Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ElChapooJr-
Hera
Level 124
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 1
Aphrodite
Aphrodite
Froncey
Aphrodite
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,054 Elo+
Solo
Achilles
Achilles
Mastah_Toker
Achilles
Level 123
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 5L
1,203 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,256 Elo+

VS

Team Averages
Level 63
1,617 SR
1,157 Elo+
Gilgamesh
Gilgamesh
Bossfeller
Gilgamesh
Level 76
God Stats
1W - 4L
1,594 SR
Queue Stats
25W - 39L
1,226 Elo+
Party 2
Chang'e
Chang'e
Cagemaster1000
Chang'e
Level 101
God Stats
1W - 4L
1,650 SR
Queue Stats
25W - 43L
1,201 Elo+
Party 2
Guan Yu
Guan Yu
ImBeastingOnU3
Guan Yu
Level 22
God Stats
1W - 1L
1,531 SR
Queue Stats
2W - 12L
1,039 Elo+
Party 2
Ymir
Ymir
monkeyemperor15
Ymir
Level 53
God Stats
1W - 1L
1,693 SR
Queue Stats
6W - 16L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 1 / 2
8,415
842
7,617
6,275
3,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 2
7,710
771
13,598
5,824
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Froncey
Aphrodite
10
0 / 4 / 3
6,629
663
670
3,691
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Mastah_Toker
Achilles
13
0 / 3 / 3
7,278
728
4,704
7,897
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bossfeller
Gilgamesh
13
3 / 2 / 4
7,978
798
3,495
8,280
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 1 / 2
8,490
849
6,578
10,085
2,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 3
7,836
784
4,825
8,970
7,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 3
8,257
826
1,649
6,534
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
10
10
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
1
2
5
W
Gilgamesh
Bossfeller
Gilgamesh
3
2
4
2.5
W
4
1
2
5
L
2
2
2
1.5
L
Aphrodite
Froncey
Aphrodite
0
4
3
0.38
W
2
1
3
3.5
L
Achilles
Mastah_Toker
Achilles
0
3
3
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,589
Damage
16,547
23,687
Taken
33,869
14,047
Mitigated
18,321
8,222
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,617
2,870
0
5,863
6,275
3,181
3
2,225
3,835
0
31,138
W
Gilgamesh
Bossfeller
Gilgamesh
3,495
737
297
2,782
8,280
3,794
486
2,668
5,412
1,347
17,502
W
6,578
589
2,470
3,776
10,085
2,950
1,086
5,596
4,189
28,859
0
L
13,598
3,675
72
1,002
5,824
1,885
732
3,283
2,539
34,888
0
L
Aphrodite
Froncey
Aphrodite
670
232
155
298
3,691
2,327
476
1,777
1,841
2,877
0
W
4,825
345
1,748
2,469
8,970
7,114
447
3,985
4,511
5,993
15,169
L
Achilles
Mastah_Toker
Achilles
4,704
1,165
0
832
7,897
6,654
40
3,046
4,809
408
24,527
W
1,649
297
263
1,350
6,534
4,463
353
2,111
4,322
15,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
32,561
161
Minions Killed
154
9
Camps Cleared
6
692,036
Distance Traveled
788,183
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,415
842
58
6
6
202,242
2
W
Gilgamesh
7,978
798
38
4
2
195,137
1
W
Chang'e
8,490
849
58
6
2
207,932
1
L
Hera
7,710
771
56
6
1
193,520
1
L
Aphrodite
6,629
663
4
0
1
86,834
0
W
Guan Yu
7,836
784
33
3
2
215,082
4
L
Achilles
7,278
728
43
4
1
209,440
1
W
Ymir
8,257
826
25
3
0
170,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role