Player Matchup

Sun Wukong
Sun Wukong
GaViLaN74
Sun Wukong
Level 45
God Stats
3W - 4L
1,520 SR
Queue Stats
75W - 107L
1,408 Elo+
Party 1
Artemis
Artemis
JabberJaw Cx
Artemis
Level 55
God Stats
8W - 16L
1,358 SR
Queue Stats
222W - 269L
1,318 Elo+
Party 3
Ymir
Ymir
L0ngstickrick69
Ymir
Level 58
God Stats
52W - 57L
1,406 SR
Queue Stats
307W - 402L
1,298 Elo+
Party 3
Anubis
Anubis
hidoctor5
Anubis
Level 17
God Stats
11W - 15L
1,429 SR
Queue Stats
38W - 49L
1,341 Elo+
Party 3
Pele
Pele
waterbug4252
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,431 Elo+
Party 1
Team Averages
Level 41
1,443 SR
1,359 Elo+

VS

Team Averages
Level 43
1,456 SR
1,418 Elo+
Ymir
Ymir
Back Handshake
Ymir
Level 35
God Stats
7W - 7L
1,452 SR
Queue Stats
40W - 52L
1,335 Elo+
Party 2
Da Ji
Da Ji
Inferno221
Da Ji
Level 47
God Stats
35W - 27L
1,621 SR
Queue Stats
64W - 58L
1,559 Elo+
Solo
Hercules
Hercules
PrinceGarf8934
Hercules
Level 41
God Stats
19W - 33L
1,344 SR
Queue Stats
172W - 180L
1,349 Elo+
Party 2
Vulcan
Vulcan
alexandr2020
Vulcan
Level 46
God Stats
155W - 155L
1,470 SR
Queue Stats
160W - 163L
1,428 Elo+
Solo
Achilles
Achilles
itc150
Achilles
Level 44
God Stats
8W - 6L
1,394 SR
Queue Stats
136W - 160L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GaViLaN74
Sun Wukong
16
0 / 6 / 6
9,493
949
10,155
14,754
8,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
JabberJaw Cx
Artemis
16
1 / 9 / 5
9,559
956
13,892
18,399
4,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 7 / 5
10,337
1,034
13,507
18,528
6,701
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
hidoctor5
Anubis
16
3 / 5 / 3
10,327
1,033
6,976
10,509
3,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 4
9,125
913
7,716
11,705
2,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

122

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 12
10,038
1,004
4,031
13,247
14,922
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
19
24 / 2 / 6
14,656
1,466
26,970
12,742
5,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
0 / 2 / 17
10,060
1,006
9,034
14,343
17,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
18
5 / 0 / 19
11,378
1,138
18,461
3,240
1,620
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
itc150
Achilles
17
1 / 2 / 16
10,130
1,013
8,836
14,960
20,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
8
Kills
32
32
Deaths
8
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Sun Wukong
GaViLaN74
Sun Wukong
0
6
6
0.5
W
Da Ji
24
2
6
13.5
L
Artemis
JabberJaw Cx
Artemis
1
9
5
0.39
L
2
7
5
0.64
W
Hercules
0
2
17
4.25
W
Vulcan
5
0
19
14.5
L
Anubis
hidoctor5
Anubis
3
5
3
0.9
W
Achilles
itc150
Achilles
1
2
16
4.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,246
Damage
67,332
73,895
Taken
58,532
25,500
Mitigated
60,114
5,352
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,031
443
421
1,040
13,247
14,922
0
7,138
6,109
15,863
0
L
Sun Wukong
GaViLaN74
Sun Wukong
10,155
2,221
0
987
14,754
8,468
0
4,432
10,322
6,937
23,394
W
Da Ji
26,970
8,509
314
827
12,742
5,329
0
5,174
7,568
0
33,091
L
Artemis
JabberJaw Cx
Artemis
13,892
8,212
0
1,109
18,399
4,335
0
4,994
13,405
0
31,647
L
13,507
1,400
389
912
18,528
6,701
0
8,533
9,995
24,102
0
W
Hercules
9,034
1,278
0
4,629
14,343
17,891
0
5,500
8,843
0
19,816
W
Vulcan
18,461
4,021
0
1,226
3,240
1,620
0
1,001
2,239
46,651
0
L
Anubis
hidoctor5
Anubis
6,976
446
278
900
10,509
3,109
0
2,073
8,436
33,970
0
W
Achilles
itc150
Achilles
8,836
3,443
0
469
14,960
20,352
0
3,478
11,482
0
23,774
L
7,716
2,694
0
777
11,705
2,887
0
2,460
9,245
0
13,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,841
Gold Earned
56,262
181
Minions Killed
174
5
Camps Cleared
4
864,426
Distance Traveled
982,922
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,038
1,004
31
3
1
166,201
0
L
Sun Wukong
9,493
949
52
5
3
182,811
2
W
Da Ji
14,656
1,466
18
2
1
211,720
0
L
Artemis
9,559
956
31
3
0
152,989
1
L
Ymir
10,337
1,034
22
2
1
189,463
3
W
Hercules
10,060
1,006
28
3
0
190,741
0
W
Vulcan
11,378
1,138
64
6
0
212,357
0
L
Anubis
10,327
1,033
69
7
1
177,771
0
W
Achilles
10,130
1,013
33
3
2
201,903
0
L
Pele
9,125
913
7
1
0
161,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role