Player Matchup

Khepri
Khepri
Gare_bot
Khepri
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 105L
1,507 Elo+
Solo
Izanami
Izanami
PITTBULL 01
Izanami
Level 42
God Stats
2W - 0L
1,698 SR
Queue Stats
39W - 51L
1,394 Elo+
Party 3
Cerberus
Cerberus
Tohka5116
Cerberus
Level 29
God Stats
19W - 17L
1,529 SR
Queue Stats
75W - 112L
1,378 Elo+
Party 3
Agni
Agni
VG DOOM
Agni
Level 28
God Stats
4W - 1L
1,570 SR
Queue Stats
61W - 74L
1,415 Elo+
Party 3
Fenrir
Fenrir
xLRGSHAKEx
Fenrir
Level 113
God Stats
3W - 3L
1,375 SR
Queue Stats
72W - 86L
1,404 Elo+
Party 3
Team Averages
Level 52
1,534 SR
1,420 Elo+

VS

Team Averages
Level 78
1,512 SR
1,470 Elo+
Bellona
Bellona
BlackBullQC
Bellona
Level 11
God Stats
0W - 1L
1,408 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Loki
Loki
GbflyGoonie
Loki
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
Laqueeshria
Yemoja
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,370 Elo+
Party 2
Thoth
Thoth
SaucyFox
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 2
Artemis
Artemis
redchuy
Artemis
Level 160
God Stats
170W - 109L
1,651 SR
Queue Stats
939W - 1,020L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gare_bot
Khepri
20
0 / 0 / 21
15,483
1,032
8,052
11,233
20,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
PITTBULL 01
Izanami
20
15 / 5 / 15
16,910
1,127
35,205
22,635
14,497
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Tohka5116
Cerberus
20
2 / 1 / 27
14,293
953
16,087
19,505
32,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
VG DOOM
Agni
20
6 / 6 / 17
14,316
954
19,309
15,798
8,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
xLRGSHAKEx
Fenrir
20
19 / 3 / 16
17,600
1,173
27,733
20,913
16,912
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackBullQC
Bellona
20
2 / 8 / 11
13,976
932
16,050
29,199
27,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 8 / 7
15,714
1,048
17,351
21,920
10,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
20
0 / 3 / 10
12,882
859
10,105
16,655
24,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
SaucyFox
Thoth
20
3 / 9 / 6
13,596
906
16,281
17,163
6,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
redchuy
Artemis
20
3 / 14 / 9
14,022
935
24,387
27,602
11,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
58
42
Kills
15
15
Deaths
42
96
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlackBullQC
Bellona
2
8
11
0.94
W
Khepri
Gare_bot
Khepri
0
0
21
10.5
L
7
8
7
1.31
L
Yemoja
0
3
10
1.67
W
Izanami
PITTBULL 01
Izanami
15
5
15
4.5
L
Thoth
SaucyFox
Thoth
3
9
6
0.67
W
Cerberus
Tohka5116
Cerberus
2
1
27
15.5
W
Agni
VG DOOM
Agni
6
6
17
2.42
L
Artemis
redchuy
Artemis
3
14
9
0.54
W
Fenrir
xLRGSHAKEx
Fenrir
19
3
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,386
Damage
84,174
90,084
Taken
112,539
93,822
Mitigated
80,500
15,753
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlackBullQC
Bellona
16,050
3,743
0
591
29,199
27,502
0
12,741
15,524
0
40,839
W
Khepri
Gare_bot
Khepri
8,052
752
0
2,118
11,233
20,996
0
3,715
7,518
41,810
0
L
17,351
5,428
0
0
21,920
10,793
0
9,587
11,246
0
44,101
L
Yemoja
10,105
3,066
5,365
1,392
16,655
24,217
0
7,311
8,602
27,209
0
W
Izanami
PITTBULL 01
Izanami
35,205
27,341
152
2,700
22,635
14,497
0
3,850
18,785
0
54,570
L
Thoth
SaucyFox
Thoth
16,281
414
0
0
17,163
6,054
0
2,710
14,117
40,448
0
W
Cerberus
Tohka5116
Cerberus
16,087
560
0
5,115
19,505
32,628
0
7,602
11,903
38,961
0
W
Agni
VG DOOM
Agni
19,309
363
505
1,867
15,798
8,789
0
3,434
12,364
45,860
0
L
Artemis
redchuy
Artemis
24,387
12,912
523
1,110
27,602
11,934
0
9,139
17,637
0
46,174
W
Fenrir
xLRGSHAKEx
Fenrir
27,733
7,988
0
3,296
20,913
16,912
0
7,785
13,128
0
38,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,602
Gold Earned
70,190
253
Minions Killed
246
16
Camps Cleared
7
1,456,509
Distance Traveled
1,337,939
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,976
932
50
3
2
285,461
0
W
Khepri
15,483
1,032
58
4
4
295,194
1
L
Loki
15,714
1,048
58
4
5
331,562
0
L
Yemoja
12,882
859
32
2
0
252,711
0
W
Izanami
16,910
1,127
42
3
9
260,026
0
L
Thoth
13,596
906
61
4
0
248,867
0
W
Cerberus
14,293
953
65
4
2
310,961
5
W
Agni
14,316
954
63
4
0
269,020
0
L
Artemis
14,022
935
45
3
0
219,338
1
W
Fenrir
17,600
1,173
25
2
1
321,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role