Player Matchup

Neith
Neith
GamerOwen
Neith
Level 146
God Stats
1W - 2L
1,601 SR
Queue Stats
194W - 176L
1,611 Elo+
Party 2
Raijin
Raijin
Jauzzy
Raijin
Level 109
God Stats
2W - 2L
1,675 SR
Queue Stats
124W - 92L
1,539 Elo+
Party 2
Olorun
Olorun
MooofinCup
Olorun
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,735 Elo+
Party 2
Anubis
Anubis
beno2505
Anubis
Level 149
God Stats
1W - 1L
1,734 SR
Queue Stats
204W - 202L
1,493 Elo+
Solo
Bellona
Bellona
xSinnzy
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,521 Elo+
Party 2
Team Averages
Level 119
1,602 SR
1,580 Elo+

VS

Team Averages
Level 109
1,647 SR
1,549 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
El Chairo Jr
Kukulkan
Level 126
God Stats
1W - 0L
1,472 SR
Queue Stats
53W - 43L
1,570 Elo+
Party 1
Izanami
Izanami
HiResFixTh3Game
Izanami
Level 26
God Stats
4W - 0L
1,919 SR
Queue Stats
109W - 60L
1,618 Elo+
Solo
Janus
Janus
OoSoyElMejor
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,467 Elo+
Party 1
Artio
Artio
SmightGuy
Artio
Level 156
God Stats
3W - 0L
1,847 SR
Queue Stats
108W - 86L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GamerOwen
Neith
20
20 / 5 / 9
12,721
909
27,239
15,079
8,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
Jauzzy
Raijin
14
2 / 8 / 10
9,591
685
8,662
14,430
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
MooofinCup
Olorun
17
3 / 4 / 15
10,390
742
7,507
14,903
7,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
beno2505
Anubis
18
4 / 4 / 11
10,665
762
11,911
10,327
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
xSinnzy
Bellona
17
1 / 4 / 18
10,633
760
8,730
22,872
27,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
0 / 6 / 9
9,880
706
7,602
12,061
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
El Chairo Jr
Kukulkan
17
3 / 5 / 9
10,865
776
9,793
7,543
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
9 / 8 / 8
12,550
896
24,132
14,735
4,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
10 / 6 / 5
12,628
902
14,712
10,845
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
SmightGuy
Artio
20
3 / 5 / 17
11,809
844
7,371
28,715
29,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
73
30
Kills
25
25
Deaths
30
63
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
6
9
0.75
W
Kukulkan
El Chairo Jr
Kukulkan
3
5
9
1.5
L
Neith
GamerOwen
Neith
20
5
9
4.9
W
9
8
8
1.63
L
Raijin
Jauzzy
Raijin
2
8
10
0.88
L
Olorun
MooofinCup
Olorun
3
4
15
2.63
W
10
6
5
2.08
W
Artio
SmightGuy
Artio
3
5
17
2.3
L
Anubis
beno2505
Anubis
4
4
11
2.38
L
Bellona
xSinnzy
Bellona
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,049
Damage
63,610
77,611
Taken
73,899
55,451
Mitigated
42,898
30,990
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,602
2,209
4,425
3,601
12,061
3,984
2,709
4,149
7,912
19,724
0
W
Kukulkan
El Chairo Jr
Kukulkan
9,793
347
1,624
519
7,543
1,923
607
1,622
5,921
26,115
0
L
Neith
GamerOwen
Neith
27,239
7,169
560
3,510
15,079
8,354
1,076
5,521
9,558
0
38,561
W
24,132
18,467
0
1,435
14,735
4,154
813
5,178
9,557
0
45,402
L
Raijin
Jauzzy
Raijin
8,662
875
1,458
2,315
14,430
6,208
80
6,152
8,278
16,334
0
L
Olorun
MooofinCup
Olorun
7,507
2,619
3,667
4,551
14,903
7,507
2,074
10,863
4,040
21,725
0
W
14,712
784
549
1,158
10,845
3,049
1,559
3,898
6,947
27,616
0
W
Artio
SmightGuy
Artio
7,371
583
1,585
9,903
28,715
29,788
0
13,233
15,482
17,521
0
L
Anubis
beno2505
Anubis
11,911
493
2,269
2,179
10,327
5,667
1,208
6,518
3,809
36,413
0
L
Bellona
xSinnzy
Bellona
8,730
1,602
4,760
5,721
22,872
27,715
0
10,424
12,448
0
17,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
57,732
145
Minions Killed
150
0
Camps Cleared
0
1,150,761
Distance Traveled
1,145,752
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,880
706
35
3
0
215,545
0
W
Kukulkan
10,865
776
24
2
0
217,016
0
L
Neith
12,721
909
33
2
0
225,803
2
W
Izanami
12,550
896
30
2
0
204,498
3
L
Raijin
9,591
685
16
1
0
197,476
1
L
Olorun
10,390
742
32
2
0
243,303
0
W
Janus
12,628
902
42
3
0
252,915
0
W
Artio
11,809
844
19
1
0
255,778
0
L
Anubis
10,665
762
52
4
0
226,615
1
L
Bellona
10,633
760
12
1
0
257,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role