Player Matchup

Mulan
Mulan
Anarchy420_RaG3
Mulan
Level 15
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BMF Rush
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 3
Khepri
Khepri
SkateSnowLaCeD
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
TheQuixoticRaven
Zeus
Level 69
God Stats
0W - 1L
1,182 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Team Averages
Level 48
1,464 SR
1,550 Elo+

VS

Team Averages
Level 96
1,601 SR
1,503 Elo+
Hachiman
Hachiman
 
Hachiman
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
NewsDan
Chaac
Level 22
God Stats
2W - 1L
1,523 SR
Queue Stats
3W - 2L
1,494 Elo+
Party 2
Merlin
Merlin
OG Goatzilla
Merlin
Level 160
God Stats
1W - 0L
1,803 SR
Queue Stats
41W - 21L
1,665 Elo+
Party 2
Olorun
Olorun
X THE DAYGOD
Olorun
Level 149
God Stats
1W - 1L
1,578 SR
Queue Stats
10W - 19L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,711
701
8,823
16,427
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
BMF Rush
Ah Muzen Cab
13
0 / 3 / 1
7,558
687
4,543
10,145
3,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
1 / 0 / 0
7,749
704
662
12,400
10,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 6 / 3
9,077
825
17,662
11,752
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 2 / 5
9,919
902
5,418
8,658
3,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
NewsDan
Chaac
14
5 / 0 / 5
9,561
869
4,356
12,537
9,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
15
4 / 1 / 8
10,021
911
21,880
10,489
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
14
1 / 4 / 9
9,517
865
10,682
10,816
4,691
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
15
15
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
5
3.75
L
2
6
1
0.42
L
Ah Muzen Cab
BMF Rush
Ah Muzen Cab
0
3
1
0.17
W
Chaac
NewsDan
Chaac
5
0
5
7.5
W
Merlin
4
1
8
8
L
1
0
0
1
L
4
6
3
0.92
W
Olorun
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,690
Damage
42,336
50,724
Taken
42,500
28,817
Mitigated
22,671
5,099
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,418
3,649
0
1,688
8,658
3,209
3,027
3,936
4,660
0
33,277
L
8,823
482
0
2,189
16,427
10,225
72
9,148
7,074
3,661
15,445
L
Ah Muzen Cab
BMF Rush
Ah Muzen Cab
4,543
1,555
0
1,570
10,145
3,579
0
7,254
2,594
0
36,929
W
Chaac
NewsDan
Chaac
4,356
339
0
4,874
12,537
9,780
1,008
6,406
5,975
0
12,967
W
Merlin
21,880
912
0
2,366
10,489
4,991
1,906
4,547
5,787
49,315
0
L
662
0
0
0
12,400
10,997
0
7,473
4,677
10,823
0
L
17,662
1,543
0
1,340
11,752
4,016
120
7,974
3,482
46,019
0
W
Olorun
10,682
5,582
1,403
3,712
10,816
4,691
3,235
5,104
5,497
35,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
39,018
177
Minions Killed
203
5
Camps Cleared
11
756,772
Distance Traveled
835,052
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,919
902
56
5
1
172,074
4
L
Mulan
7,711
701
24
2
1
187,512
0
L
Ah Muzen Cab
7,558
687
69
6
1
177,403
1
W
Chaac
9,561
869
20
2
1
243,895
1
W
Merlin
10,021
911
71
6
5
224,834
0
L
Khepri
7,749
704
16
1
1
214,174
0
L
Zeus
9,077
825
68
6
2
177,683
4
W
Olorun
9,517
865
56
5
4
194,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role