Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BoxcutterHulign
Hel
Level 69
God Stats
2W - 0L
1,487 SR
Queue Stats
13W - 18L
1,333 Elo+
Party 1
Nike
Nike
CogvsLocust12
Nike
Level 49
God Stats
5W - 0L
1,610 SR
Queue Stats
16W - 15L
1,410 Elo+
Party 1
Tiamat
Tiamat
Gamma Ray 617
Tiamat
Level 155
God Stats
1W - 1L
1,424 SR
Queue Stats
6W - 6L
1,389 Elo+
Party 1
Charybdis
Charybdis
XArsenicShadowX
Charybdis
Level 155
God Stats
1W - 0L
1,256 SR
Queue Stats
30W - 28L
1,462 Elo+
Party 1
Team Averages
Level 117
1,455 SR
1,419 Elo+

VS

Team Averages
Level 87
1,650 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
CC Tailor
Tsukuyomi
Level 125
God Stats
3W - 1L
1,537 SR
Queue Stats
28W - 27L
1,464 Elo+
Solo
Cthulhu
Cthulhu
FateUchiha
Cthulhu
Level 28
God Stats
1W - 3L
1,717 SR
Queue Stats
2W - 5L
1,420 Elo+
Solo
Chaac
Chaac
ImAnck7
Chaac
Level 47
God Stats
0W - 1L
1,873 SR
Queue Stats
157W - 109L
1,608 Elo+
Solo
Chiron
Chiron
Rephined
Chiron
Level 84
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 4L
1,527 Elo+
Solo
He Bo
He Bo
freko76
He Bo
Level 149
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 4L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
16 / 5 / 12
15,379
1,099
36,235
14,847
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 17
11,184
799
9,352
16,877
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 4 / 8
11,165
798
9,382
15,855
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 5 / 10
11,189
799
6,318
11,813
12,052
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
XArsenicShadowX
Charybdis
20
11 / 5 / 12
13,591
971
20,781
17,536
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CC Tailor
Tsukuyomi
13
3 / 6 / 7
9,344
667
5,657
10,491
4,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
FateUchiha
Cthulhu
15
0 / 7 / 7
8,637
617
10,971
20,928
17,836
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
ImAnck7
Chaac
20
9 / 5 / 5
13,663
976
17,368
23,851
16,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Rephined
Chiron
17
8 / 9 / 7
12,181
870
13,860
19,757
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
freko76
He Bo
15
4 / 10 / 5
9,981
713
12,867
16,429
5,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
37
Kills
24
24
Deaths
37
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
16
5
12
4.4
W
1
5
17
1.9
L
Tsukuyomi
CC Tailor
Tsukuyomi
3
6
7
1.08
W
4
4
8
2
L
Cthulhu
FateUchiha
Cthulhu
0
7
7
0.5
W
5
5
10
2
L
Chaac
ImAnck7
Chaac
9
5
5
2.3
L
Chiron
Rephined
Chiron
8
9
7
1.28
W
Charybdis
XArsenicShadowX
Charybdis
11
5
12
3.4
L
He Bo
freko76
He Bo
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,068
Damage
60,723
76,928
Taken
91,456
42,023
Mitigated
52,476
26,445
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
36,235
3,392
0
3,314
14,847
5,904
1,062
3,558
11,289
63,158
0
W
9,352
256
7,194
7,146
16,877
6,689
1,037
7,925
8,952
29,773
0
L
Tsukuyomi
CC Tailor
Tsukuyomi
5,657
785
0
873
10,491
4,796
0
5,751
4,514
0
12,858
W
9,382
596
0
2,097
15,855
10,694
1,470
4,158
11,697
0
23,848
L
Cthulhu
FateUchiha
Cthulhu
10,971
592
995
1,846
20,928
17,836
1
9,141
11,353
28,268
0
W
6,318
140
0
3,141
11,813
12,052
338
2,570
9,243
21,764
0
L
Chaac
ImAnck7
Chaac
17,368
3,223
0
5,002
23,851
16,900
1,159
14,292
9,082
13
60,128
L
Chiron
Rephined
Chiron
13,860
5,905
390
2,604
19,757
7,734
351
12,381
6,734
0
32,201
W
Charybdis
XArsenicShadowX
Charybdis
20,781
12,503
0
3,553
17,536
6,684
2,943
5,806
11,730
0
53,584
L
He Bo
freko76
He Bo
12,867
1,034
473
3,340
16,429
5,210
0
9,804
6,228
23,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,508
Gold Earned
53,806
282
Minions Killed
246
9
Camps Cleared
7
1,277,587
Distance Traveled
988,693
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,379
1,099
68
5
4
253,816
0
W
Hel
11,184
799
61
4
2
278,176
1
L
Tsukuyomi
9,344
667
17
1
0
134,034
1
W
Nike
11,165
798
48
3
1
266,905
0
L
Cthulhu
8,637
617
36
3
1
226,908
0
W
Tiamat
11,189
799
28
2
0
256,931
0
L
Chaac
13,663
976
109
8
4
249,059
3
L
Chiron
12,181
870
49
4
0
201,601
1
W
Charybdis
13,591
971
77
6
2
221,759
0
L
He Bo
9,981
713
35
3
2
177,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role