Player Matchup

Cerberus
Cerberus
Silver II
Coorner-
Cerberus
Silver II
Level 51
God Stats
2W - 5L
1,434 SR
Queue Stats
74W - 87L
947 MMR
Party 1
Olorun
Olorun
Silver IV
RoalexGaming_YT
Olorun
Silver IV
Level 67
God Stats
4W - 3L
1,536 SR
Queue Stats
95W - 115L
843 MMR
Party 1
Thoth
Thoth
Silver III
firearsen56
Thoth
Silver III
Level 123
God Stats
1W - 1L
1,828 SR
Queue Stats
13W - 31L
874 MMR
Solo
Thor
Thor
Silver I
iBxd Jg
Thor
Silver I
Level 138
God Stats
0W - 1L
1,214 SR
Queue Stats
61W - 63L
1,104 MMR
Solo
Guan Yu
Guan Yu
Silver II
lutcherboi13
Guan Yu
Silver II
Level 141
God Stats
2W - 3L
1,485 SR
Queue Stats
264W - 285L
1,065 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,499 SR
967 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,559 SR
966 MMR
Baron Samedi
Baron Samedi
Silver III
DeathSt1nger
Baron Samedi
Silver III
Level 127
God Stats
8W - 9L
1,589 SR
Queue Stats
232W - 247L
931 MMR
Solo
Chiron
Chiron
Silver II
NRookz_
Chiron
Silver II
Level 149
God Stats
69W - 44L
1,678 SR
Queue Stats
622W - 632L
1,023 MMR
Solo
Skadi
Skadi
Silver III
PeaNutCluster825
Skadi
Silver III
Level 103
God Stats
6W - 4L
1,549 SR
Queue Stats
92W - 106L
830 MMR
Solo
Bellona
Bellona
Silver II
ThE TruE SpawN
Bellona
Silver II
Level 128
God Stats
8W - 7L
1,536 SR
Queue Stats
159W - 164L
1,102 MMR
Solo
Izanami
Izanami
Silver II
keywon13
Izanami
Silver II
Level 158
God Stats
23W - 34L
1,442 SR
Queue Stats
324W - 341L
946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coorner-
Cerberus
13
2 / 3 / 6
9,674
440
10,336
25,571
24,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 6 / 4
12,475
567
18,211
19,223
6,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 6 / 5
10,577
481
4,334
9,843
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
iBxd Jg
Thor
16
1 / 7 / 0
9,792
445
6,014
17,208
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
lutcherboi13
Guan Yu
15
3 / 4 / 2
9,681
440
7,941
21,315
19,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
LokiGilgameshGeb

VS

Bans
MulanChaacBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathSt1nger
Baron Samedi
16
3 / 5 / 9
10,987
499
11,954
16,897
10,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
NRookz_
Chiron
19
3 / 1 / 8
12,676
576
12,082
12,820
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 5 / 3
13,414
610
12,799
14,478
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 3 / 3
11,688
531
12,766
16,424
13,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
keywon13
Izanami
20
11 / 2 / 7
13,647
620
21,896
16,951
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
16
Kills
26
26
Deaths
16
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Coorner-
Cerberus
2
3
6
1.67
W
Baron Samedi
DeathSt1nger
Baron Samedi
3
5
9
1.5
W
Chiron
NRookz_
Chiron
3
1
8
7
W
6
5
3
1.5
L
9
6
4
1.83
W
3
3
3
1.5
L
1
6
5
0.58
L
Thor
iBxd Jg
Thor
1
7
0
0.14
W
Izanami
keywon13
Izanami
11
2
7
7.25
L
Guan Yu
lutcherboi13
Guan Yu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,836
Damage
71,497
93,160
Taken
77,570
58,531
Mitigated
40,014
27,717
Healing
30,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Coorner-
Cerberus
10,336
620
970
6,849
25,571
24,566
0
4,862
20,709
44,123
0
W
Baron Samedi
DeathSt1nger
Baron Samedi
11,954
654
2,559
5,625
16,897
10,621
135
9,651
7,168
43,795
0
W
Chiron
NRookz_
Chiron
12,082
6,657
633
7,012
12,820
4,737
2,079
3,954
8,821
0
103,278
W
12,799
4,897
0
2,483
14,478
4,476
4,164
10,462
3,968
0
93,971
L
18,211
10,988
786
6,187
19,223
6,563
17
1,922
17,301
87,622
0
W
12,766
2,528
0
3,133
16,424
13,404
1,083
4,730
11,054
11,519
53,034
L
4,334
38
397
1,220
9,843
2,533
608
959
8,884
51,478
0
L
Thor
iBxd Jg
Thor
6,014
643
0
4,672
17,208
5,627
0
3,449
13,759
0
70,621
W
Izanami
keywon13
Izanami
21,896
12,603
182
8,997
16,951
6,776
1,655
6,213
10,553
0
113,717
L
Guan Yu
lutcherboi13
Guan Yu
7,941
712
648
5,988
21,315
19,242
343
3,164
18,151
7,557
36,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,199
Gold Earned
62,412
549
Minions Killed
630
0
Camps Cleared
0
2,017,615
Distance Traveled
2,087,104
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,674
440
79
4
0
434,322
1
W
Baron Samedi
10,987
499
61
3
0
417,668
2
W
Chiron
12,676
576
156
7
0
403,082
7
W
Skadi
13,414
610
150
7
0
401,827
7
L
Olorun
12,475
567
151
7
0
360,877
4
W
Bellona
11,688
531
109
5
0
430,933
3
L
Thoth
10,577
481
105
5
0
406,824
0
L
Thor
9,792
445
123
6
0
420,905
2
W
Izanami
13,647
620
154
7
0
433,594
2
L
Guan Yu
9,681
440
91
4
0
394,687
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role