Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CarlosPula
Ah Muzen Cab
Level 89
God Stats
3W - 4L
1,425 SR
Queue Stats
74W - 96L
1,458 Elo+
Solo
Thoth
Thoth
FaZe_Tjuan
Thoth
Level 143
God Stats
9W - 14L
1,490 SR
Queue Stats
393W - 430L
1,342 Elo+
Solo
Sylvanus
Sylvanus
invoker1104
Sylvanus
Level 41
God Stats
3W - 1L
1,814 SR
Queue Stats
36W - 51L
1,330 Elo+
Solo
Team Averages
Level 91
1,576 SR
1,377 Elo+

VS

Team Averages
Level 64
1,421 SR
1,280 Elo+
Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Pijaniec
Fenrir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,170 Elo+
Party 1
Discordia
Discordia
pwyszomierski
Discordia
Level 30
God Stats
1W - 4L
1,264 SR
Queue Stats
13W - 31L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarlosPula
Ah Muzen Cab
13
2 / 8 / 1
9,403
588
9,245
14,352
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
14
3 / 8 / 2
10,806
675
12,065
13,346
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
invoker1104
Sylvanus
14
0 / 6 / 5
10,238
640
4,481
19,275
16,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
13 / 3 / 6
12,397
775
19,206
13,272
4,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Pijaniec
Fenrir
16
6 / 1 / 9
11,080
693
8,944
18,083
11,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
pwyszomierski
Discordia
16
3 / 1 / 17
11,244
703
15,153
6,870
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
22
22
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
3
6
5.33
L
Ah Muzen Cab
CarlosPula
Ah Muzen Cab
2
8
1
0.31
L
Thoth
3
8
2
0.5
W
Fenrir
Pijaniec
Fenrir
6
1
9
10.5
L
Sylvanus
invoker1104
Sylvanus
0
6
5
0.42
W
Discordia
pwyszomierski
Discordia
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
43,303
46,973
Taken
38,225
29,227
Mitigated
17,981
11,639
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,206
9,391
0
2,175
13,272
4,424
2,464
6,211
7,061
0
58,594
L
Ah Muzen Cab
CarlosPula
Ah Muzen Cab
9,245
2,087
129
1,288
14,352
7,279
0
3,968
10,384
0
36,196
L
Thoth
12,065
267
0
810
13,346
5,072
0
3,290
10,056
42,833
0
W
Fenrir
Pijaniec
Fenrir
8,944
1,385
0
6,585
18,083
11,833
0
7,425
10,658
341
31,909
L
Sylvanus
invoker1104
Sylvanus
4,481
1,197
1,887
7,525
19,275
16,876
0
8,432
10,843
9,562
0
W
Discordia
pwyszomierski
Discordia
15,153
500
1,006
2,883
6,870
1,724
369
3,444
3,426
36,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
34,721
155
Minions Killed
252
4
Camps Cleared
10
755,974
Distance Traveled
890,329
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,397
775
141
9
1
286,448
0
L
Ah Muzen Cab
9,403
588
76
5
3
230,813
4
L
Thoth
10,806
675
65
4
1
236,203
0
W
Fenrir
11,080
693
38
2
6
324,954
1
L
Sylvanus
10,238
640
14
1
0
288,958
2
W
Discordia
11,244
703
73
5
3
278,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role