Player Matchup

Anubis
Anubis
EpicsixXD
Anubis
Level 84
God Stats
11W - 6L
1,746 SR
Queue Stats
230W - 189L
1,531 Elo+
Party 2
Izanami
Izanami
KashedHits
Izanami
Level 82
God Stats
7W - 2L
1,690 SR
Queue Stats
128W - 124L
1,609 Elo+
Party 4
Khepri
Khepri
ReekNaw
Khepri
Level 97
God Stats
3W - 4L
1,476 SR
Queue Stats
233W - 266L
1,542 Elo+
Party 4
Hun Batz
Hun Batz
Tootwin
Hun Batz
Level 139
God Stats
2W - 0L
1,822 SR
Queue Stats
317W - 263L
1,673 Elo+
Party 2
Tyr
Tyr
dannym42
Tyr
Level 63
God Stats
6W - 6L
1,523 SR
Queue Stats
124W - 94L
1,564 Elo+
Party 2
Team Averages
Level 93
1,651 SR
1,584 Elo+

VS

Team Averages
Level 91
1,587 SR
1,666 Elo+
Ymir
Ymir
GlennDiscord
Ymir
Level 67
God Stats
4W - 3L
1,530 SR
Queue Stats
14W - 8L
1,658 Elo+
Party 3
Gilgamesh
Gilgamesh
Sciencecarew
Gilgamesh
Level 96
God Stats
0W - 1L
1,681 SR
Queue Stats
13W - 6L
1,711 Elo+
Party 3
Cliodhna
Cliodhna
THEAMAZINGKANG
Cliodhna
Level 99
God Stats
0W - 1L
1,600 SR
Queue Stats
22W - 14L
1,647 Elo+
Party 3
Thoth
Thoth
TyrIsAWife
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 47L
1,667 Elo+
Party 1
Anhur
Anhur
hiaimlana
Anhur
Level 154
God Stats
9W - 4L
1,626 SR
Queue Stats
805W - 680L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EpicsixXD
Anubis
11
2 / 1 / 1
6,499
591
4,901
5,873
2,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
KashedHits
Izanami
12
2 / 0 / 2
6,534
594
7,466
5,312
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ReekNaw
Khepri
9
0 / 1 / 2
4,916
447
1,567
5,903
4,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Tootwin
Hun Batz
11
6 / 2 / 1
6,858
623
6,154
7,336
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
6,057
551
4,533
8,243
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,266
479
1,618
8,817
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Sciencecarew
Gilgamesh
10
1 / 0 / 0
5,936
540
6,548
7,938
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
8
1 / 3 / 0
5,311
483
3,174
7,404
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
10
1 / 4 / 1
6,195
563
4,469
6,217
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
hiaimlana
Anhur
10
0 / 2 / 1
5,493
499
4,318
6,118
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
4
4
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
EpicsixXD
Anubis
2
1
1
2.5
L
1
2
0
0.5
W
Izanami
KashedHits
Izanami
2
0
2
3
W
Khepri
ReekNaw
Khepri
0
1
2
1
L
Gilgamesh
Sciencecarew
Gilgamesh
1
0
0
1
L
Cliodhna
1
3
0
0.33
W
Hun Batz
Tootwin
Hun Batz
6
2
1
3.25
L
Thoth
1
4
1
0.38
W
1
0
0
1
L
Anhur
hiaimlana
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,621
Damage
20,127
32,667
Taken
36,494
13,587
Mitigated
13,268
12,807
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EpicsixXD
Anubis
4,901
0
0
3,538
5,873
2,436
351
3,181
2,692
38,532
0
L
1,618
265
0
1,326
8,817
5,703
0
549
8,268
12,214
0
W
Izanami
KashedHits
Izanami
7,466
4,996
0
2,187
5,312
966
530
662
4,650
0
55,741
W
Khepri
ReekNaw
Khepri
1,567
163
92
135
5,903
4,076
0
904
4,999
9,840
0
L
Gilgamesh
Sciencecarew
Gilgamesh
6,548
2,302
0
2,523
7,938
3,164
0
1,212
6,353
0
23,090
L
Cliodhna
3,174
622
0
2,056
7,404
1,683
0
2,290
5,114
0
26,557
W
Hun Batz
Tootwin
Hun Batz
6,154
2,592
0
2,818
7,336
2,104
0
1,127
6,209
0
32,285
L
Thoth
4,469
108
0
1,068
6,217
1,469
0
2,036
4,142
34,804
0
W
4,533
803
0
4,037
8,243
4,005
0
295
7,948
0
28,722
L
Anhur
hiaimlana
Anhur
4,318
1,374
0
1,662
6,118
1,249
0
381
5,737
0
37,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
28,201
348
Minions Killed
276
0
Camps Cleared
0
1,131,157
Distance Traveled
1,088,290
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,499
591
89
8
0
217,469
4
L
Ymir
5,266
479
9
1
0
209,893
0
W
Izanami
6,534
594
116
11
0
204,477
4
W
Khepri
4,916
447
14
1
0
218,159
3
L
Gilgamesh
5,936
540
53
5
0
221,153
1
L
Cliodhna
5,311
483
60
5
0
221,310
2
W
Hun Batz
6,858
623
64
6
0
249,308
6
L
Thoth
6,195
563
76
7
0
229,554
2
W
Tyr
6,057
551
65
6
0
241,744
4
L
Anhur
5,493
499
78
7
0
206,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role