Player Matchup

Tiamat
Tiamat
Hexalle
Tiamat
Level 27
God Stats
2W - 0L
1,701 SR
Queue Stats
13W - 9L
1,552 Elo+
Party 3
Medusa
Medusa
Waberwa
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,648 Elo+
Party 3
Da Ji
Da Ji
Wiicarbon
Da Ji
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,552 Elo+
Party 3
Baba Yaga
Baba Yaga
Xenorae
Baba Yaga
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,552 Elo+
Party 3
Kuzenbo
Kuzenbo
Zabowski
Kuzenbo
Level 82
God Stats
3W - 3L
1,616 SR
Queue Stats
225W - 238L
1,466 Elo+
Solo
Team Averages
Level 49
1,563 SR
1,554 Elo+

VS

Team Averages
Level 71
1,501 SR
1,368 Elo+
Hun Batz
Hun Batz
AndreMD5699
Hun Batz
Level 148
God Stats
84W - 105L
1,462 SR
Queue Stats
3,834W - 4,162L
1,406 Elo+
Solo
Susano
Susano
TIFFINAY
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,172 Elo+
Party 2
Xbalanque
Xbalanque
fireballjj08
Xbalanque
Level 27
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 10L
1,236 Elo+
Party 2
Cu Chulainn
Cu Chulainn
x---XYLON---x
Cu Chulainn
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,519 Elo+
Party 1
Anhur
Anhur
ynghash
Anhur
Level 124
God Stats
1W - 3L
1,711 SR
Queue Stats
89W - 72L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hexalle
Tiamat
18
7 / 3 / 20
11,044
850
14,386
11,226
9,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Waberwa
Medusa
18
11 / 4 / 17
11,735
903
22,213
12,211
5,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Wiicarbon
Da Ji
17
7 / 4 / 16
11,231
864
9,147
11,060
5,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Xenorae
Baba Yaga
18
7 / 3 / 28
11,727
902
21,805
12,298
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Zabowski
Kuzenbo
17
8 / 3 / 21
11,737
903
9,492
24,952
35,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AndreMD5699
Hun Batz
14
3 / 8 / 6
9,166
705
9,180
13,869
5,560
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
TIFFINAY
Susano
14
2 / 14 / 4
9,080
698
10,085
17,731
5,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
fireballjj08
Xbalanque
15
1 / 7 / 6
8,994
692
10,495
12,471
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
x---XYLON---x
Cu Chulainn
18
3 / 7 / 13
10,611
816
12,323
31,268
21,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
ynghash
Anhur
20
8 / 5 / 4
11,520
886
10,287
11,902
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
50
40
Kills
17
17
Deaths
41
102
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AndreMD5699
Hun Batz
3
8
6
0.75
W
Tiamat
Hexalle
Tiamat
7
3
20
5.67
L
Susano
TIFFINAY
Susano
2
14
4
0.29
W
Medusa
Waberwa
Medusa
11
4
17
4.88
W
Da Ji
Wiicarbon
Da Ji
7
4
16
3.75
W
Baba Yaga
Xenorae
Baba Yaga
7
3
28
7
W
Kuzenbo
Zabowski
Kuzenbo
8
3
21
6.17
L
Xbalanque
fireballjj08
Xbalanque
1
7
6
0.57
L
Cu Chulainn
x---XYLON---x
Cu Chulainn
3
7
13
1.36
L
Anhur
ynghash
Anhur
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,043
Damage
52,370
71,747
Taken
87,241
62,158
Mitigated
41,580
26,443
Healing
19,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AndreMD5699
Hun Batz
9,180
681
294
1,193
13,869
5,560
0
7,737
5,940
0
18,754
W
Tiamat
Hexalle
Tiamat
14,386
778
868
2,928
11,226
9,222
523
338
10,888
18,144
0
L
Susano
TIFFINAY
Susano
10,085
1,935
1,278
754
17,731
5,660
0
8,531
8,968
0
20,035
W
Medusa
Waberwa
Medusa
22,213
13,074
0
3,345
12,211
5,945
2,104
210
12,001
0
46,279
W
Da Ji
Wiicarbon
Da Ji
9,147
1,357
2,137
1,804
11,060
5,704
1,785
373
10,687
0
21,352
W
Baba Yaga
Xenorae
Baba Yaga
21,805
601
2,138
4,290
12,298
6,275
408
198
12,100
45,147
0
W
Kuzenbo
Zabowski
Kuzenbo
9,492
2,133
86
8,847
24,952
35,012
168
775
24,177
16,389
0
L
Xbalanque
fireballjj08
Xbalanque
10,495
5,652
1,246
2,288
12,471
4,228
741
6,411
5,726
0
24,194
L
Cu Chulainn
x---XYLON---x
Cu Chulainn
12,323
1,498
1,169
9,602
31,268
21,504
181
14,333
16,631
4,308
21,494
L
Anhur
ynghash
Anhur
10,287
6,915
573
809
11,902
4,628
830
7,349
4,293
0
22,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,474
Gold Earned
49,371
135
Minions Killed
119
0
Camps Cleared
0
1,243,904
Distance Traveled
982,692
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,166
705
14
1
0
207,604
3
W
Tiamat
11,044
850
4
0
0
253,013
0
L
Susano
9,080
698
19
1
0
173,281
0
W
Medusa
11,735
903
43
3
0
208,988
0
W
Da Ji
11,231
864
24
2
0
255,365
1
W
Baba Yaga
11,727
902
54
4
0
266,530
0
W
Kuzenbo
11,737
903
10
1
0
260,008
0
L
Xbalanque
8,994
692
29
2
0
178,226
0
L
Cu Chulainn
10,611
816
29
2
0
217,694
0
L
Anhur
11,520
886
28
2
0
205,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role