Player Matchup

Arachne
Arachne
Ankins
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,458 Elo+
Solo
Ah Puch
Ah Puch
MaRioSss
Ah Puch
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,338 Elo+
Solo
Ullr
Ullr
sand0KhanGG____
Ullr
Level 143
God Stats
0W - 1L
1,587 SR
Queue Stats
32W - 33L
1,534 Elo+
Party 1
Neith
Neith
xJardel
Neith
Level 148
God Stats
3W - 1L
1,866 SR
Queue Stats
146W - 140L
1,550 Elo+
Party 1
Fafnir
Fafnir
ŽanpierPolnaref
Fafnir
Level 119
God Stats
10W - 9L
1,426 SR
Queue Stats
762W - 711L
1,556 Elo+
Solo
Team Averages
Level 128
1,576 SR
1,487 Elo+

VS

Team Averages
Level 98
1,540 SR
1,492 Elo+
Sol
Sol
Dairaem
Sol
Level 62
God Stats
2W - 2L
1,386 SR
Queue Stats
117W - 130L
1,461 Elo+
Solo
Ares
Ares
DawnShaker
Ares
Level 121
God Stats
8W - 2L
1,771 SR
Queue Stats
115W - 100L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
Dedrabibou
Sun Wukong
Level 66
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 9L
1,452 Elo+
Solo
Anubis
Anubis
Hasoon110
Anubis
Level 84
God Stats
9W - 5L
1,604 SR
Queue Stats
374W - 375L
1,485 Elo+
Solo
Bacchus
Bacchus
WhiteScreamTR
Bacchus
Level 158
God Stats
1W - 0L
1,187 SR
Queue Stats
117W - 121L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ankins
Arachne
13
4 / 3 / 7
8,067
807
7,682
9,091
3,585
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
MaRioSss
Ah Puch
16
4 / 2 / 7
8,811
881
14,732
7,259
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
4 / 4 / 8
8,251
825
6,897
8,686
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
xJardel
Neith
14
0 / 4 / 12
7,962
796
13,729
12,522
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 11
8,485
849
5,302
14,014
17,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 0 / 11
9,019
902
12,129
9,196
4,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 3 / 11
9,615
962
8,931
17,387
21,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Dedrabibou
Sun Wukong
15
6 / 3 / 4
8,951
895
9,778
10,855
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Hasoon110
Anubis
17
6 / 2 / 4
9,657
966
10,739
11,009
6,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
13
0 / 5 / 6
7,919
792
5,217
17,327
25,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
13
Kills
16
16
Deaths
13
45
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ankins
Arachne
4
3
7
2.5
W
Sol
1
0
11
6.5
W
3
3
11
2.83
W
Sun Wukong
Dedrabibou
Sun Wukong
6
3
4
2.67
W
Anubis
Hasoon110
Anubis
6
2
4
4
L
Ah Puch
MaRioSss
Ah Puch
4
2
7
3.75
W
Bacchus
0
5
6
0.6
L
4
4
8
2
L
Neith
xJardel
Neith
0
4
12
1.5
L
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,342
Damage
46,794
51,572
Taken
65,774
33,193
Mitigated
64,935
23,017
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ankins
Arachne
7,682
5,407
2,294
4,112
9,091
3,585
630
6,105
2,880
0
9,434
W
Sol
12,129
3,280
755
4,649
9,196
4,573
2,489
3,073
6,123
25,362
0
W
8,931
432
734
4,134
17,387
21,022
195
5,120
12,267
15,118
0
W
Sun Wukong
Dedrabibou
Sun Wukong
9,778
1,794
682
2,837
10,855
7,363
781
4,347
6,508
0
19,059
W
Anubis
Hasoon110
Anubis
10,739
240
689
5,128
11,009
6,470
1,161
2,420
8,589
32,960
0
L
Ah Puch
MaRioSss
Ah Puch
14,732
1,072
1,495
2,562
7,259
3,748
168
5,576
1,528
31,864
0
W
Bacchus
5,217
440
1,123
3,674
17,327
25,507
176
5,074
12,253
11,561
0
L
6,897
1,980
493
975
8,686
3,726
0
6,869
1,704
0
9,108
L
Neith
xJardel
Neith
13,729
4,674
475
4,358
12,522
4,987
733
9,751
2,637
0
35,970
L
5,302
1,790
1,347
4,906
14,014
17,147
74
8,477
5,007
7,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
45,161
104
Minions Killed
155
0
Camps Cleared
0
1,002,180
Distance Traveled
999,876
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,067
807
4
0
0
226,968
1
W
Sol
9,019
902
50
5
0
213,811
1
W
Ares
9,615
962
10
1
0
207,810
2
W
Sun Wukong
8,951
895
22
2
0
222,362
0
W
Anubis
9,657
966
60
6
0
166,292
0
L
Ah Puch
8,811
881
45
5
0
206,731
0
W
Bacchus
7,919
792
13
1
0
189,601
4
L
Ullr
8,251
825
5
1
0
208,730
0
L
Neith
7,962
796
46
5
0
173,638
0
L
Fafnir
8,485
849
4
0
0
186,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role