,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
13,027
1,439
1,731
3,268
26,002
34,094
0
11,483
13,444
21,763
0
W
Rama
 
Rama
14,947
10,265
870
1,694
14,187
7,371
2,175
5,997
8,190
0
26,863
W
Terra
 
Terra
21,052
2,328
12,597
9,540
20,225
13,851
524
5,008
15,217
30,874
0
L
Terra
Hasoon110
Terra
12,918
1,288
14,852
8,019
20,871
22,009
314
12,030
8,053
20,817
0
L
Awilix
Helatrix
Awilix
17,689
3,710
950
1,743
14,731
9,638
42
6,021
8,316
0
30,482
W
Hera
18,661
4,368
1,280
1,605
10,836
4,565
1,337
3,648
7,188
33,292
0
L
Amaterasu
Robertto25
Amaterasu
6,670
2,293
2,600
4,622
24,873
25,458
248
14,158
10,069
0
12,852
W
Sun Wukong
Slava4801
Sun Wukong
20,565
3,171
1,392
7,947
23,978
20,840
750
6,693
17,285
0
38,065
L
Izanami
jumox77
Izanami
22,187
15,909
3,579
1,780
14,594
8,346
2,582
7,372
6,725
0
52,068
W
Ymir
zagar4e
Ymir
12,854
1,332
2,053
2,452
22,551
22,813
846
4,599
17,952
22,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
49,108
129
Minions Killed
134
0
Camps Cleared
0
1,097,407
Distance Traveled
1,168,234
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,559
735
14
1
0
231,451
1
W
Rama
10,478
806
27
2
0
200,405
0
W
Terra
9,785
753
22
2
0
264,840
0
L
Terra
9,918
763
12
1
0
202,783
0
L
Awilix
10,319
794
32
2
0
245,577
0
W
Hera
8,997
692
34
3
0
239,862
0
L
Amaterasu
9,032
695
13
1
0
223,295
0
W
Sun Wukong
9,815
755
29
2
0
254,177
0
L
Izanami
10,134
780
58
4
0
194,301
2
W
Ymir
10,033
772
22
2
0
208,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role