Player Matchup

Sol
Sol
KrazyS337
Sol
Level 144
God Stats
2W - 2L
1,424 SR
Queue Stats
66W - 95L
1,410 Elo+
Solo
Bastet
Bastet
Pap1munyano
Bastet
Level 49
God Stats
22W - 26L
1,552 SR
Queue Stats
105W - 154L
1,313 Elo+
Party 1
Sobek
Sobek
isoLopi
Sobek
Level 39
God Stats
4W - 4L
1,326 SR
Queue Stats
84W - 132L
1,312 Elo+
Party 1
Team Averages
Level 77
1,434 SR
1,345 Elo+

VS

Team Averages
Level 80
1,478 SR
1,274 Elo+
Guan Yu
Guan Yu
LazyCalf1176533
Guan Yu
Level 14
God Stats
2W - 3L
1,438 SR
Queue Stats
6W - 19L
1,124 Elo+
Party 2
Skadi
Skadi
feistysauce02
Skadi
Level 81
God Stats
2W - 4L
1,439 SR
Queue Stats
13W - 38L
1,178 Elo+
Party 2
Agni
Agni
lHotspotWifi
Agni
Level 146
God Stats
49W - 60L
1,557 SR
Queue Stats
154W - 184L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,707
671
5,008
3,579
1,201
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
12
6 / 1 / 3
7,680
768
8,535
8,526
2,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
isoLopi
Sobek
11
3 / 2 / 7
7,052
705
4,220
8,459
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,801
580
980
7,786
5,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 2
6,260
626
5,759
9,269
2,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,550
655
7,530
4,808
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
4
3
0.38
W
Bastet
6
1
3
7.5
L
1
5
2
0.4
W
Sobek
isoLopi
Sobek
3
2
7
3.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
14,269
20,564
Taken
21,863
8,479
Mitigated
10,326
8,725
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,008
1,558
0
1,169
3,579
1,201
1,577
1,279
2,300
22,828
0
L
980
0
1,411
1,596
7,786
5,981
0
2,857
4,751
0
4,307
W
Bastet
8,535
2,706
0
2,849
8,526
2,690
23
3,116
5,410
0
25,763
L
5,759
2,117
48
1,470
9,269
2,730
0
3,708
5,425
0
17,972
W
Sobek
isoLopi
Sobek
4,220
363
535
4,172
8,459
4,588
0
3,428
5,031
9,131
0
L
7,530
314
0
320
4,808
1,615
0
2,598
2,118
25,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,439
Gold Earned
18,611
90
Minions Killed
111
5
Camps Cleared
3
568,839
Distance Traveled
514,356
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,707
671
43
4
1
162,518
0
L
Guan Yu
5,801
580
11
1
1
154,091
1
W
Bastet
7,680
768
35
4
3
203,971
2
L
Skadi
6,260
626
41
4
0
163,614
1
W
Sobek
7,052
705
12
1
1
202,350
0
L
Agni
6,550
655
59
6
2
196,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role