Player Matchup

Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CALLOWMAN74
Hun Batz
Level 121
God Stats
1W - 1L
1,288 SR
Queue Stats
179W - 182L
1,398 Elo+
Party 1
Zhong Kui
Zhong Kui
CF CRUSADE
Zhong Kui
Level 25
God Stats
1W - 2L
1,184 SR
Queue Stats
31W - 57L
1,236 Elo+
Party 1
Xing Tian
Xing Tian
RogueGuardian78
Xing Tian
Level 39
God Stats
1W - 1L
1,295 SR
Queue Stats
106W - 138L
1,338 Elo+
Party 1
Raijin
Raijin
Ryrydawg
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,203 Elo+
Party 1
Team Averages
Level 59
1,354 SR
1,335 Elo+

VS

Team Averages
Level 37
1,348 SR
1,220 Elo+
Izanami
Izanami
Anyarin
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,237 Elo+
Solo
Sobek
Sobek
D3MONxSL4Y3R
Sobek
Level 78
God Stats
0W - 2L
1,159 SR
Queue Stats
23W - 37L
1,285 Elo+
Party 2
Jormungandr
Jormungandr
DMND KENOBI
Jormungandr
Level 44
God Stats
1W - 1L
1,367 SR
Queue Stats
11W - 27L
1,244 Elo+
Party 2
Amaterasu
Amaterasu
Ezking22702
Amaterasu
Level 20
God Stats
0W - 1L
1,216 SR
Queue Stats
2W - 10L
1,131 Elo+
Party 2
Tiamat
Tiamat
Foxy of moon
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 2 / 25
10,704
669
5,471
18,080
13,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
CALLOWMAN74
Hun Batz
20
15 / 3 / 22
13,080
818
26,567
13,587
7,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
CF CRUSADE
Zhong Kui
20
15 / 3 / 20
13,336
834
29,173
15,511
12,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
RogueGuardian78
Xing Tian
19
3 / 3 / 28
11,226
702
10,868
18,610
22,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Ryrydawg
Raijin
19
5 / 2 / 26
11,288
706
23,648
11,706
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anyarin
Izanami
18
3 / 7 / 4
10,632
665
8,198
15,288
6,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 5
9,413
588
8,590
28,987
26,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
DMND KENOBI
Jormungandr
17
5 / 11 / 2
11,342
709
18,854
28,673
12,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
Ezking22702
Amaterasu
18
4 / 8 / 4
10,684
668
13,076
25,603
15,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
17
0 / 8 / 9
9,790
612
9,576
16,551
15,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
37
40
Kills
13
13
Deaths
41
121
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
25
7.25
L
Izanami
Anyarin
Izanami
3
7
4
0.71
W
Hun Batz
CALLOWMAN74
Hun Batz
15
3
22
8.67
W
Zhong Kui
CF CRUSADE
Zhong Kui
15
3
20
8.33
L
1
7
5
0.5
L
Jormungandr
DMND KENOBI
Jormungandr
5
11
2
0.55
L
Amaterasu
Ezking22702
Amaterasu
4
8
4
0.75
L
Tiamat
0
8
9
0.56
W
Xing Tian
RogueGuardian78
Xing Tian
3
3
28
5.67
W
Raijin
Ryrydawg
Raijin
5
2
26
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,727
Damage
58,294
77,494
Taken
115,102
62,117
Mitigated
76,030
30,790
Healing
27,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,471
907
1,708
6,115
18,080
13,083
745
10,462
7,618
12,897
0
L
Izanami
Anyarin
Izanami
8,198
2,994
344
2,922
15,288
6,050
465
6,583
8,557
0
32,014
W
Hun Batz
CALLOWMAN74
Hun Batz
26,567
7,727
3,720
2,763
13,587
7,928
649
5,349
8,238
0
53,558
W
Zhong Kui
CF CRUSADE
Zhong Kui
29,173
2,202
4,041
6,680
15,511
12,512
1,921
8,132
7,379
44,957
0
L
8,590
551
1,267
8,367
28,987
26,440
0
17,315
11,294
15,202
0
L
Jormungandr
DMND KENOBI
Jormungandr
18,854
4,939
2,221
3,017
28,673
12,134
246
18,255
10,058
37,802
0
L
Amaterasu
Ezking22702
Amaterasu
13,076
4,416
692
5,500
25,603
15,625
222
17,839
7,419
0
20,839
L
Tiamat
9,576
1,409
879
1,884
16,551
15,781
280
7,706
8,614
16,015
0
W
Xing Tian
RogueGuardian78
Xing Tian
10,868
1,163
449
1,894
18,610
22,705
396
7,144
11,466
20,440
0
W
Raijin
Ryrydawg
Raijin
23,648
4,348
1,267
2,153
11,706
5,889
1,188
5,933
5,773
35,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,634
Gold Earned
51,861
149
Minions Killed
130
0
Camps Cleared
0
1,400,688
Distance Traveled
1,210,091
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,704
669
10
1
0
239,980
0
L
Izanami
10,632
665
54
3
0
233,119
3
W
Hun Batz
13,080
818
58
4
0
323,916
0
W
Zhong Kui
13,336
834
48
3
0
295,855
0
L
Sobek
9,413
588
13
1
0
257,933
0
L
Jormungandr
11,342
709
42
3
0
208,319
1
L
Amaterasu
10,684
668
11
1
0
262,247
4
L
Tiamat
9,790
612
10
1
0
248,473
0
W
Xing Tian
11,226
702
12
1
0
256,903
0
W
Raijin
11,288
706
21
1
0
284,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role