Player Matchup

Ra
Ra
BIG_PAPI_LOCSTA1
Ra
Level 36
God Stats
1W - 3L
1,441 SR
Queue Stats
3W - 4L
1,377 Elo+
Party 1
Neith
Neith
DittoME2
Neith
Level 34
God Stats
5W - 2L
1,444 SR
Queue Stats
16W - 11L
1,481 Elo+
Solo
Khepri
Khepri
HeartPiercer
Khepri
Level 152
God Stats
1W - 4L
964 SR
Queue Stats
456W - 480L
1,454 Elo+
Solo
Scylla
Scylla
Soul of Fortune
Scylla
Level 88
God Stats
2W - 0L
1,418 SR
Queue Stats
3W - 3L
1,491 Elo+
Party 1
Fenrir
Fenrir
Technicolour76
Fenrir
Level 107
God Stats
1W - 0L
1,564 SR
Queue Stats
19W - 15L
1,502 Elo+
Solo
Team Averages
Level 83
1,366 SR
1,461 Elo+

VS

Team Averages
Level 80
1,607 SR
1,411 Elo+
Hades
Hades
ElPunPun
Hades
Level 114
God Stats
4W - 2L
1,763 SR
Queue Stats
203W - 198L
1,473 Elo+
Solo
Mulan
Mulan
Seely16
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 140L
1,342 Elo+
Solo
Sobek
Sobek
Tiger2911
Sobek
Level 131
God Stats
0W - 1L
1,678 SR
Queue Stats
14W - 20L
1,439 Elo+
Party 2
Ullr
Ullr
Wetry
Ullr
Level 26
God Stats
1W - 2L
1,563 SR
Queue Stats
2W - 3L
1,418 Elo+
Party 2
Janus
Janus
alangamer_1
Janus
Level 45
God Stats
35W - 23L
1,531 SR
Queue Stats
51W - 56L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
7,060
706
6,252
2,423
1,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
DittoME2
Neith
13
2 / 0 / 2
6,946
695
4,237
2,003
871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
12
0 / 0 / 2
6,268
627
4,646
4,974
4,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 1 / 3
8,021
802
9,659
5,907
1,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 4
6,566
657
4,217
11,285
6,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElPunPun
Hades
8
0 / 0 / 1
5,312
531
0
0
0
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Seely16
Mulan
12
1 / 3 / 1
6,649
665
5,069
10,129
4,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Tiger2911
Sobek
12
1 / 2 / 1
6,778
678
3,584
13,392
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
Wetry
Ullr
13
0 / 1 / 2
6,295
630
5,405
6,277
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 2
6,813
681
5,921
6,514
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
7
Kills
2
2
Deaths
7
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Neith
DittoME2
Neith
2
0
2
3
L
Hades
ElPunPun
Hades
0
0
1
0.5
W
Khepri
0
0
2
1
L
Mulan
Seely16
Mulan
1
3
1
0.5
W
3
1
3
4.5
W
1
1
4
3
L
Sobek
Tiger2911
Sobek
1
2
1
0.75
L
Ullr
Wetry
Ullr
0
1
2
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
19,979
26,592
Taken
36,312
14,897
Mitigated
23,093
7,004
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,252
359
1,459
579
2,423
1,001
28
588
1,803
30,148
0
W
Neith
DittoME2
Neith
4,237
1,909
304
1,317
2,003
871
2
1,053
920
0
18,413
L
Hades
ElPunPun
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
4,646
196
0
129
4,974
4,766
0
1,832
3,028
19,256
0
L
Mulan
Seely16
Mulan
5,069
429
0
410
10,129
4,403
0
5,995
4,134
0
22,266
W
9,659
534
9
714
5,907
1,973
323
1,445
4,318
39,589
0
W
4,217
517
0
2,493
11,285
6,286
0
4,315
6,792
0
5,835
L
Sobek
Tiger2911
Sobek
3,584
130
0
1,805
13,392
13,561
0
5,526
7,866
8,126
0
L
Ullr
Wetry
Ullr
5,405
2,693
0
1,131
6,277
2,581
1
3,824
2,453
0
20,722
L
5,921
340
0
1,800
6,514
2,548
0
5,212
1,302
36,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
31,847
220
Minions Killed
187
12
Camps Cleared
3
978,036
Distance Traveled
731,433
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,060
706
60
6
2
211,870
3
W
Neith
6,946
695
40
4
1
180,407
2
L
Hades
5,312
531
0
0
0
13,017
0
W
Khepri
6,268
627
31
3
2
192,255
2
L
Mulan
6,649
665
42
4
3
167,780
4
W
Scylla
8,021
802
83
8
7
183,434
2
W
Fenrir
6,566
657
6
1
0
210,070
0
L
Sobek
6,778
678
8
1
0
200,518
2
L
Ullr
6,295
630
40
4
0
164,933
0
L
Janus
6,813
681
97
10
0
185,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role