Player Matchup

Bacchus
Bacchus
CezarWentz
Bacchus
Level 109
God Stats
2W - 0L
1,618 SR
Queue Stats
201W - 212L
1,425 Elo+
Solo
Hera
Hera
DAlekGrim
Hera
Level 127
God Stats
7W - 2L
1,501 SR
Queue Stats
630W - 604L
1,451 Elo+
Solo
Hachiman
Hachiman
PBdemondcreep
Hachiman
Level 48
God Stats
2W - 1L
1,583 SR
Queue Stats
50W - 47L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VIC29062001
Cu Chulainn
Level 139
God Stats
7W - 4L
1,596 SR
Queue Stats
381W - 344L
1,471 Elo+
Party 1
Mercury
Mercury
angel11840
Mercury
Level 133
God Stats
6W - 6L
1,514 SR
Queue Stats
429W - 378L
1,515 Elo+
Party 1
Team Averages
Level 111
1,562 SR
1,477 Elo+

VS

Team Averages
Level 96
1,481 SR
1,478 Elo+
Neith
Neith
Il-D3SK-lI
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,476 Elo+
Party 3
Tiamat
Tiamat
LARO-shadowghost
Tiamat
Level 159
God Stats
7W - 9L
1,547 SR
Queue Stats
422W - 418L
1,490 Elo+
Party 2
Thor
Thor
RicheyDinero
Thor
Level 79
God Stats
9W - 16L
1,369 SR
Queue Stats
311W - 361L
1,463 Elo+
Solo
Sylvanus
Sylvanus
XCHUMEIQUE-TODDY
Sylvanus
Level 47
God Stats
8W - 11L
1,457 SR
Queue Stats
119W - 132L
1,451 Elo+
Party 3
Mulan
Mulan
sam-mesita
Mulan
Level 148
God Stats
0W - 1L
1,533 SR
Queue Stats
122W - 98L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CezarWentz
Bacchus
9
1 / 0 / 4
5,656
566
3,081
7,008
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
10
2 / 0 / 0
6,031
603
2,704
2,624
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
PBdemondcreep
Hachiman
10
5 / 0 / 1
5,913
591
6,182
3,711
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
VIC29062001
Cu Chulainn
10
3 / 1 / 1
6,159
616
6,545
7,482
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
angel11840
Mercury
11
0 / 0 / 4
5,905
591
3,711
5,062
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 3 / 0
4,415
442
2,192
6,287
1,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 1 / 0
5,246
525
1,072
4,299
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 0
4,579
458
419
7,049
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,326
433
3,160
6,522
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mulan
10
1 / 2 / 0
5,924
592
4,362
7,977
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CezarWentz
Bacchus
1
0
4
3
W
Hera
2
0
0
2
L
Neith
0
3
0
0
L
0
1
0
0
W
Hachiman
PBdemondcreep
Hachiman
5
0
1
5.5
L
0
2
0
0
W
Cu Chulainn
VIC29062001
Cu Chulainn
3
1
1
3.5
L
0
3
0
0
W
Mercury
angel11840
Mercury
0
0
4
2
L
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
11,205
25,887
Taken
32,134
14,199
Mitigated
14,337
9,287
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CezarWentz
Bacchus
3,081
272
0
2,485
7,008
6,162
30
1,355
5,637
11,494
0
W
Hera
2,704
257
0
471
2,624
709
0
658
1,908
38,436
0
L
Neith
2,192
487
0
1,504
6,287
1,390
0
1,426
4,861
0
14,965
L
1,072
185
0
1,210
4,299
1,950
0
2,685
1,614
30,663
0
W
Hachiman
PBdemondcreep
Hachiman
6,182
3,066
0
1,617
3,711
1,252
480
1,282
2,429
0
38,277
L
419
227
0
2,801
7,049
1,885
0
407
6,536
0
18,826
W
Cu Chulainn
VIC29062001
Cu Chulainn
6,545
1,665
38
2,562
7,482
4,082
0
802
6,310
771
33,725
L
3,160
880
810
1,604
6,522
3,614
0
1,175
5,347
13,834
5,440
W
Mercury
angel11840
Mercury
3,711
1,352
0
2,114
5,062
1,994
0
600
4,392
0
37,472
L
Mulan
4,362
752
0
3,091
7,977
5,498
0
489
7,014
3,865
27,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
24,490
333
Minions Killed
266
0
Camps Cleared
0
1,057,902
Distance Traveled
946,113
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,656
566
15
2
0
198,624
3
W
Hera
6,031
603
79
8
0
204,562
1
L
Neith
4,415
442
37
4
0
187,649
2
L
Tiamat
5,246
525
70
7
0
192,298
2
W
Hachiman
5,913
591
92
9
0
176,613
3
L
Thor
4,579
458
51
5
0
186,779
0
W
Cu Chulainn
6,159
616
72
7
0
219,927
2
L
Sylvanus
4,326
433
32
3
0
184,069
1
W
Mercury
5,905
591
75
8
0
258,176
1
L
Mulan
5,924
592
76
8
0
195,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role