Player Matchup

Hercules
Hercules
AliceaKain
Hercules
Level 157
God Stats
1W - 1L
1,339 SR
Queue Stats
12W - 17L
1,426 Elo+
Party 3
He Bo
He Bo
LittleMissDemise
He Bo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,435 Elo+
Party 3
Tyr
Tyr
Lost Bolty
Tyr
Level 103
God Stats
1W - 3L
1,297 SR
Queue Stats
207W - 210L
1,462 Elo+
Party 1
Da Ji
Da Ji
MILLER D KILL3R
Da Ji
Level 108
God Stats
3W - 2L
1,647 SR
Queue Stats
217W - 247L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
Sleep Nation
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,512 Elo+
Solo
Team Averages
Level 124
1,457 SR
1,455 Elo+

VS

Team Averages
Level 109
1,376 SR
1,472 Elo+
Hera
Hera
Add Stuns
Hera
Level 109
God Stats
5W - 4L
1,481 SR
Queue Stats
145W - 162L
1,484 Elo+
Party 2
Freya
Freya
G6Wraith
Freya
Level 126
God Stats
1W - 0L
1,310 SR
Queue Stats
35W - 36L
1,541 Elo+
Party 4
Kukulkan
Kukulkan
ITZTIM304
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,411 Elo+
Party 4
Janus
Janus
thisistomy1998
Janus
Level 65
God Stats
1W - 1L
1,298 SR
Queue Stats
102W - 108L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
xXSTATICXx
Sylvanus
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
14W - 16L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AliceaKain
Hercules
20
8 / 7 / 15
13,020
723
16,551
38,044
61,802
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 6 / 10
12,163
676
12,723
18,037
15,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 8 / 11
12,305
684
16,146
30,324
34,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 11 / 7
13,046
725
18,670
18,808
6,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Sleep Nation
Guan Yu
19
2 / 5 / 11
10,933
607
10,793
28,161
31,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
10 / 4 / 23
15,211
845
39,043
17,156
10,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
G6Wraith
Freya
20
9 / 5 / 18
13,850
769
21,435
17,177
9,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ITZTIM304
Kukulkan
20
6 / 7 / 14
13,099
728
19,576
15,459
8,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 6 / 19
13,512
751
23,577
15,533
6,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xXSTATICXx
Sylvanus
19
2 / 4 / 24
12,874
715
8,872
22,305
33,832
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
134
26
Kills
36
37
Deaths
26
54
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hera
10
4
23
5.38
L
Hercules
AliceaKain
Hercules
8
7
15
2.21
W
Freya
G6Wraith
Freya
9
5
18
3.6
W
Kukulkan
ITZTIM304
Kukulkan
6
7
14
1.86
L
6
6
10
1.83
L
4
8
11
1.19
L
6
11
7
0.86
L
Guan Yu
Sleep Nation
Guan Yu
2
5
11
1.5
W
9
6
19
3.08
W
Sylvanus
xXSTATICXx
Sylvanus
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,883
Damage
112,503
133,374
Taken
87,630
150,829
Mitigated
68,147
56,032
Healing
38,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
39,043
12,021
2,648
4,270
17,156
10,108
1,161
2,095
15,012
80,567
0
L
Hercules
AliceaKain
Hercules
16,551
4,628
2,101
13,992
38,044
61,802
1,043
31,039
6,411
0
34,757
W
Freya
G6Wraith
Freya
21,435
7,461
305
4,564
17,177
9,029
1,332
2,286
14,680
38,552
0
W
Kukulkan
ITZTIM304
Kukulkan
19,576
2,177
1,943
3,113
15,459
8,260
1,908
2,387
12,852
40,672
0
L
12,723
897
2,516
2,465
18,037
15,991
725
16,328
1,561
46,516
0
L
16,146
1,361
2,706
7,138
30,324
34,456
0
22,509
7,517
700
26,988
L
18,670
2,899
765
1,383
18,808
6,899
0
16,288
2,370
0
30,422
L
Guan Yu
Sleep Nation
Guan Yu
10,793
620
11,172
11,794
28,161
31,681
1,336
24,782
3,012
0
26,475
W
23,577
1,101
1,061
2,552
15,533
6,918
1,095
1,829
13,516
31,351
0
W
Sylvanus
xXSTATICXx
Sylvanus
8,872
1,062
9,518
8,778
22,305
33,832
713
4,748
17,099
14,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,467
Gold Earned
68,546
157
Minions Killed
178
0
Camps Cleared
0
1,522,801
Distance Traveled
1,560,570
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,211
845
70
4
0
299,612
0
L
Hercules
13,020
723
26
1
0
298,845
1
W
Freya
13,850
769
26
1
0
298,377
0
W
Kukulkan
13,099
728
48
3
0
311,206
1
L
He Bo
12,163
676
53
3
0
284,117
0
L
Tyr
12,305
684
20
1
0
329,403
0
L
Da Ji
13,046
725
32
2
0
260,015
0
L
Guan Yu
10,933
607
26
1
0
350,421
2
W
Janus
13,512
751
28
2
0
323,597
0
W
Sylvanus
12,874
715
6
0
0
327,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role