Player Matchup

Fenrir
Fenrir
Gafitax
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,631 Elo+
Party 1
Merlin
Merlin
JPaulC
Merlin
Level 98
God Stats
2W - 0L
1,295 SR
Queue Stats
5W - 2L
1,672 Elo+
Party 1
Mercury
Mercury
Trollstoned
Mercury
Level 140
God Stats
4W - 4L
1,425 SR
Queue Stats
125W - 115L
1,598 Elo+
Party 3
Anhur
Anhur
bikEpic
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,593 Elo+
Party 3
Anubis
Anubis
xXScooobyXx
Anubis
Level 14
God Stats
2W - 1L
1,540 SR
Queue Stats
7W - 4L
1,632 Elo+
Party 1
Team Averages
Level 59
1,452 SR
1,625 Elo+

VS

Team Averages
Level 73
1,733 SR
1,579 Elo+
Charybdis
Charybdis
DirtyyDish
Charybdis
Level 128
God Stats
2W - 5L
1,689 SR
Queue Stats
217W - 174L
1,694 Elo+
Party 2
Agni
Agni
GirthWorm19
Agni
Level 49
God Stats
0W - 1L
1,950 SR
Queue Stats
125W - 83L
1,702 Elo+
Party 2
Pele
Pele
Raada
Pele
Level 32
God Stats
4W - 2L
1,703 SR
Queue Stats
24W - 46L
1,211 Elo+
Solo
Kuzenbo
Kuzenbo
TheOneMadMan
Kuzenbo
Level 29
God Stats
13W - 11L
1,636 SR
Queue Stats
51W - 49L
1,580 Elo+
Party 2
Ullr
Ullr
sauccy
Ullr
Level 129
God Stats
10W - 9L
1,685 SR
Queue Stats
286W - 253L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gafitax
Fenrir
8
4 / 2 / 7
5,321
532
4,912
6,166
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
JPaulC
Merlin
8
1 / 3 / 1
5,268
527
2,047
4,939
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Trollstoned
Mercury
11
4 / 1 / 7
6,320
632
3,383
5,784
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
bikEpic
Anhur
10
6 / 0 / 6
6,284
628
5,522
5,060
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
5 / 1 / 2
6,717
672
5,231
4,475
1,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DirtyyDish
Charybdis
8
0 / 4 / 1
4,724
472
3,716
6,003
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,102
610
4,235
6,008
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Raada
Pele
7
0 / 5 / 1
4,517
452
1,410
6,810
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
TheOneMadMan
Kuzenbo
6
0 / 5 / 1
4,341
434
2,011
6,208
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
sauccy
Ullr
10
3 / 3 / 2
5,922
592
4,666
7,262
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
7
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DirtyyDish
Charybdis
0
4
1
0.13
W
Fenrir
Gafitax
Fenrir
4
2
7
3.75
L
3
3
1
1.17
W
Merlin
JPaulC
Merlin
1
3
1
0.5
L
Pele
Raada
Pele
0
5
1
0.1
L
Kuzenbo
TheOneMadMan
Kuzenbo
0
5
1
0.1
W
Mercury
Trollstoned
Mercury
4
1
7
7.5
W
Anhur
bikEpic
Anhur
6
0
6
9
L
Ullr
sauccy
Ullr
3
3
2
1.33
W
Anubis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
16,038
26,424
Taken
32,291
7,318
Mitigated
9,432
8,825
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DirtyyDish
Charybdis
3,716
2,414
0
1,672
6,003
790
0
0
6,003
0
26,206
W
Fenrir
Gafitax
Fenrir
4,912
1,520
0
1,515
6,166
1,651
0
956
5,210
0
15,175
L
4,235
316
0
1,189
6,008
1,630
0
1,372
4,426
36,059
0
W
Merlin
JPaulC
Merlin
2,047
3
0
907
4,939
1,277
0
2,598
2,341
22,333
0
L
Pele
Raada
Pele
1,410
152
0
1,424
6,810
1,397
0
1,470
5,340
0
18,452
L
Kuzenbo
TheOneMadMan
Kuzenbo
2,011
736
0
1,048
6,208
3,982
0
1,608
4,600
7,223
0
W
Mercury
Trollstoned
Mercury
3,383
1,913
0
1,073
5,784
1,516
0
1,266
4,518
0
31,169
W
Anhur
bikEpic
Anhur
5,522
3,379
0
2,732
5,060
1,124
0
482
4,578
0
31,516
L
Ullr
sauccy
Ullr
4,666
2,053
0
2,253
7,262
1,633
0
2,474
4,644
0
27,792
W
Anubis
5,231
420
0
2,598
4,475
1,750
447
944
3,531
34,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
25,606
283
Minions Killed
244
0
Camps Cleared
0
958,864
Distance Traveled
897,656
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,724
472
57
6
0
159,428
3
W
Fenrir
5,321
532
37
4
0
173,134
0
L
Agni
6,102
610
71
7
0
199,318
3
W
Merlin
5,268
527
50
5
0
177,853
1
L
Pele
4,517
452
45
5
0
150,928
0
L
Kuzenbo
4,341
434
8
1
0
206,446
0
W
Mercury
6,320
632
59
6
0
244,195
2
W
Anhur
6,284
628
52
5
0
175,064
0
L
Ullr
5,922
592
63
6
0
181,536
0
W
Anubis
6,717
672
85
9
0
188,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role