Player Matchup

Tiamat
Tiamat
SniperLyfe18_TTV
Tiamat
Level 49
God Stats
12W - 21L
1,451 SR
Queue Stats
117W - 188L
1,277 Elo+
Party 1
Neith
Neith
XxTO0SHORT420xX
Neith
Level 16
God Stats
9W - 29L
1,292 SR
Queue Stats
12W - 44L
1,223 Elo+
Party 2
Guan Yu
Guan Yu
jacobmitchell199
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 48L
917 Elo+
Party 1
Nike
Nike
sniperwyfe31698
Nike
Level 36
God Stats
18W - 51L
1,330 SR
Queue Stats
67W - 137L
1,234 Elo+
Party 1
Geb
Geb
temp-243469
Geb
Level 49
God Stats
21W - 18L
1,556 SR
Queue Stats
164W - 200L
1,365 Elo+
Party 2
Team Averages
Level 31
1,426 SR
1,203 Elo+

VS

Team Averages
Level 66
1,419 SR
1,379 Elo+
Neith
Neith
Blank_Marquee
Neith
Level 45
God Stats
4W - 11L
1,443 SR
Queue Stats
162W - 176L
1,361 Elo+
Party 3
Nemesis
Nemesis
FonikKisune
Nemesis
Level 80
God Stats
24W - 23L
1,459 SR
Queue Stats
114W - 138L
1,445 Elo+
Solo
Geb
Geb
GODEVILLL5862
Geb
Level 87
God Stats
24W - 19L
1,477 SR
Queue Stats
517W - 564L
1,380 Elo+
Solo
Izanami
Izanami
Sza_Pearl
Izanami
Level 85
God Stats
2W - 4L
1,297 SR
Queue Stats
234W - 270L
1,329 Elo+
Party 3
Charybdis
Charybdis
YaBoiJarule
Charybdis
Level 34
God Stats
28W - 28L
1,420 SR
Queue Stats
97W - 113L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
11,736
1,067
21,250
23,755
13,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 8 / 4
9,793
890
8,938
19,120
6,287
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 12 / 1
9,089
826
1,063
17,572
6,011
16
1 / 14 / 4
9,688
881
11,979
27,354
21,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 0 / 3
11,843
1,077
18,637
12,504
14,672
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 17
12,652
1,150
16,165
10,164
4,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
FonikKisune
Nemesis
18
1 / 3 / 22
10,767
979
6,749
13,901
7,482
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 0 / 27
12,308
1,119
14,992
13,670
19,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Sza_Pearl
Izanami
19
13 / 1 / 18
12,423
1,129
28,161
14,061
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
YaBoiJarule
Charybdis
19
12 / 1 / 18
13,008
1,183
24,992
14,518
6,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
143
7
Kills
41
42
Deaths
7
17
Assists
102
Player
Kills
Deaths
Assists
KDA
W
12
2
17
10.25
W
Nemesis
FonikKisune
Nemesis
1
3
22
4
W
3
0
27
16.5
L
2
8
5
0.56
W
Izanami
Sza_Pearl
Izanami
13
1
18
22
L
0
8
4
0.25
W
Charybdis
YaBoiJarule
Charybdis
12
1
18
21
L
1
12
1
0.13
L
1
14
4
0.21
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,867
Damage
91,059
100,305
Taken
66,314
61,894
Mitigated
44,085
6,087
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,165
5,528
0
1,187
10,164
4,222
0
7,172
2,744
0
29,169
W
Nemesis
FonikKisune
Nemesis
6,749
2,540
0
2,010
13,901
7,482
0
8,214
5,511
0
13,236
W
14,992
939
846
2,495
13,670
19,790
0
6,535
6,823
26,721
0
L
21,250
1,072
240
2,930
23,755
13,739
0
2,542
21,213
48,432
0
W
Izanami
Sza_Pearl
Izanami
28,161
22,378
1,054
4,897
14,061
5,988
0
9,068
4,655
0
62,374
L
8,938
6,383
0
467
19,120
6,287
0
3,235
15,885
0
33,413
W
Charybdis
YaBoiJarule
Charybdis
24,992
19,112
0
4,831
14,518
6,603
0
8,140
6,090
0
49,734
L
1,063
171
699
894
17,572
6,011
0
3,143
14,429
0
2,778
L
11,979
2,282
0
0
27,354
21,185
0
4,451
22,903
988
19,248
L
18,637
1,133
0
857
12,504
14,672
0
1,621
10,883
30,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,149
Gold Earned
61,158
157
Minions Killed
234
3
Camps Cleared
7
917,548
Distance Traveled
977,176
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,652
1,150
35
3
0
179,724
0
W
Nemesis
10,767
979
12
1
1
198,927
0
W
Geb
12,308
1,119
36
3
1
234,463
1
L
Tiamat
11,736
1,067
73
7
1
197,134
0
W
Izanami
12,423
1,129
83
8
2
180,283
0
L
Neith
9,793
890
42
4
2
178,247
0
W
Charybdis
13,008
1,183
68
6
3
183,779
0
L
Guan Yu
9,089
826
1
0
0
156,679
1
L
Nike
9,688
881
20
2
0
183,528
0
L
Geb
11,843
1,077
21
2
0
201,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role