Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Costellation
Loki
Level 148
God Stats
52W - 57L
1,521 SR
Queue Stats
178W - 196L
1,421 Elo+
Solo
Ares
Ares
KitKatCHUNKY98
Ares
Level 88
God Stats
17W - 11L
1,517 SR
Queue Stats
109W - 101L
1,501 Elo+
Party 1
Chang'e
Chang'e
LuckyMoustache
Chang'e
Level 121
God Stats
20W - 15L
1,526 SR
Queue Stats
121W - 123L
1,487 Elo+
Solo
Team Averages
Level 102
1,513 SR
1,482 Elo+

VS

Team Averages
Level 128
1,521 SR
1,444 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Muelen
Bacchus
Level 157
God Stats
3W - 2L
1,605 SR
Queue Stats
4W - 9L
1,310 Elo+
Solo
Thanatos
Thanatos
rackenman
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
8 / 1 / 3
7,052
641
8,407
6,028
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
 
Vulcan
9
2 / 1 / 5
5,875
534
3,181
2,264
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
9 / 4 / 4
6,865
624
7,649
6,301
1,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 11
5,908
537
3,096
8,105
5,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 5
6,920
629
5,774
5,428
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 3 / 1
5,930
539
3,211
6,129
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
 
Ravana
9
3 / 5 / 1
5,854
532
3,475
8,107
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
9
0 / 2 / 1
5,139
467
2,107
7,099
5,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Muelen
Bacchus
9
3 / 3 / 4
6,385
580
5,170
9,296
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
rackenman
Thanatos
7
0 / 8 / 0
4,437
403
1,008
8,025
2,016
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
8
8
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
3
9.5
W
Vulcan
 
Vulcan
2
1
5
4.5
L
Rama
 
Rama
2
3
1
0.83
L
Ravana
 
Ravana
3
5
1
0.7
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
9
4
4
2.75
W
0
2
11
2.75
W
2
0
5
4.5
L
Bacchus
Muelen
Bacchus
3
3
4
1.67
L
Thanatos
rackenman
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
14,971
28,126
Taken
38,656
13,152
Mitigated
20,460
10,898
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,407
5,904
0
1,869
6,028
2,232
546
1,715
4,313
0
45,732
W
Vulcan
 
Vulcan
3,181
465
0
463
2,264
597
86
0
2,264
22,936
0
L
Rama
 
Rama
3,211
2,844
0
740
6,129
1,643
724
2,303
3,788
0
25,056
L
Ravana
 
Ravana
3,475
747
0
2,002
8,107
2,384
0
2,850
5,166
0
23,545
L
Sun Wukong
 
Sun Wukong
2,107
152
585
1,609
7,099
5,627
0
2,588
4,511
0
24,410
W
7,649
1,978
421
606
6,301
1,966
833
1,165
5,136
0
27,057
W
3,096
168
1,145
2,021
8,105
5,024
15
2,060
6,045
10,691
0
W
5,774
301
665
3,708
5,428
3,333
340
230
5,198
46,383
0
L
Bacchus
Muelen
Bacchus
5,170
543
0
1,122
9,296
8,790
0
2,819
6,385
15,853
0
L
Thanatos
rackenman
Thanatos
1,008
0
0
1,830
8,025
2,016
0
1,152
6,755
0
15,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
27,745
309
Minions Killed
205
0
Camps Cleared
0
1,086,987
Distance Traveled
1,011,338
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,052
641
91
8
0
203,839
2
W
Vulcan
5,875
534
58
5
0
213,949
4
L
Rama
5,930
539
53
5
0
204,951
2
L
Ravana
5,854
532
55
5
0
204,487
3
L
Sun Wukong
5,139
467
53
5
0
213,831
3
W
Loki
6,865
624
39
4
0
230,262
1
W
Ares
5,908
537
19
2
0
229,268
4
W
Chang'e
6,920
629
102
9
0
209,669
0
L
Bacchus
6,385
580
18
2
0
206,029
4
L
Thanatos
4,437
403
26
2
0
182,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role