Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BremoX
Gilgamesh
Level 26
God Stats
2W - 2L
1,388 SR
Queue Stats
43W - 40L
1,488 Elo+
Party 2
Horus
Horus
CommonDandy
Horus
Level 126
God Stats
2W - 2L
1,356 SR
Queue Stats
100W - 69L
1,543 Elo+
Party 2
Bellona
Bellona
daniel25jm
Bellona
Level 103
God Stats
6W - 7L
1,407 SR
Queue Stats
105W - 65L
1,555 Elo+
Party 2
Odin
Odin
海神唐三
Odin
Level 68
God Stats
36W - 22L
1,612 SR
Queue Stats
331W - 347L
1,472 Elo+
Solo
Team Averages
Level 90
1,453 SR
1,512 Elo+

VS

Team Averages
Level 45
1,535 SR
1,444 Elo+
Geb
Geb
Altonator18
Geb
Level 56
God Stats
5W - 5L
1,646 SR
Queue Stats
183W - 213L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
ItsMeWhoKldU612
Danzaburou
Level 34
God Stats
20W - 19L
1,598 SR
Queue Stats
115W - 120L
1,492 Elo+
Party 3
Thanatos
Thanatos
Jayder06
Thanatos
Level 47
God Stats
1W - 2L
1,428 SR
Queue Stats
140W - 138L
1,524 Elo+
Party 3
Aphrodite
Aphrodite
Xori Laurel
Aphrodite
Level 71
God Stats
4W - 4L
1,425 SR
Queue Stats
217W - 287L
1,341 Elo+
Party 1
Scylla
Scylla
jeffter
Scylla
Level 18
God Stats
4W - 5L
1,578 SR
Queue Stats
21W - 35L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 1 / 13
8,503
1,063
13,354
9,509
4,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
BremoX
Gilgamesh
15
6 / 0 / 10
9,010
1,126
9,790
6,293
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 15
8,942
1,118
7,317
8,923
7,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
daniel25jm
Bellona
15
8 / 0 / 12
10,302
1,288
10,094
7,496
5,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 12
8,651
1,081
6,227
5,499
3,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

392

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,328
916
4,365
7,308
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ItsMeWhoKldU612
Danzaburou
12
1 / 5 / 0
7,297
912
4,546
7,919
2,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Jayder06
Thanatos
13
2 / 6 / 0
7,748
969
9,100
12,985
4,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Xori Laurel
Aphrodite
13
0 / 5 / 2
7,153
894
5,099
12,178
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
jeffter
Scylla
13
0 / 6 / 2
7,141
893
1,770
9,733
2,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
8
23
Kills
3
3
Deaths
23
62
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
13
9.5
L
0
1
1
0.5
W
Gilgamesh
BremoX
Gilgamesh
6
0
10
11
W
2
0
15
9.5
L
Danzaburou
ItsMeWhoKldU612
Danzaburou
1
5
0
0.2
L
Thanatos
Jayder06
Thanatos
2
6
0
0.33
L
Aphrodite
Xori Laurel
Aphrodite
0
5
2
0.2
W
Bellona
daniel25jm
Bellona
8
0
12
14
L
Scylla
jeffter
Scylla
0
6
2
0.17
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,782
Damage
24,880
37,720
Taken
50,123
25,490
Mitigated
23,514
12,445
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,354
2,999
0
2,531
9,509
4,623
0
3,806
5,703
0
25,526
L
4,365
748
0
403
7,308
7,560
0
72
7,236
10,493
0
W
Gilgamesh
BremoX
Gilgamesh
9,790
2,190
0
161
6,293
4,364
0
1,980
4,003
0
19,609
W
7,317
3,620
3,304
2,840
8,923
7,210
0
2,441
5,404
1,151
12,720
L
Danzaburou
ItsMeWhoKldU612
Danzaburou
4,546
1,725
0
223
7,919
2,820
0
58
7,861
0
14,489
L
Thanatos
Jayder06
Thanatos
9,100
1,272
0
2,071
12,985
4,615
0
330
12,655
0
18,383
L
Aphrodite
Xori Laurel
Aphrodite
5,099
770
1,817
2,461
12,178
5,637
0
453
11,725
17,861
0
W
Bellona
daniel25jm
Bellona
10,094
4,000
1,419
1,820
7,496
5,399
0
1,592
5,475
0
18,924
L
Scylla
jeffter
Scylla
1,770
166
0
0
9,733
2,882
0
30
9,703
5,142
0
W
6,227
868
0
370
5,499
3,894
0
1,415
4,084
3,616
10,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
36,667
92
Minions Killed
86
4
Camps Cleared
3
844,436
Distance Traveled
547,077
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,503
1,063
23
3
0
163,923
0
L
Geb
7,328
916
10
1
0
99,189
0
W
Gilgamesh
9,010
1,126
24
3
2
179,827
1
W
Horus
8,942
1,118
7
1
0
187,114
0
L
Danzaburou
7,297
912
21
3
1
77,943
1
L
Thanatos
7,748
969
19
2
2
141,390
0
L
Aphrodite
7,153
894
26
3
0
119,724
0
W
Bellona
10,302
1,288
19
2
0
162,821
0
L
Scylla
7,141
893
10
1
0
108,831
0
W
Odin
8,651
1,081
19
2
2
150,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role