Player Matchup

Bacchus
Bacchus
Frasier4
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,588 Elo+
Party 1
Chiron
Chiron
RemovableCross
Chiron
Level 113
God Stats
0W - 1L
1,743 SR
Queue Stats
25W - 34L
1,449 Elo+
Party 1
Freya
Freya
Rushawitz24
Freya
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 1
Team Averages
Level 83
1,504 SR
1,502 Elo+

VS

Team Averages
Level 88
1,529 SR
1,447 Elo+
Zeus
Zeus
Ashley-ash
Zeus
Level 111
God Stats
3W - 4L
1,390 SR
Queue Stats
61W - 62L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
EndOfWatch69
Gilgamesh
Level 123
God Stats
1W - 0L
1,589 SR
Queue Stats
13W - 14L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
Rycdo
Hun Batz
Level 29
God Stats
5W - 3L
1,608 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frasier4
Bacchus
14
1 / 4 / 4
12,062
635
5,981
20,315
30,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 6 / 2
12,420
654
23,908
17,504
6,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 4
10,166
535
4,496
14,652
4,846
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 6
13,671
720
26,449
14,411
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
EndOfWatch69
Gilgamesh
15
6 / 3 / 9
12,373
651
14,529
20,376
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Rycdo
Hun Batz
15
2 / 2 / 6
11,544
608
5,184
10,717
3,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
17
17
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Gilgamesh
EndOfWatch69
Gilgamesh
6
3
9
3.5
L
Bacchus
Frasier4
Bacchus
1
4
4
0.75
L
5
6
2
1
L
0
7
4
0.29
W
Hun Batz
Rycdo
Hun Batz
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
46,162
52,471
Taken
45,504
41,500
Mitigated
21,837
9,863
Healing
16,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,449
2,807
878
6,398
14,411
4,735
566
4,361
10,050
102,508
0
W
Gilgamesh
EndOfWatch69
Gilgamesh
14,529
2,363
574
5,361
20,376
13,876
628
4,991
15,385
0
45,545
L
Bacchus
Frasier4
Bacchus
5,981
519
307
2,434
20,315
30,400
0
8,952
10,895
21,193
0
L
23,908
8,449
1,317
3,171
17,504
6,254
0
9,300
7,805
0
52,916
L
4,496
1,278
350
2,284
14,652
4,846
0
8,281
6,169
33,334
0
W
Hun Batz
Rycdo
Hun Batz
5,184
1,029
554
2,260
10,717
3,226
582
1,730
8,987
0
16,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
37,588
164
Minions Killed
220
2
Camps Cleared
14
877,930
Distance Traveled
1,027,046
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,671
720
140
7
10
325,458
2
W
Gilgamesh
12,373
651
54
3
1
344,070
5
L
Bacchus
12,062
635
30
2
0
330,764
11
L
Chiron
12,420
654
68
4
2
301,646
1
L
Freya
10,166
535
66
3
0
245,520
4
W
Hun Batz
11,544
608
26
1
3
357,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role