Player Matchup

Cupid
Cupid
Cupid559
Cupid
Level 40
God Stats
33W - 47L
1,406 SR
Queue Stats
46W - 106L
1,255 Elo+
Party 1
Charybdis
Charybdis
PHILLYBLUNT619
Charybdis
Level 29
God Stats
11W - 23L
1,314 SR
Queue Stats
18W - 46L
1,253 Elo+
Party 1
Cliodhna
Cliodhna
SinKhight
Cliodhna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,360 Elo+
Party 1
Hades
Hades
YoDarkShadow
Hades
Level 129
God Stats
458W - 480L
1,478 SR
Queue Stats
924W - 1,236L
1,391 Elo+
Party 1
Neith
Neith
biscuits777
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
965 Elo+
Party 1
Team Averages
Level 45
1,440 SR
1,245 Elo+

VS

Team Averages
Level 78
1,503 SR
1,418 Elo+
Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NecromancerJade
Kukulkan
Level 68
God Stats
6W - 4L
1,502 SR
Queue Stats
20W - 11L
1,448 Elo+
Solo
Achilles
Achilles
SneakyNFreaky
Achilles
Level 101
God Stats
8W - 11L
1,395 SR
Queue Stats
347W - 366L
1,408 Elo+
Solo
Bellona
Bellona
TheOne420-byven1
Bellona
Level 53
God Stats
3W - 6L
1,332 SR
Queue Stats
153W - 208L
1,407 Elo+
Solo
Ymir
Ymir
arguello34
Ymir
Level 84
God Stats
5W - 3L
1,785 SR
Queue Stats
7W - 14L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cupid559
Cupid
17
0 / 4 / 4
9,800
490
4,845
12,650
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
PHILLYBLUNT619
Charybdis
16
9 / 7 / 1
10,920
546
13,407
16,668
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
SinKhight
Cliodhna
16
6 / 6 / 4
10,558
528
12,273
14,624
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 5 / 3
9,422
471
12,675
21,891
10,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 7
8,091
405
1,724
8,047
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
15 / 5 / 4
12,806
640
18,248
13,724
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
18
4 / 4 / 5
11,376
569
12,266
10,008
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
SneakyNFreaky
Achilles
17
2 / 1 / 2
10,342
517
11,821
17,935
15,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 6
10,552
528
9,013
16,091
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 4
10,349
517
5,250
11,351
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
15
Kills
29
29
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
15
5
4
3.4
L
Cupid
Cupid559
Cupid
0
4
4
0.5
W
Kukulkan
4
4
5
1.63
L
Charybdis
PHILLYBLUNT619
Charybdis
9
7
1
1.36
L
Cliodhna
SinKhight
Cliodhna
6
6
4
1.33
W
Achilles
SneakyNFreaky
Achilles
2
1
2
3
W
5
2
6
4
L
0
5
3
0.3
W
3
3
4
1.67
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,924
Damage
56,598
73,880
Taken
69,109
28,588
Mitigated
43,143
19,778
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,248
9,601
316
4,210
13,724
4,719
757
1,188
12,536
0
95,391
L
Cupid
Cupid559
Cupid
4,845
2,969
0
3,112
12,650
5,014
1,063
5,149
7,401
0
69,407
W
Kukulkan
12,266
369
0
2,256
10,008
3,635
2,449
1,657
8,351
77,736
0
L
Charybdis
PHILLYBLUNT619
Charybdis
13,407
7,197
0
4,346
16,668
4,860
1,888
3,673
12,949
0
62,575
L
Cliodhna
SinKhight
Cliodhna
12,273
1,565
0
1,506
14,624
6,323
0
5,033
9,495
0
60,007
W
Achilles
SneakyNFreaky
Achilles
11,821
2,139
0
6,483
17,935
15,049
336
6,689
11,246
4,345
67,983
W
9,013
2,831
300
6,445
16,091
8,367
30
3,226
12,865
0
58,719
L
12,675
1,423
437
9,830
21,891
10,045
430
2,251
18,753
56,554
0
W
5,250
1,157
0
920
11,351
11,373
697
100
11,251
39,561
0
L
1,724
953
0
547
8,047
2,346
338
2,097
5,901
0
20,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
55,425
529
Minions Killed
600
0
Camps Cleared
0
1,727,300
Distance Traveled
1,907,587
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,806
640
123
6
0
374,893
0
L
Cupid
9,800
490
164
8
0
351,942
2
W
Kukulkan
11,376
569
163
8
0
356,561
10
L
Charybdis
10,920
546
89
4
0
323,358
4
L
Cliodhna
10,558
528
92
5
0
393,050
5
W
Achilles
10,342
517
136
7
0
403,041
0
W
Bellona
10,552
528
116
6
0
414,035
4
L
Hades
9,422
471
136
7
0
325,984
5
W
Ymir
10,349
517
62
3
0
359,057
5
L
Neith
8,091
405
48
2
0
332,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role