Player Matchup

Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dawnlighter
Nemesis
Level 50
God Stats
5W - 5L
1,529 SR
Queue Stats
45W - 70L
1,346 Elo+
Solo
Hou Yi
Hou Yi
IIE3ZY
Hou Yi
Level 45
God Stats
2W - 1L
1,367 SR
Queue Stats
29W - 37L
1,312 Elo+
Party 1
Terra
Terra
TheKidIcarus
Terra
Level 46
God Stats
8W - 6L
1,553 SR
Queue Stats
42W - 54L
1,336 Elo+
Party 1
Team Averages
Level 69
1,490 SR
1,399 Elo+

VS

Team Averages
Level 42
1,373 SR
1,268 Elo+
Odin
Odin
MurphyMiddleton
Odin
Level 29
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SweetBabyJeebus
Kukulkan
Level 102
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 22L
1,021 Elo+
Party 2
Danzaburou
Danzaburou
cosmicgoatgod
Danzaburou
Level 7
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
hainesworth
Fenrir
Level 48
God Stats
2W - 3L
1,533 SR
Queue Stats
97W - 121L
1,450 Elo+
Solo
Yemoja
Yemoja
iCONBrucelee
Yemoja
Level 25
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 15L
871 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 0 / 2
6,876
688
4,683
5,901
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
 
Bellona
10
5 / 0 / 0
6,392
639
3,495
4,409
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Dawnlighter
Nemesis
8
3 / 0 / 4
5,476
548
1,461
3,817
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
IIE3ZY
Hou Yi
11
10 / 1 / 3
6,606
661
11,333
6,748
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 9
6,145
615
2,571
7,951
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,343
434
714
5,034
2,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
8
0 / 5 / 0
4,707
471
2,266
4,242
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
cosmicgoatgod
Danzaburou
6
0 / 7 / 0
3,911
391
2,665
6,783
960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
8
1 / 3 / 0
5,090
509
2,780
7,583
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
6
0 / 5 / 0
4,002
400
1,281
6,420
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
25
Kills
1
1
Deaths
25
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
2
6
W
Bellona
 
Bellona
5
0
0
5
W
Nemesis
Dawnlighter
Nemesis
3
0
4
5
W
Hou Yi
IIE3ZY
Hou Yi
10
1
3
11.5
L
0
5
0
0
L
Kukulkan
0
5
0
0
W
2
0
9
6.5
L
Danzaburou
cosmicgoatgod
Danzaburou
0
7
0
0
L
Fenrir
1
3
0
0.33
L
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
9,706
28,826
Taken
30,062
14,742
Mitigated
8,649
13,416
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,683
840
0
2,121
5,901
2,372
34
2,146
3,755
37,008
0
W
Bellona
 
Bellona
3,495
1,081
0
2,536
4,409
3,311
25
0
4,409
4,608
22,772
W
Nemesis
Dawnlighter
Nemesis
1,461
515
0
2,086
3,817
941
137
120
3,697
0
16,487
W
Hou Yi
IIE3ZY
Hou Yi
11,333
5,477
0
2,764
6,748
1,955
1,203
564
6,184
0
39,537
L
714
381
0
0
5,034
2,121
0
278
4,756
0
10,300
L
Kukulkan
2,266
347
0
170
4,242
1,029
0
2,718
1,314
22,299
0
W
2,571
188
671
3,238
7,951
6,163
162
717
7,234
14,699
0
L
Danzaburou
cosmicgoatgod
Danzaburou
2,665
1,434
0
485
6,783
960
0
1,609
5,131
0
13,825
L
Fenrir
2,780
640
0
2,533
7,583
1,881
0
1,636
5,863
0
26,319
L
Yemoja
1,281
625
89
307
6,420
2,658
0
1,012
5,408
5,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
22,053
272
Minions Killed
148
0
Camps Cleared
0
944,016
Distance Traveled
853,889
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,876
688
79
8
0
190,702
2
W
Bellona
6,392
639
65
7
0
201,291
0
W
Nemesis
5,476
548
38
4
0
189,426
0
W
Hou Yi
6,606
661
58
6
0
170,208
0
L
Odin
4,343
434
17
2
0
174,512
0
L
Kukulkan
4,707
471
50
5
0
169,189
2
W
Terra
6,145
615
32
3
0
192,389
3
L
Danzaburou
3,911
391
25
3
0
164,837
0
L
Fenrir
5,090
509
53
5
0
197,474
1
L
Yemoja
4,002
400
3
0
0
147,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role