Player Matchup

Sol
Sol
EDnEDDnEDDie
Sol
Level 106
God Stats
32W - 27L
1,505 SR
Queue Stats
403W - 451L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
KLil-_-ENT
Ne Zha
Level 104
God Stats
10W - 12L
1,507 SR
Queue Stats
499W - 567L
1,413 Elo+
Party 1
Ullr
Ullr
TwentyTwoAcacia
Ullr
Level 109
God Stats
1W - 0L
1,413 SR
Queue Stats
13W - 12L
1,476 Elo+
Solo
Team Averages
Level 106
1,475 SR
1,433 Elo+

VS

Team Averages
Level 117
1,503 SR
1,462 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Rorro51
Hou Yi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,419 Elo+
Solo
Merlin
Merlin
Zeep_Xanflorp92
Merlin
Level 129
God Stats
6W - 12L
1,509 SR
Queue Stats
346W - 406L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,577
758
8,314
5,091
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
KLil-_-ENT
Ne Zha
11
3 / 2 / 8
7,341
734
7,576
9,181
4,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 0 / 4
7,373
737
6,785
6,385
2,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 3
6,476
648
5,063
11,758
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Rorro51
Hou Yi
10
3 / 4 / 0
6,983
698
5,347
7,363
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
5,894
589
4,790
7,072
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
3
0.5
W
4
1
8
8
W
Ne Zha
KLil-_-ENT
Ne Zha
3
2
8
3.5
L
Hou Yi
Rorro51
Hou Yi
3
4
0
0.75
W
5
0
4
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
15,200
20,657
Taken
26,193
7,884
Mitigated
11,915
7,869
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,063
2,107
0
2,015
11,758
7,959
0
3,750
7,749
9,472
0
W
8,314
3,245
615
2,198
5,091
1,638
1,009
2,355
2,736
23,815
0
W
Ne Zha
KLil-_-ENT
Ne Zha
7,576
1,860
0
2,880
9,181
4,006
389
4,491
4,690
0
16,739
L
Hou Yi
Rorro51
Hou Yi
5,347
1,267
0
602
7,363
2,170
0
2,783
4,410
0
17,754
W
6,785
3,125
0
2,176
6,385
2,240
0
3,626
2,759
0
18,848
L
4,790
246
0
72
7,072
1,786
0
2,070
4,868
20,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,291
Gold Earned
19,353
94
Minions Killed
82
5
Camps Cleared
3
560,677
Distance Traveled
477,672
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,476
648
4
0
0
173,613
0
W
Sol
7,577
758
34
3
2
193,983
3
W
Ne Zha
7,341
734
20
2
2
193,920
3
L
Hou Yi
6,983
698
38
4
1
147,921
3
W
Ullr
7,373
737
40
4
1
172,774
3
L
Merlin
5,894
589
40
4
2
156,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role