Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArcticFoxxxx
Hercules
Level 118
God Stats
1W - 1L
1,258 SR
Queue Stats
888W - 971L
1,507 Elo+
Party 3
Sun Wukong
Sun Wukong
ImHume
Sun Wukong
Level 86
God Stats
12W - 15L
1,570 SR
Queue Stats
343W - 355L
1,565 Elo+
Party 3
Heimdallr
Heimdallr
Legaan
Heimdallr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 2
Hun Batz
Hun Batz
TempZ Ghostly
Hun Batz
Level 69
God Stats
2W - 0L
1,750 SR
Queue Stats
15W - 19L
1,397 Elo+
Party 2
Team Averages
Level 97
1,515 SR
1,487 Elo+

VS

Team Averages
Level 74
1,483 SR
1,480 Elo+
Anubis
Anubis
Afroboy005
Anubis
Level 66
God Stats
2W - 1L
1,471 SR
Queue Stats
28W - 25L
1,528 Elo+
Party 1
Fenrir
Fenrir
LUIX001
Fenrir
Level 121
God Stats
6W - 11L
1,459 SR
Queue Stats
408W - 447L
1,425 Elo+
Solo
Yemoja
Yemoja
LipRipper
Yemoja
Level 66
God Stats
1W - 1L
1,797 SR
Queue Stats
5W - 4L
1,548 Elo+
Party 1
King Arthur
King Arthur
Santalilcamper
King Arthur
Level 50
God Stats
7W - 10L
1,460 SR
Queue Stats
78W - 75L
1,449 Elo+
Solo
Chronos
Chronos
youtubedstroyzz
Chronos
Level 66
God Stats
1W - 8L
1,229 SR
Queue Stats
220W - 245L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 3 / 6
5,881
588
4,932
6,972
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ArcticFoxxxx
Hercules
10
2 / 3 / 9
6,140
614
4,208
9,173
4,443
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
ImHume
Sun Wukong
12
9 / 0 / 3
7,421
742
7,592
9,522
3,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Legaan
Heimdallr
10
7 / 1 / 1
6,524
652
6,169
5,235
1,724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
TempZ Ghostly
Hun Batz
9
3 / 4 / 2
5,772
577
2,339
6,858
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Afroboy005
Anubis
9
3 / 5 / 2
5,756
576
6,447
7,130
3,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LUIX001
Fenrir
9
5 / 4 / 3
5,967
597
4,719
8,301
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
LipRipper
Yemoja
7
1 / 2 / 3
4,982
498
2,022
5,085
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Santalilcamper
King Arthur
7
0 / 5 / 1
4,590
459
3,757
9,342
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 6 / 1
4,925
493
5,990
7,414
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
11
11
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
6
1.33
L
Anubis
Afroboy005
Anubis
3
5
2
0.8
W
Hercules
ArcticFoxxxx
Hercules
2
3
9
2.17
W
Sun Wukong
ImHume
Sun Wukong
9
0
3
10.5
L
Fenrir
LUIX001
Fenrir
5
4
3
1.63
W
Heimdallr
Legaan
Heimdallr
7
1
1
7.5
L
Yemoja
LipRipper
Yemoja
1
2
3
1.25
L
King Arthur
Santalilcamper
King Arthur
0
5
1
0.1
W
Hun Batz
TempZ Ghostly
Hun Batz
3
4
2
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,240
Damage
22,935
37,760
Taken
37,272
13,245
Mitigated
13,518
14,209
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,932
927
559
2,613
6,972
1,563
15
3,606
3,332
20,584
0
L
Anubis
Afroboy005
Anubis
6,447
349
0
2,067
7,130
3,144
0
2,430
4,388
23,349
0
W
Hercules
ArcticFoxxxx
Hercules
4,208
834
47
1,717
9,173
4,443
0
3,137
5,899
0
19,285
W
Sun Wukong
ImHume
Sun Wukong
7,592
1,574
379
5,363
9,522
3,864
162
2,628
6,680
0
38,146
L
Fenrir
LUIX001
Fenrir
4,719
1,211
0
2,700
8,301
2,661
0
920
7,205
0
24,401
W
Heimdallr
Legaan
Heimdallr
6,169
2,315
0
1,862
5,235
1,724
936
2,911
2,291
0
31,314
L
Yemoja
LipRipper
Yemoja
2,022
485
705
1,065
5,085
2,069
0
322
4,741
12,327
0
L
King Arthur
Santalilcamper
King Arthur
3,757
405
0
1,564
9,342
3,885
0
710
8,592
0
18,321
W
Hun Batz
TempZ Ghostly
Hun Batz
2,339
321
0
1,669
6,858
1,651
0
1,358
5,466
0
20,464
L
5,990
2,201
201
923
7,414
1,759
0
0
7,412
15,585
2,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
26,220
263
Minions Killed
183
0
Camps Cleared
0
1,036,070
Distance Traveled
962,393
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,881
588
41
4
0
197,076
4
L
Anubis
5,756
576
48
5
0
160,884
0
W
Hercules
6,140
614
39
4
0
194,803
0
W
Sun Wukong
7,421
742
82
8
0
216,108
4
L
Fenrir
5,967
597
53
5
0
200,248
1
W
Heimdallr
6,524
652
60
6
0
201,768
2
L
Yemoja
4,982
498
17
2
0
196,573
0
L
King Arthur
4,590
459
41
4
0
191,382
0
W
Hun Batz
5,772
577
41
4
0
226,315
4
L
Chronos
4,925
493
24
2
0
213,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role