Player Matchup

King Arthur
King Arthur
ChromaSharkeh
King Arthur
Level 159
God Stats
4W - 0L
1,976 SR
Queue Stats
264W - 86L
1,945 Elo+
Party 1
Zeus
Zeus
Xarxith
Zeus
Level 160
God Stats
12W - 3L
1,615 SR
Queue Stats
335W - 117L
1,943 Elo+
Party 1
Anhur
Anhur
bohorquez24
Anhur
Level 105
God Stats
35W - 53L
1,498 SR
Queue Stats
983W - 1,044L
1,560 Elo+
Solo
Team Averages
Level 141
1,696 SR
1,816 Elo+

VS

Team Averages
Level 66
1,497 SR
1,537 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
IIE3ZY
Hou Yi
Level 45
God Stats
2W - 1L
1,392 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 2
Terra
Terra
TheKidIcarus
Terra
Level 46
God Stats
1W - 1L
1,599 SR
Queue Stats
1W - 2L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChromaSharkeh
King Arthur
12
2 / 2 / 9
7,329
733
5,925
9,223
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Xarxith
Zeus
13
6 / 2 / 6
8,173
817
12,722
5,368
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 8
8,009
801
7,693
6,584
2,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 5 / 0
7,140
714
6,238
6,915
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
IIE3ZY
Hou Yi
9
0 / 6 / 4
6,331
633
3,536
9,066
2,043
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 2
6,402
640
3,898
12,949
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
0
0.8
W
King Arthur
ChromaSharkeh
King Arthur
2
2
9
3.25
L
Hou Yi
IIE3ZY
Hou Yi
0
6
4
0.33
L
0
2
2
0.5
W
Zeus
Xarxith
Zeus
6
2
6
4.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
13,672
21,175
Taken
28,930
9,131
Mitigated
11,362
6,192
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,238
401
0
755
6,915
1,553
0
2,472
3,862
23,730
0
W
King Arthur
ChromaSharkeh
King Arthur
5,925
774
389
1,940
9,223
4,759
140
4,194
4,771
0
13,527
L
Hou Yi
IIE3ZY
Hou Yi
3,536
1,391
0
360
9,066
2,043
0
4,880
3,596
0
11,848
L
3,898
309
505
4,488
12,949
7,766
0
4,789
7,224
11,321
0
W
Zeus
Xarxith
Zeus
12,722
2,016
0
1,611
5,368
1,700
531
3,066
2,144
43,301
0
W
7,693
2,486
0
2,252
6,584
2,672
336
2,772
3,684
0
17,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
19,873
130
Minions Killed
84
8
Camps Cleared
3
552,374
Distance Traveled
514,499
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,140
714
54
5
3
149,224
1
W
King Arthur
7,329
733
15
2
0
188,038
2
L
Hou Yi
6,331
633
22
2
0
166,996
0
L
Terra
6,402
640
8
1
0
198,279
3
W
Zeus
8,173
817
97
10
7
171,134
1
W
Anhur
8,009
801
18
2
1
193,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role