Player Matchup

Chiron
Chiron
BecauseNO143
Chiron
Level 129
God Stats
8W - 13L
1,497 SR
Queue Stats
664W - 689L
1,568 Elo+
Party 1
Mulan
Mulan
Legaan
Mulan
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,471 Elo+
Party 2
Athena
Athena
TempZ Ghostly
Athena
Level 69
God Stats
6W - 11L
1,364 SR
Queue Stats
15W - 19L
1,404 Elo+
Party 2
Kali
Kali
Tzaphqiel_D-A-L
Kali
Level 125
God Stats
23W - 22L
1,571 SR
Queue Stats
569W - 565L
1,497 Elo+
Party 1
Agni
Agni
stone0715
Agni
Level 43
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 60L
1,581 Elo+
Party 1
Team Averages
Level 92
1,486 SR
1,504 Elo+

VS

Team Averages
Level 66
1,540 SR
1,476 Elo+
Sol
Sol
AWildUmbreon917
Sol
Level 66
God Stats
11W - 19L
1,423 SR
Queue Stats
204W - 225L
1,529 Elo+
Solo
Anubis
Anubis
FtBunnyCr14
Anubis
Level 45
God Stats
8W - 7L
1,493 SR
Queue Stats
88W - 97L
1,410 Elo+
Solo
Geb
Geb
Santalilcamper
Geb
Level 51
God Stats
12W - 9L
1,667 SR
Queue Stats
78W - 75L
1,428 Elo+
Solo
Fenrir
Fenrir
THEEAVERAGEMAN
Fenrir
Level 43
God Stats
1W - 2L
1,369 SR
Queue Stats
32W - 25L
1,539 Elo+
Solo
Rama
Rama
Th3seus
Rama
Level 125
God Stats
4W - 3L
1,748 SR
Queue Stats
142W - 147L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
0 / 1 / 1
4,178
597
1,577
3,949
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Legaan
Mulan
9
2 / 1 / 1
5,032
719
3,772
4,693
1,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 1 / 3
4,437
634
2,361
4,618
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 1 / 2
5,848
835
5,120
5,845
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
9
1 / 0 / 2
5,314
759
1,663
2,173
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,418
631
1,074
4,081
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
8
1 / 3 / 1
4,757
680
2,411
4,918
1,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 1 / 3
4,250
607
1,751
5,156
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 1
5,322
760
4,147
4,390
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Th3seus
Rama
4
0 / 2 / 0
3,473
496
2,113
3,217
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
4
4
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chiron
0
1
1
0.5
L
Anubis
1
3
1
0.5
W
Mulan
Legaan
Mulan
2
1
1
2.5
L
0
1
3
1.5
L
3
1
1
3.5
W
1
1
3
2.5
L
Rama
Th3seus
Rama
0
2
0
0
W
6
1
2
7
W
Agni
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
11,496
21,278
Taken
21,762
7,610
Mitigated
6,133
9,005
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,074
252
0
1,461
4,081
891
0
1,407
2,494
20,345
0
W
Chiron
1,577
900
232
2,078
3,949
878
561
407
3,542
0
22,284
L
Anubis
2,411
487
0
1,713
4,918
1,784
132
424
4,226
21,956
0
W
Mulan
Legaan
Mulan
3,772
840
0
1,957
4,693
1,913
0
2,325
2,368
0
21,088
L
1,751
531
0
1,516
5,156
1,748
0
1,194
3,962
6,975
0
L
4,147
676
0
2,547
4,390
1,163
0
208
4,110
0
24,367
W
2,361
289
95
1,077
4,618
1,798
0
752
3,866
13,058
0
L
Rama
Th3seus
Rama
2,113
1,872
0
1,147
3,217
547
0
611
2,606
0
11,447
W
5,120
2,473
0
2,876
5,845
2,468
0
1,214
4,631
0
23,899
W
Agni
1,663
340
0
690
2,173
553
0
538
1,635
23,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
22,220
229
Minions Killed
189
0
Camps Cleared
0
795,886
Distance Traveled
676,506
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,418
631
46
7
0
143,006
1
W
Chiron
4,178
597
48
7
0
149,203
0
L
Anubis
4,757
680
50
7
0
139,524
3
W
Mulan
5,032
719
53
8
0
147,121
0
L
Geb
4,250
607
9
1
0
145,598
0
L
Fenrir
5,322
760
56
8
0
157,314
0
W
Athena
4,437
634
20
3
0
165,585
1
L
Rama
3,473
496
28
4
0
91,064
1
W
Kali
5,848
835
50
7
0
177,434
1
W
Agni
5,314
759
58
8
0
156,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role