Player Matchup

Tyr
Tyr
Doedoe21
Tyr
Level 147
God Stats
5W - 3L
1,542 SR
Queue Stats
73W - 87L
1,541 Elo+
Solo
Apollo
Apollo
Nastahlgia
Apollo
Level 56
God Stats
36W - 25L
1,582 SR
Queue Stats
222W - 138L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
TyrIsAWife
Gilgamesh
Level 39
God Stats
2W - 0L
1,929 SR
Queue Stats
114W - 47L
1,658 Elo+
Party 1
Bacchus
Bacchus
fancybooty
Bacchus
Level 160
God Stats
11W - 2L
1,850 SR
Queue Stats
298W - 235L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
hiaimlana
Nu Wa
Level 154
God Stats
25W - 19L
1,609 SR
Queue Stats
805W - 680L
1,635 Elo+
Party 1
Team Averages
Level 111
1,703 SR
1,597 Elo+

VS

Team Averages
Level 51
1,671 SR
1,597 Elo+
Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Mielviolet
Izanami
Level 83
God Stats
39W - 48L
1,458 SR
Queue Stats
312W - 409L
1,425 Elo+
Solo
Geb
Geb
PINKPERCZ
Geb
Level 26
God Stats
12W - 5L
1,742 SR
Queue Stats
14W - 7L
1,724 Elo+
Party 3
Mercury
Mercury
SocratesIsMadLad
Mercury
Level 26
God Stats
1W - 1L
1,757 SR
Queue Stats
20W - 12L
1,648 Elo+
Party 3
Sol
Sol
SungJinWooo
Sol
Level 27
God Stats
3W - 1L
1,897 SR
Queue Stats
12W - 7L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,184
630
6,515
9,856
10,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Nastahlgia
Apollo
14
8 / 0 / 4
8,554
658
6,189
6,971
2,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TyrIsAWife
Gilgamesh
14
7 / 0 / 7
9,033
695
8,143
8,839
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
fancybooty
Bacchus
12
3 / 0 / 9
8,148
627
7,193
10,085
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
hiaimlana
Nu Wa
15
2 / 0 / 7
9,109
701
7,824
1,908
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 5 / 0
5,976
460
4,775
11,196
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Mielviolet
Izanami
9
0 / 7 / 0
5,777
444
2,924
9,128
2,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,271
405
3,731
12,139
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 0
6,994
538
2,565
9,811
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
5,724
440
1,866
4,805
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
23
Kills
1
1
Deaths
23
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
W
3
1
3
4.5
L
Izanami
Mielviolet
Izanami
0
7
0
0
W
Apollo
Nastahlgia
Apollo
8
0
4
10
L
0
5
0
0
L
1
4
0
0.25
L
0
2
0
0
W
Gilgamesh
TyrIsAWife
Gilgamesh
7
0
7
10.5
W
Bacchus
fancybooty
Bacchus
3
0
9
7.5
W
Nu Wa
hiaimlana
Nu Wa
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,864
Damage
15,861
37,659
Taken
47,079
26,922
Mitigated
16,216
12,174
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,775
2,425
109
4,082
11,196
3,137
164
2,409
8,611
0
31,063
W
6,515
484
0
4,006
9,856
10,056
437
266
9,590
0
32,302
L
Izanami
Mielviolet
Izanami
2,924
1,830
0
1,024
9,128
2,483
0
4,439
4,591
0
36,987
W
Apollo
Nastahlgia
Apollo
6,189
3,517
0
4,752
6,971
2,381
2,682
1,148
5,823
0
55,556
L
3,731
855
0
1,357
12,139
6,039
0
4,564
7,477
13,782
0
L
2,565
1,523
0
696
9,811
3,071
0
1,722
7,963
0
50,390
L
1,866
307
0
908
4,805
1,486
0
1,207
3,420
25,718
3,372
W
Gilgamesh
TyrIsAWife
Gilgamesh
8,143
2,855
0
826
8,839
4,705
0
1,300
7,539
0
55,242
W
Bacchus
fancybooty
Bacchus
7,193
1,600
0
1,918
10,085
9,077
144
2,368
7,717
34,812
0
W
Nu Wa
hiaimlana
Nu Wa
7,824
861
0
672
1,908
703
2,643
398
1,510
63,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,028
Gold Earned
29,742
437
Minions Killed
322
0
Camps Cleared
0
1,334,381
Distance Traveled
1,192,792
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,976
460
54
4
0
240,941
3
W
Tyr
8,184
630
68
5
0
266,465
2
L
Izanami
5,777
444
89
7
0
223,191
3
W
Apollo
8,554
658
109
8
0
256,219
1
L
Geb
5,271
405
13
1
0
246,276
3
L
Mercury
6,994
538
97
7
0
299,481
4
L
Sol
5,724
440
69
5
0
182,903
0
W
Gilgamesh
9,033
695
100
8
0
313,720
3
W
Bacchus
8,148
627
42
3
0
260,850
1
W
Nu Wa
9,109
701
118
9
0
237,127
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role