Player Matchup

Jing Wei
Jing Wei
DemiPhoenix7
Jing Wei
Level 150
God Stats
1W - 2L
1,463 SR
Queue Stats
110W - 123L
1,654 Elo+
Party 1
Yemoja
Yemoja
Le_Monke98
Yemoja
Level 100
God Stats
0W - 2L
1,578 SR
Queue Stats
118W - 127L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
Rebelqfb
Sun Wukong
Level 159
God Stats
0W - 1L
1,520 SR
Queue Stats
87W - 113L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
TPC Jazz
Baron Samedi
Level 125
God Stats
1W - 2L
1,554 SR
Queue Stats
32W - 56L
1,448 Elo+
Solo
Team Averages
Level 134
1,529 SR
1,554 Elo+

VS

Team Averages
Level 126
1,481 SR
1,448 Elo+
Ymir
Ymir
Corruptingmysoul
Ymir
Level 124
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo
Atlas
Atlas
Nemo7782
Atlas
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
OhKudasai
Medusa
Level 134
God Stats
2W - 1L
1,585 SR
Queue Stats
17W - 15L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
Quiinziilla
Baron Samedi
Level 128
God Stats
2W - 2L
1,414 SR
Queue Stats
7W - 9L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DemiPhoenix7
Jing Wei
19
5 / 6 / 1
12,843
755
14,612
20,964
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Le_Monke98
Yemoja
18
1 / 6 / 7
11,593
682
9,262
24,786
24,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Rebelqfb
Sun Wukong
17
1 / 9 / 3
11,344
667
11,084
23,664
14,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TPC Jazz
Baron Samedi
18
5 / 8 / 3
12,327
725
11,067
22,520
17,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
12,767
751
13,816
21,838
11,987
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
Nemo7782
Atlas
18
1 / 3 / 15
13,793
811
11,489
21,775
26,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
OhKudasai
Medusa
20
21 / 1 / 4
16,387
964
36,414
17,942
9,102
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Quiinziilla
Baron Samedi
19
4 / 4 / 4
13,570
798
13,855
14,491
10,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
29
29
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Jing Wei
DemiPhoenix7
Jing Wei
5
6
1
0.92
L
Yemoja
Le_Monke98
Yemoja
1
6
7
0.75
W
Atlas
Nemo7782
Atlas
1
3
15
2.83
W
Medusa
OhKudasai
Medusa
21
1
4
23
W
Baron Samedi
Quiinziilla
Baron Samedi
4
4
4
1.5
L
Sun Wukong
Rebelqfb
Sun Wukong
1
9
3
0.28
L
Baron Samedi
TPC Jazz
Baron Samedi
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,025
Damage
75,574
91,934
Taken
76,046
65,679
Mitigated
57,472
22,977
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,816
3,238
234
6,508
21,838
11,987
706
6,764
15,074
47,437
0
L
Jing Wei
DemiPhoenix7
Jing Wei
14,612
11,276
0
4,351
20,964
9,275
2,122
10,148
10,816
0
60,612
L
Yemoja
Le_Monke98
Yemoja
9,262
2,562
3,331
5,579
24,786
24,484
600
13,888
10,898
37,289
0
W
Atlas
Nemo7782
Atlas
11,489
3,458
998
2,350
21,775
26,102
901
3,859
17,916
32,095
0
W
Medusa
OhKudasai
Medusa
36,414
24,928
0
6,638
17,942
9,102
3,177
5,649
12,293
0
100,987
W
Baron Samedi
Quiinziilla
Baron Samedi
13,855
1,095
2,940
3,585
14,491
10,281
2,398
4,891
9,600
57,922
0
L
Sun Wukong
Rebelqfb
Sun Wukong
11,084
2,254
361
4,183
23,664
14,609
1,048
7,714
15,950
0
43,765
L
Baron Samedi
TPC Jazz
Baron Samedi
11,067
1,495
1,009
4,163
22,520
17,311
0
8,209
14,311
42,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,107
Gold Earned
56,517
274
Minions Killed
321
9
Camps Cleared
16
927,228
Distance Traveled
1,246,009
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,767
751
60
4
5
285,757
3
L
Jing Wei
12,843
755
106
6
2
241,185
1
L
Yemoja
11,593
682
52
3
3
238,632
1
W
Atlas
13,793
811
45
3
0
325,893
0
W
Medusa
16,387
964
123
7
3
364,902
1
W
Baron Samedi
13,570
798
93
5
8
269,457
1
L
Sun Wukong
11,344
667
67
4
2
247,667
0
L
Baron Samedi
12,327
725
49
3
2
199,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role