Player Matchup

Merlin
Merlin
D3MONxSL4Y3R
Merlin
Level 78
God Stats
0W - 1L
1,334 SR
Queue Stats
23W - 37L
1,275 Elo+
Party 1
Atlas
Atlas
DMND KENOBI
Atlas
Level 44
God Stats
0W - 1L
1,215 SR
Queue Stats
11W - 27L
1,232 Elo+
Party 1
Erlang Shen
Erlang Shen
Doomburglar
Erlang Shen
Level 106
God Stats
4W - 2L
1,749 SR
Queue Stats
464W - 504L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
Ezking22702
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,110 Elo+
Party 1
Baron Samedi
Baron Samedi
Foxy of moon
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,187 Elo+
Party 1
Team Averages
Level 55
1,460 SR
1,221 Elo+

VS

Team Averages
Level 89
1,504 SR
1,371 Elo+
Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Camoflais36
Geb
Level 129
God Stats
2W - 1L
1,483 SR
Queue Stats
157W - 166L
1,384 Elo+
Solo
Odin
Odin
IRIGOYENS9177
Odin
Level 60
God Stats
3W - 4L
1,350 SR
Queue Stats
262W - 334L
1,259 Elo+
Solo
Cthulhu
Cthulhu
JohnnyCacks
Cthulhu
Level 128
God Stats
2W - 0L
1,700 SR
Queue Stats
126W - 149L
1,368 Elo+
Solo
Olorun
Olorun
R4ttuskus
Olorun
Level 60
God Stats
2W - 1L
1,489 SR
Queue Stats
123W - 127L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 10
12,995
722
35,386
13,534
6,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 11
11,213
623
20,247
34,416
31,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Doomburglar
Erlang Shen
16
2 / 6 / 7
10,240
569
13,165
30,214
33,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Ezking22702
Ao Kuang
16
3 / 11 / 10
10,470
582
17,983
24,074
10,736
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Foxy of moon
Baron Samedi
20
4 / 6 / 8
11,636
646
17,651
16,743
13,355
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
7 / 3 / 19
13,614
756
21,616
24,855
38,757
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 4 / 16
12,903
717
12,126
31,532
27,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 10
11,148
619
5,406
13,377
7,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
JohnnyCacks
Cthulhu
20
8 / 4 / 17
13,645
758
28,689
31,892
26,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
R4ttuskus
Olorun
20
9 / 5 / 13
12,515
695
30,992
24,605
12,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
18
Kills
31
31
Deaths
18
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
3
19
5.5
W
4
4
16
3
L
Merlin
6
3
10
3.67
L
3
5
11
1.7
L
Erlang Shen
Doomburglar
Erlang Shen
2
6
7
0.92
L
Ao Kuang
Ezking22702
Ao Kuang
3
11
10
0.73
L
Baron Samedi
Foxy of moon
Baron Samedi
4
6
8
1.33
W
3
2
10
4
W
Cthulhu
JohnnyCacks
Cthulhu
8
4
17
4.13
W
Olorun
R4ttuskus
Olorun
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,432
Damage
98,829
118,981
Taken
126,261
95,475
Mitigated
112,855
46,052
Healing
69,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
21,616
2,337
2,879
7,170
24,855
38,757
630
18,248
6,607
42,837
0
W
12,126
1,089
2,138
13,145
31,532
27,317
176
19,704
11,828
19,226
0
L
Merlin
35,386
1,903
663
1,826
13,534
6,263
184
10,908
2,268
65,750
0
L
20,247
10,439
904
12,893
34,416
31,635
81
23,849
9,990
34,812
0
L
Erlang Shen
Doomburglar
Erlang Shen
13,165
6,146
1,723
9,835
30,214
33,486
0
25,566
4,088
0
23,790
L
Ao Kuang
Ezking22702
Ao Kuang
17,983
4,168
1,562
6,148
24,074
10,736
26
18,704
5,031
27,943
0
L
Baron Samedi
Foxy of moon
Baron Samedi
17,651
2,441
5,666
4,832
16,743
13,355
56
12,275
4,181
33,273
0
W
5,406
1,486
2,018
4,570
13,377
7,235
1,160
10,945
2,432
0
14,845
W
Cthulhu
JohnnyCacks
Cthulhu
28,689
1,136
4,043
10,117
31,892
26,858
390
21,453
10,439
57,738
0
W
Olorun
R4ttuskus
Olorun
30,992
22,017
11,097
11,872
24,605
12,688
2,550
20,917
3,688
50,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,554
Gold Earned
63,825
157
Minions Killed
186
0
Camps Cleared
0
1,442,175
Distance Traveled
1,587,175
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,614
756
44
2
0
321,168
0
W
Geb
12,903
717
11
1
0
265,831
0
L
Merlin
12,995
722
69
4
0
314,326
1
L
Atlas
11,213
623
13
1
0
307,557
1
L
Erlang Shen
10,240
569
18
1
0
266,534
0
L
Ao Kuang
10,470
582
14
1
0
269,807
0
L
Baron Samedi
11,636
646
43
2
0
283,951
0
W
Odin
11,148
619
20
1
0
336,094
0
W
Cthulhu
13,645
758
71
4
0
360,622
1
W
Olorun
12,515
695
40
2
0
303,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role